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Recent Updates

  • Documents
    Massive update to original file.
  • Hacks
    The change list is pretty big for version 7! I'm just going to say that you should check out the last page of the Personal Projects topic of the same name for all the info. Also a ROM info update, the changes are such that this is now bordering on Improvement, and the readme is shorter because I divided up the patching info and the change list. Enjoy!
  • Hacks
    When patching the ROM using an unheadered ROM, game will not boot. Page indicates that you should be using an unheadered ROM. RetroAchievements shows MD5: fa5e3d73d1d9c6d512bff61036230f9b For proper usage. Old info: Final Fantasy (U) [!].nes Length: 262,160 bytes (256 KB) CRC32: CEBD2A31 MD5: 24ae5edf8375162f91a6846d3202e3d6 SHA1: C9CFBF5455085E198DCE039298B083CD6FC88BCE New Info: Final Fantasy (U) [!].nes (iNES Header) Length: 263,168 bytes (257 KB) CRC32: 5c892f3b MD5: d111fc7770e12f67474897aaad834c0c SHA1: b0ed4e1573260187e31da715ced28806ea4a81da
  • Hacks
    PLEASE disregard previous submission. I had to make an update to the patch. Updated to version 4.0 - This is a big update with many new additions such as new weapons, bosses, events, areas, etc. Thank you!
Documents
General Information
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(1 to 20) of 728 Results
TitleAuthorDescriptionCategoryPlatformGame AscendingVerLevelDate
Adventure DisassemblyJoel ParkUnknown which disassembler was used and which assembler to compile.Source Code2600Adventure1.0Adv04 Sep 2010
Air Fortress Embedded Source CodeGSX SugaSource code chunks and other assembler information was found in the Japanese version of Air Fortress and documented in this text file.Source CodeNESAir FortressLC 3.0Int03 Mar 2009
Air Sea BattleDennis DebroPossibly compiled using vcs.h in DASM.Source Code2600Air Sea Battle1.0Adv04 Sep 2010
Alien 3 Music Source CodeJeroen TelThis is the music source code donated by Jeroen Tel, the musician and audio programmer of the game. The source code is for the PAL version of the game. Also, the assembler was lost long ago and so it requires a conversion to another public domain ass….AssemblyNESAlien 31.0Adv08 Aug 2010
American Gladiators Music Source CodeBarry LeitchThis source code was donated by Barry Leitch, the musician and audio programmer for the game. There are a number of missing development files in this package including the SNES Nintendo assembler. This source code may need a conversion to modern publ….Source CodeSNESAmerican Gladiators1.0Adv07 Aug 2010
Art Alive! Disassemblylory1990This is a disassembly of Art Alive! for Sega Genesis. It can be assembled using the Macroassembler AS.Source CodeGENArt Alive!1.0Adv09 Mar 2016
Asteroids DisassemblyThomas JentzschCompile with DASM using vcs.h.Source Code2600Asteroids0.5Adv04 Sep 2010
Space Funky B.O.B. Source CodeOEMThis is the source code to the SNES game Space Funky B.O.B. There are a limited amount of tools in this package. There is one called ICE that could be a assembler as well as having a few debugging options. This ICE hardware that goes with this applic….Source CodeSNESB.O.B.1.0Adv02 Sep 2008
Balloon Fight Level HackingQuick CurlyThis collection of documents is intended to cover a range of ROM hacking related topics and aspects specifically for the NES game, Balloon Fight. Information documented includes the level header format, platform detection, graphics, enemy data, cl….Game SpecificNESBalloon Fight1.1Int05 Aug 2015
Barbie Super Model Source CodeOEMThis is the source code to the unreleased game, Barbie Super Model. There are some tools to assist you in assembling the game.Source CodeGGBarbie Super Model1.0Adv15 Jul 1994
Baseball Simulator 1.000 Player & Team Editing SheetkeithisgoodThe Baseball Simulator Hacking Sheet is a .xlsx file detailing ROM locations for player and team statistics, as well as the normal ranges for each individual hitting and pitching stat. ROM locations for both vanilla Baseball Simulator 1.000 and the u….Game SpecificNESBaseball Simulator 1.0001.0Beg23 Apr 2014
Battle City Title Screen HackingGoogieHere’s something that’ll help people who wants to hack the title screen in Battle City, enjoy. ;)Game SpecificNESBattle City1.0Beg28 Aug 2008
Beauty and the Beast Music Source CodeJeroen TelThis code was donated by Jeroen Tel, the musician and audio programmer of the game. This code is for the PAL version of the game. The code also would require minimal changes when converting to another public domain assembler such as ASM6. The origina….Source CodeNESBeauty and the Beast1.0Adv30 May 2010
Berzerk DisassemblyDennis DebroCompile with DASM using vcs.h version 105 or greater.Source Code2600Berzerk1.0Adv04 Sep 2010
Binary Land DataGoogieThis is the data necessary to edit the palettes in the game. Using the notes will make it a breeze since the data is stored in two different places in the ROM.Game SpecificNESBinary Land1.0Beg05 May 2008
Bionic Commando ROM HackingThe Almighty GuruComprehensive document to Bionic Commando. Covers palettes, maps, and sprites, as well as many other ROM details. Anybody hacking Bionic Commando should have this document.Game SpecificNESBionic Commando2005/09/12Beg09 Dec 2005
Bionic Commando Offset DocumentMatrixzBionic Commando offset hacking notes from Matrixz.Game SpecificNESBionic Commando4Beg13 Jan 2006
Hacking SpritesThe Almighty GuruThis guide will show you how to hack certain properties about the sprites of Bionic Commando. Sprites include bullets, enemies, ego, etc. Basically, anything that moves. Includes graphics and palette information as well.Game SpecificNESBionic Commando04/08/03Beg08 Apr 2003
Hacking MusicThe Almighty GuruThis guide will show you how to hack the music that is played in each room of Bionic Commando.Game SpecificNESBionic Commando09/19/03Int19 Sep 2003
Hacking SoundThe Almighty GuruCovers sound effects editing for Bionic Commando.Game SpecificNESBionic Commando09/19/03Int19 Sep 2003
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