|Atari 2600 TIA Hardware Notes||Andrew Towers||There are a great deal of notes about the Atari 2600 TIA chip by Andrew Towers. It’s a long but worthwhile read.||Hardware Info.||2600||N/A||1.0||Adv||06 Mar 2003|
|Anomie's S-DSP Doc||Anomie||Extremely in depth technical information on the S-DSP sound hardware on the SNES and how sound is generated. Mostly for experts only, but it can be used as an intermediate-level reference to the S-DSP registers.||Hardware Info.||SNES||N/A||1212||Adv||28 Sep 2015|
|Anomie's SNES Memory Mapping Doc||Anomie||This is a document intended to describe the SNES memory map. It will NOT include information on the MAD-1 or any other address decoder.||Hardware Info.||SNES||N/A||2008-12-21||Int||21 Dec 2008|
|Anomie's SNES Timing Doc||Anomie||This is a document intended to describe various aspects of SNES timing. It will probably not be useful unless you already know a good bit about the SNES.||Hardware Info.||SNES||N/A||2008-12-21||Adv||21 Dec 2008|
|Anomie's SPC700 Cycle Doc||Anomie||Cycle information for the SPC700. Probably not too useful for ROMhacking, but is for emulator authors.||Hardware Info.||SNES||N/A||2007-04-21||Adv||21 Apr 2007|
|Anomie's SPC700 Doc||Anomie||In depth information on the SPC700 including a diassembly of the Boot ROM.||Hardware Info.||SNES||N/A||2009-07-19||Int||19 Jul 2009|
|Anomie’s C4 Chip Doc||Anomie||In depth information on the SNES C4 cartridge add-on chip and it’s registers.||Hardware Info.||SNES||N/A||2007-07-12||Adv||12 Jul 2007|
|Anomie’s Register Doc||Anomie||A nice in depth look at all the SNES hardware registers. This is must have reference material for anybody doing any assembly hacking or homebrew coding for the SNES. This document is the most recent and up to date we have on the SNES registers (as of….||Hardware Info.||SNES||N/A||2007-07-12||Int||12 Jul 2007|
|Anomie’s SNES OpenBus and Wrapping Doc||Anomie||Explains OpenBus effect on the SNES hardware, and the behavior of S-CPU accesses that cross page/bank boundaries. For experts only.||Hardware Info.||SNES||N/A||2007-04-21||Adv||21 Apr 2007|
|Anomie’s SNES Port Doc||Anomie||This is a document intended to describe the various hardware ports on the SNES. It will not describe how these ports are used by what may be plugged into them.||Hardware Info.||SNES||N/A||2007-04-27||Int||27 Apr 2007|
|Sega Genesis Technical Notes||Bart Trzynadlowski||An informative collection of notes on the Genesis. This document is intended to be used as a reference alongside sega2.doc or any other complete Sega Genesis technical documentation, it is not intended as a standalone resource for learning about the ….||Hardware Info.||GEN||N/A||1.0||Adv||07 Feb 2000|
|Blargg’s S-DSP Timer Glitch Explanation||Blargg||An email detailing Blargg’s discoveries regarding a glitch in the S-DSP timers when the target is written just when the internal counter is ticked.||Hardware Info.||SNES||N/A||2007-03-31||Adv||31 Mar 2007|
|NES APU Sound Hardware Reference||Blargg||This is a useful programmer reference of the Nintendo Entertainment System’s sound hardware.||Hardware Info.||NES||N/A||1.0||Adv||30 Jun 2004|
|Famicom Disk System Technical Reference||Brad Taylor||This is a Famicom Disk System technical reference document and there is also a BIOS disassembly included.||Hardware Info.||FDS||N/A||1.0||Adv||23 Apr 2004|
|FDS Loader Documentation||Brad Taylor||This package has detailed information on how to create your own FDS loader modifications to your FDS and has the software included. The disk loading functions are emulated through the software.
This archive is extremely useful to make your own l….||Hardware Info.||FDS||N/A||1.0||Adv||21 Nov 2002|
|NTSC 2C02 Technical Reference||Brad Taylor||Low level details of the NES PPU, including timing info. A must-have for emu devers.
Note: The blurb about MMC3 IRQ operation is incorrect.||Hardware Info.||NES||N/A||5th Releas||Adv||23 Apr 2004|
|How to make raster effects with the NES ?||Bregalad||This document presents how to do raster effects by writing to PPU registers during the frame, without going too much into technical details that are irrelevant when programming a game or tech-demo.
Also, it includes some practical tips to produce ….||Hardware Info.||NES||N/A||2.0||Int||21 May 2015|
|SNES translucency FAQ||Bregalad||This document talks about how translucency works on the SNES, and shows a few examples how to use the hardware to your advantage.||Hardware Info.||SNES||N/A||2.0||Int||21 May 2015|
|BRR Sound Encoding Scheme||Butcha||Explains the BRR encoding scheme used by the SPC700 in detail. Note: The filter formulas are not bit perfect if you are coding an emulator.||Hardware Info.||SNES||N/A||1.0||Int||21 May 2007|
|NEC SuperGrafx Hardware Notes||Charles MacDonald||Covers the hardware for the SuperGrafx, which is something of a beefed up TurboGrafx.||Hardware Info.||SGFX||N/A||1.0||Beg||17 Apr 2004|