Newest Translations

Somer Assault The Lion King B-Wings Ordyne

Newest Utilities

Zapper 2020 DKC Stage Name Editor Universal PVR Extractor & Patcher Room Transfer

Newest Reviews

Genesis (Mega Drive) NTSC Patches Shadowrun 2058 Metal Slug 2 CD Turbo - Slowdown Reduction Patch Double Dragon II Controller Fix

Newest Homebrew

Nova the Squirrel Death Planet Bad Apple!! PV-FC 2.5 Simplistic

Featured Hack Images

The Legend of Zelda: Shadow of Night Mighty the Armadillo in Sonic the Hedgehog Graros - Seicross to Gradius Conversion SMW 2012: Master Hand's Doomsday

Featured Translation Images

Ruruli Ra Rura Tales of Phantasia Sanrio World Smash Ball! Tiny Toon Adventures: Wacky Sports Challenge

Recent Updates

  • Hacks
    A new optional bug fix patch has been added to the downloadable file.
  • Hacks
    Update to Version 1.98a. Added chillyfeez's fix to the the Adamant Grotto so that it won't rip you off with Pink Tails. Fixed typos (Mysidian Elder before Mt Ordeals, Rosa's mother) (Thanks PersonWithTime)
  • Games
    Swapped the primary and alternative names. The original Japanese title should be used first with the translated title used as an alternate. The original name of the rom has been made the primary name. Kinda odd that the Japanese title makes more sense than the supposed translated title, but I didn't make the names I just swapped them lol.
  • Games
    Just another name swap. The Japanese name is "Lipple Island" and I figure it should be the primary name and the translated name "Ripple Island" should be the alternative. :)
Documents
General Information
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(81 to 100) of 732 Results
TitleAuthorDescriptionCategoryPlatformGameVerLevelDate Ascending
Everything You Always Wanted To Know About GAMEBOYkOOPaDespite its age, this seems to be a pretty comprehensive document detailing the inner works of the old green-screen Gameboy.Hardware Info.GBN/A1.00Int17 Mar 1998
SNES Memory Mapping]SiMKiN[Brief description of SNES LoROM and HiROM memory maps. Nice as a quick graphical type reference, but not as complete as some other sources on the subject such as open source emulator source code.Hardware Info.SNESN/A3.5Int23 Mar 1998
AnusP's Advanced Hacking TutorialAnusPOne of the first documents to give detailed information on NES and SNES pointers. Still a very valuable resource.Pointer HackingMultipleN/A1.2Int25 Mar 1998
Gameboy Z80 Instruction SetMarc RawerThis is a list of the Gameboy Z80 instruction set.AssemblyGBN/A1.0Int27 Mar 1998
SNES Palette FormatJayA document on the SNES palette format, and converting colors between it and standard RGB24 format.Palette HackingSNESN/A1.0Adv24 Apr 1998
ASM TutorialJayA tutorial written for novices. Includes the basics of assembly language using the 65816 as an example.AssemblySNESN/A1.0Int24 Apr 1998
Compression TutorialJayAn introduction to several of the most common compression methods.AssemblyNESN/A1.0Beg24 Apr 1998
SNES and GB sprite storage formatsPikenThis document covers several different storage formats for GB and SNES graphics.Graphics HackingMultipleN/A0.0Int28 May 1998
Sega Master System Technical InformationRichard Talbot-WatkinsA compilation of information on the Sega Master System.Hardware Info.SMSN/A1.0Beg10 Jun 1998
Final Fantasy II/IVj State HackingJairA guide to hacking Final Fantasy IV IV save states.Game SpecificSNESFinal Fantasy II1.0Beg08 Jul 1998
BLITTERNat!How the 2D engine is handled on the Jaguar.Hardware Info.JAGN/A1.26Adv27 Sep 1998
Relative Searcher 2.4 TutorialJairA tutorial for Relative Searcher 2.4 by the author of the program. Good general information on relative searching in general as well.Relative SearchingMultipleN/A2.4Beg13 Oct 1998
Hacking Savestates for Final FantasyBastard SonSavestate Hacking guide for Final Fantasy.Game SpecificNESFinal Fantasy.02Beg17 Oct 1998
Solaris SourceDouglas NeubauerAppears to be the original source code of the game Solaris.Source Code2600Solaris1.0Adv09 Nov 1998
Final Fantasy 2j Save State HackingSojanInformation on the venerable Final Fantasy II save state format.Game SpecificNESFinal Fantasy II1.0Beg01 Jan 1999
Compression LibraryJayThis is a companion package to Jay’s Compression Document, and contains source code that could be included in an extractor or inserter to dump/insert compressed text in ROM images.Source CodeN/AN/A1.2Int01 Jan 1999
How NES Graphics workyarblesA narative on how the NES displays graphics.Hardware Info.NESN/A1.0Beg27 Jan 1999
SH-4 Hardware SpecificationsOEMSH-4 programming manual. You’ll need it to work with the Dreamcast processor.Hardware Info.DCN/A1.0Int04 Mar 1999
Castlevania II: Simon's Quest Hacking GuideDreamWave GamesA guide to hacking Castlevania II.Game SpecificNESCastlevania II: Simon’s Quest1.0Beg21 Mar 1999
Zelda Hacking TutorialDreamWave GamesA guide to hacking Zelda.Game SpecificNESThe Legend of Zelda1.4Beg21 Mar 1999
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