|Gameboy Programming Manual||DP||This neatly presented PDF manual is a comprehensive compilation of several other Gameboy (color) information docs.
Optimized to be printed out, beware though, it’s 139 (Din A5) pages.
Original sources from: Pan of Anthrox, GABY, Marat Fay….||Hardware Info.||GB||N/A||1.01||Int||13 May 2008|
|Super Paper Mario Text Dump (Clean)||Rew||This is a document laying out the entirety of the text in the North American edition of Super Paper Mario. This is a cleaned-up version, removing control codes and other bits of data for easier perusal.
Best if viewed with Notepad++, which ….||Game Specific||WII||Super Paper Mario||1.01||Beg||19 Jan 2015|
|The Theory of Relative Searching||InVerse||Einstein’s Theory of Relativity is considered to be one of the utmost works of modern genius. Relative searching,
while not quite as awe inspiring, seems to be almost as difficult to grasp for the fledgling ROM hacker. With this
article, I intend….||Relative Searching||Multiple||N/A||1.01||Beg||22 Aug 2009|
|Atari 2600 VCS Sound Frequency and Waveform Guide||Eckhard Stolberg||This is a guide to the TIA sound device and various charts for notes and distortions for both PAL and NTSC. A must read for hacking sound data.
- You can view the document here.
|Miscellaneous||2600||N/A||1.01||Int||25 May 2000|
|The Gameboy ROM Hacking Doc||Gideon Zhi||A few details on Gameboy pointers.||Pointer Hacking||GB||N/A||1.00||Int||16 Jun 2009|
|Everything You Always Wanted To Know About GAMEBOY||kOOPa||Despite its age, this seems to be a pretty comprehensive document detailing the inner works of the old green-screen Gameboy.||Hardware Info.||GB||N/A||1.00||Int||17 Mar 1998|
|Dual-Tile Encoding: NES/Famicom Implementation||RedComet||A document describing one method of implementing Dual-Tile Encoding in an NES game.||Assembly||NES||N/A||1.00||Beg||01 Dec 2006|
|An Introductory Guide to Hacking Nintendo World Cup||Dacicus||This PDF document presents offsets and descriptions for much of the data needed to hack Nintendo World Cup, including team statistics, graphics, palettes, and passwords. It also contains information about RAM addresses that may be useful to hackers, ….||Game Specific||NES||Nintendo World Cup||1.00||Beg||17 Jun 2008|
|Otaku No PC Engine Cribsheet||Tomaitheous||Page 1 and 2 of the Otaku No PC Engine Cribsheet. A printable cheat sheet for statistical cpu and system information of the PC-Engine / TurboGrafx-16 system. (Better have a good printer and quality paper)||Assembly||TG16||N/A||1.0.3||Adv||03 Feb 2011|
|Addrem||Killa B||A portable C library for adding and removing SNES headers.||Source Code||SNES||N/A||1.0.0||Beg||29 May 2009|
|Kaboom! Disassembly||Dennis Debro||This is a disassembly of the Atari 2600 game Kaboom!. Compiled with DASM and vcs.h.||Source Code||2600||Kaboom!||1.0||Adv||04 Sep 2010|
|Drakengard 2 EU undub||theo1996||Drakengard 2 EU undub and included a rebuild guide by Corimo.||Audio Hacking||PS2||Drakengard 2||1.0||Beg||21 Nov 2017|
|S-DD1 Algorithm Documentation||Andreas Naive||Documentation of the S-DD1 graphics compression algorithm including source code samples of decompression and compression routines.||Source Code||SNES||N/A||1.0||Adv||10 Oct 2004|
|Jawbreaker Disassembly||Dennis Debro||Compile this game with DASM and vcs.h version 105 or higher.||Source Code||2600||Jawbreaker||1.0||Adv||04 Sep 2004|
|Joust Source Code Documented||OEM||Appears to be the original source code to the Atari 2600 game Joust.||Source Code||2600||Joust||1.0||Adv||16 Dec 1988|
|Superman Disassembly||Dennis Debro||Disassembly for the game Superman. Compiled with DASM and vcs.h.||Source Code||2600||Superman||1.0||Adv||04 Sep 2010|
|Space Jockey Disassembly||Dennis Debro||Disassembly for the game Space Jockey. Compile with DASM and vcs.h version 105 or greater.||Source Code||2600||Space Jockey||1.0||Adv||04 Sep 2010|
|Ice Climber - Level Data Map||Issun||This document covers Ice Climber’s level data and should contain all the information you need to make custom stages including bonus stages.||Game Specific||NES||Ice Climber||1.0||Int||08 Feb 2018|
|Streets of Rage 2: Character Physics||Metal64||A guide of how to change the characters physics in Streets of Rage 2.||Game Specific||GEN||Streets of Rage 2||1.0||Int||10 Feb 2018|
|N64 Survival Guide||g8z et al||Very brief set of documents for N64 newbies. Covers the absolute hardware basics and shows several practical examples.||Hardware Info.||N64||N/A||1.0||Beg||12 May 2006|