Newest Hacks

Super Riff World Refill Weapon after Death Refill Weapon after Death Balloon Fight - 4 players hack

Newest Translations

Top Roller Konami's Tennis Konami’s Boxing Dragon Warrior

Newest Utilities

Crash 2 Level Editor BARF! Tilemap Studio Lightweight Checksum Calculator

Newest Reviews

Super Turrican Plus King Colossus Mystical Ninja Goemon Hack Balloon Fight - 4 players hack

Newest Homebrew

Rex Run for Game Boy DeadlyNeuroEf Circle Boy Nova the Squirrel

Featured Hack Images

Castlevania Retold Mega Man in Java Island Indonesia Super Mario Bros. - Tobi Bubble Bobble Improvement

Featured Translation Images

The Legend of Zelda: A Link to the Past The Golf '92 The Legend of Zelda Star Wars (Namco)

Recent Updates

  • Translations
    Status changed to unfinished. It explains in the description "it only translates story text, but not battle and menu text". Even the menu and battle screenshots don't have any Vietnamese in! I really wonder why marking a story text-only translation as fully playable...
  • Reviews
    Corrected a typo error. "RDHN"... I always fail at writing words, unfortunately.
  • Hacks
    graphic fix, graphic updates, removal of point system
  • Hacks
    New version update with bugfixes from KujaKiller's latest update of "Mega Man 3 Improvement" as well as some minor level design and damage value tweaks based on feedback.
Documents
General Information
Button

(61 to 80) of 732 Results
TitleAuthorDescriptionCategoryPlatformGameVer DescendingLevelDate
Qwertie’s SNES Documentation Plus DMA Revision 6QwertieContains essential information for experienced hackers. Covers topics such as joypads, DMA & HDMA transfer, sprites, and registers. Note though, there are inaccuracies.
  • Has “big-endian” and “little-endian” mixed up
  • [l….
Hardware Info.SNESN/A2.1Adv01 Jan 1998
A Beginner's Guide to NES ROM HackingSliver XAn easy to follow guide to NES text replacement.Text HackingNESN/A2.1Beg10 Jun 2002
SMBDisdoppelgangerA comprehensive disassembly of the program ROM of Super Mario Bros.Source CodeNESSuper Mario Bros.2.1Int26 Jan 2015
Save State Hacking with Visual BasicTFGA nice resource for those of you looking to start writing visual basic hacking programs. Takes a tutorial approach at hacking Final Fantasy II (US) save states.Save State HackingNESN/A2.1Beg29 Apr 2001
Description of the Sega FILM/CPK File FormatMike MelansonA description of the FILM A/V container developed by Sega for use on several CD-ROM game consoles.File FormatsMultipleN/A2.0Beg13 Mar 2003
Fire Emblem: Ultimate TutorialBlazerThis tutorial by Blazer was once the-all-end-all tutorial on hacking GBA Fire Emblem. However, it has not been updated since 2013 and was originally created in 2010. Newer methods for hacking have risen and obsoleted this tutorial. However, it is sti….Game SpecificGBAFire Emblem2.0Beg08 Jul 2010
Stunt Race FX Hacking NotesMatrixzThis document contains various hacking information, including ROM data offsets, track data, and RAM locations.Game SpecificSNESStunt Race FX2.0Beg10 May 2006
Compression - Cyber Knight 2g8z et alDynamic LZ parameter selection. With example code.Source CodeSNESCyber Knight II2.0Int13 May 2006
Compression - Phantasy Starg8z et alRLE bitplane grouping. Font replacement trace.Source CodeSMSPhantasy Star2.0Int13 May 2006
Compression - Shining Forceg8z et alMultiple Huffman. 68k code more intriguing. No example source.Source CodeGENShining Force2.0Int13 May 2006
Compression - Shining Force Gaideng8z et alMultiple Huffman text compaction. Bitmap interleaving. All three gaidens.Source CodeGGShining Force Gaiden: Final Conflict2.0Int13 May 2006
Mega Man X6 Tweaks WorkbookacediezAn XLSX workbook with all the documentation and custom code written for the “Mega Man X6 Tweaks” project. More information in the included readme file and in the links below:
  • [url=ht....
Game SpecificPSXMega Man X62.0Int01 Nov 2019
Compression - River City Ransom Zerog8z et alTilemap compression. ASM trace.Source CodeNESRenegade2.0Int13 May 2006
Compression - DTE Packerg8z et alPossible method to improve DTE performance.AssemblyN/AN/A2.0Int16 May 2006
Solstice room data documentationJp32Room data documentation, pretty much everything you need to know to edit rooms. Version 2.0 adds more information. Contains following:
  • Room data/format documentation
  • Complete list of sprite types/values
  • Complete list of blocks and special bl….
Game SpecificNESSolstice: The Quest for the Staff of Demnos2.0Int16 Jun 2019
Links Awakening DX ASMJigglysaintA list of offsets to code that affect various things in the game.Game SpecificGBThe Legend of Zelda: Link's Awakening DX2.0Beg25 Jun 2006
Links Awakening DX Hacking DocumentJigglysaintA document on dungeon data, room pointer data, treasure chest locations, stair locations etc.Game SpecificGBThe Legend of Zelda: Link's Awakening DX2.0Beg01 Jan 2002
NINJA 2.0 File FormatDThe NINJA 2.0 patch format, designed as a superior format to IPS and PPF. More features and simpler than 1.0.File FormatsN/AN/A2.0Beg29 Jun 2006
SNES ReadDPHP function to read a SNES ROM. Deinterleaves and removes header. Does not support mistakenly interleaved LoROMs.Source CodeSNESN/A2.0Int03 Jul 2006
Lo/HiROM ConvertDPHP function to convert a SNES HiROM address to LoROM or LoROM address to HiROM.Source CodeSNESN/A2.0Beg03 Jul 2006
Prev ... 1 2 3 [4] 5 6 7 8 ... 14 37 Next