Newest Hacks

Luigi's Turn MegaManX3 - No armor GFX Super Balls Luigi's True Voice

Newest Translations

Shaq Fu Shaq Fu Mega Man X2 Sub-Terrania

Newest Utilities

DashEditor - Mega Man Legends Translation Toolkit Terranigma Data Reader Yoshi's Island randomizer Zanac Graphics Utilities

Newest Reviews

Luigi's Turn Super Balls Mega Man X2 Rhythm Heaven Touchless

Newest Homebrew

Parachute fds_keyboard_test fds_joypad_test Escape Obliterizer Deluxe

Featured Hack Images

Blades of Steel - Swiss NLA Edition 2nd by Googie General Violence Batman Color Fix

Featured Translation Images

Dragon Ball Z: Super Gokūden - Totsugeki-Hen Battle City The Legend of Zelda Tekken Advance

Recent Updates

  • Hacks
    Author here, patch was submitted without my knowledge. I've updated it to include the final update (July 8/20), as well as added more details in the description.
  • Reviews
    Fix a small typo in the fourth paragraph.
  • Community
    Edited website URL to my new website
  • Hacks
    Download now comes equipped with the entire guide from the old website, optimized for .pdf format. Includes an additional folder with all maps for the game.
Documents
General Information
Button

(441 to 460) of 742 Results
Title AscendingAuthorDescriptionCategoryPlatformGameVerLevelDate
Oracle of Seasons ROM HackingJigglysaintA document on hacking Dungeon data Overworld data, Sprite and object data, Dungeon map data, Warp data, and other such things.Game SpecificGBThe Legend of Zelda: Oracle of Seasons1.0Beg14 May 2008
Orochimaru's Perfect Guide to Hyrule MagicOrochimaruA very in depth guide to Sephiroth3’s Zelda 3 editor, Hyrule Magic. A bit dated at this point, but still extremely valuable for anyone wanting to learn how to get full use out of Hyrule Magic. It also includes a lot of extra tutorials and info….Game SpecificSNESThe Legend of Zelda: A Link to the Past2.0Beg01 Jan 2005
Otaku No PC Engine CribsheetTomaitheousPage 1 and 2 of the Otaku No PC Engine Cribsheet. A printable cheat sheet for statistical cpu and system information of the PC-Engine / TurboGrafx-16 system. (Better have a good printer and quality paper)AssemblyTG16N/A1.0.3Adv03 Feb 2011
Outlaw DisassemblyManuel PolikDisassembly for the Atari 2600 game, Outlaw. Compiles with DASM.Source Code2600Outlaw1.0Adv04 Sep 2010
Overlord Music Source CodeJeroen TelThis music code for the game Overlord was donated by Jeroen Tel, the musician and audio programmer for the game. This code has some proprietary macros but shouldn’t be too difficult to convert to modern public domain assemblers. The assembler wa….Source CodeNESOverlord1.0Adv03 Feb 1993
PAC File formathenke37PAC files are simple archive files used by Capcom. In fact, they are so simple that there are no file names for the archived files!File FormatsNDSN/A1.0Int05 Apr 2011
Palette Modifications of an NES file using a Hex EditorAC2kA document detailing NES palette hacking.Palette HackingNESN/A1.8Beg14 May 2008
Paper Mario Text Dump (Clean)RewThis is a document laying out the entirety of the text in the North American edition of Paper Mario (N64). This is a cleaned-up version, removing control codes and other bits of data for easier perusal. Best if viewed with Notepad++, which ….Game SpecificN64Paper Mario1.04Beg19 Jan 2015
Paper Mario Text Dump (Raw)RewThis is a document laying out the entirety of the text in the North American edition of Paper Mario (N64). This version contains control codes, however a cleaned-up version without codes is also available on this website. Best if viewed wit….Game SpecificN64Paper Mario1.12Beg19 Jan 2015
Paper Mario: Sticker Star Text Dump (Clean)RewThis is a document laying out the entirety of the text in the North American edition of Paper Mario: Sticker Star. This is a cleaned-up version, removing control codes and other bits of data for easier perusal. Best if viewed with Notepad++….Game SpecificN/APaper Mario: Sticker Star1.0Beg19 Jan 2015
Paper Mario: Sticker Star Text Dump (Raw)RewThis is a document laying out the entirety of the text in the North American edition of Paper Mario: Sticker Star. This version contains control codes, however a cleaned-up version without codes is also available on this website. Best if vi….Game SpecificN/APaper Mario: Sticker Star1.0Int19 Jan 2015
Paper Mario: The Thousand-Year Door Text Dump (Clean)RewThis is a document laying out the entirety of the text in the North American edition of Paper Mario: The Thousand-Year Door. This is a cleaned-up version, removing control codes and other bits of data for easier perusal. Best if viewed with….Game SpecificGCPaper Mario: The Thousand-Year Door1.02Beg19 Jan 2015
Paper Mario: The Thousand-Year Door Text Dump (Raw)RewThis is a document laying out the entirety of the text in the North American edition of Paper Mario: The Thousand-Year Door. This version contains control codes, however a cleaned-up version without codes is also available on this website. ….Game SpecificGCPaper Mario: The Thousand-Year Door1.02Beg19 Jan 2015
PC Engine Assembly docsTomaitheousThis bundle includes all the docs for usage of the PCE assembler (MagicKit) and info on the PCE hardware.AssemblyTG16N/A3.21Int09 Apr 2005
PC Engine hardware infoOEMThese 3 documents contain info on the PC Engine’s Video Color Encoder(VCE), CPU memory layout, and the Video Display Controller (VDC).Hardware Info.TG16N/A1.0Int01 Oct 2005
PC Engine Programmable Sound GeneratorPaul CliffordAs the title suggests, this covers the PC Engine’s programmable sound generator. All(?) of the PSG’s registers are covered.Hardware Info.TG16N/A1.0Int04 Jan 2008
PC-Engine Video Display Controller DocumentationEmanuel SchleussingerA relatively detailed reference of all of the PC Engine’s VDC registers and capabilities. Thus far, this is the only document that covers all of the VDC’s registers in depth.Hardware Info.TG16N/A0.3Int01 Feb 1998
PDS 6502 Programming ManualOEMPDS or Programmer Development Systems is the name of a hardware and software development kit by a company of the same name. Both the software and the hardware including a PC, PCB and custom software work together as one and won’t function withou….AssemblyMultipleN/A1.0Int12 Feb 2011
Phantasy Star Disassemblylory1990Disassembly of Phantasy Star for Sega Master System.Source CodeSMSPhantasy Star1.0Adv23 Aug 2019
Phantasy Star II Disassemblylory1990This is a disassembly for the US/EU version of Phantasy Star II. It targets the Macro Assembler AS. The ASM code produces a byte-perfect copy of the original US/UE ROM. The code can be changed freely without worrying about shifting data since e….Source CodeGENPhantasy Star II1.0Adv23 Aug 2019
Prev 1 13 ... 19 20 21 22 [23] 24 25 26 27 ... 33 38 Next