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NBA Jam SRAM Save Tetris Unlimited Multiplayer Lines MaternalBound Redux Super Metroid Redux

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Panorama Cotton Aretha II - Ariel no Fushigi na Tabi Iridion II Mega Man X2

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SMBED (English) SMB Title Screen Editor (English) SMB Music Support Tool (English) SNES - Bitmap Exporter/Importer

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Super Metroid Redux MaternalBound Redux CVA Quick Fix R-Type Tactics II: Operation Bitter Chocolate

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Double Symbol Rex Run for Game Boy DeadlyNeuroEf Circle Boy

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Control Freak Fire Emblem: Shining Armor New Super Mario Bros. 5: Clone Tag Team Super Luigi World - Luigi's Quest

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Motocross Champion Tenshi no Uta: Shiroki Tsubasa no Inori Cutthroat Island Mega Man 8

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(481 to 500) of 733 Results
TitleAuthorDescriptionCategoryPlatformGameVerLevelDate Ascending
Fire Emblem: Ultimate TutorialBlazerThis tutorial by Blazer was once the-all-end-all tutorial on hacking GBA Fire Emblem. However, it has not been updated since 2013 and was originally created in 2010. Newer methods for hacking have risen and obsoleted this tutorial. However, it is sti….Game SpecificGBAFire Emblem2.0Beg08 Jul 2010
Chrono Trigger - Hacking Default Player NamesMr.ShaweThis is a quick tutorial that shows how to change the default player names. It’s in HTML format with images.Game SpecificSNESChrono Trigger1.0Beg23 Jul 2010
Jack Nicklaus Golf Music Source CodeBarry LeitchThis is the music source code donated by music composer and programmer, Barry Leitch. This source code package was written for the assembler development kit, PDS. The assembler is part of the development kit that only works with the software and hard….Source CodeNESJack Nicklaus' Greatest 18 Holes of Major Championship Golf1.0Adv07 Aug 2010
Super Cars Music Source CodeBarry LeitchThis music source code was donated by Barry Leitch, the audio composer and programmer for the game. This code was once assembled by the development kit PDS. The hardware and assembler have been lost, so a conversion or custom assembler would need to ….Source CodeNESSuper Cars1.0Adv07 Aug 2010
Wheel of Fortune Starring Vanna White Music Source CodeBarry LeitchThis music source code was donated by Barry Leitch, who is the audio composer and programmer for the game. This source code package is assembled by the PDS development kit and requires a conversion to public domain assemblers or a custom written asse….Source CodeNESWheel of Fortune: Featuring Vanna White1.0Adv07 Aug 2010
American Gladiators Music Source CodeBarry LeitchThis source code was donated by Barry Leitch, the musician and audio programmer for the game. There are a number of missing development files in this package including the SNES Nintendo assembler. This source code may need a conversion to modern publ….Source CodeSNESAmerican Gladiators1.0Adv07 Aug 2010
Top Gear Music Source CodeBarry LeitchThis music source code was donated by Barry Leitch who was the music composer and audio programmer for the game. This package of source code is assembled by SNES Sound Development Software. Some of the files are missing including the main assembler a….Source CodeSNESTop Gear1.0Adv07 Aug 2010
Alien 3 Music Source CodeJeroen TelThis is the music source code donated by Jeroen Tel, the musician and audio programmer of the game. The source code is for the PAL version of the game. Also, the assembler was lost long ago and so it requires a conversion to another public domain ass….AssemblyNESAlien 31.0Adv08 Aug 2010
Final Fantasy 1 Music Driver DisassemblyGil GaladThis is a commented disassembly of the Final Fantasy 1 music driver and organized in such a way that it can possibly be used to compose music with. The assembly format is ASM6.Source CodeNESFinal Fantasy1.0Adv18 Aug 2010
Nintendo DS File FormatsLow LinesA quick summary of some of the file formats used by DS games.File FormatsNDSN/A1.0Int25 Aug 2010
Kaboom! DisassemblyDennis DebroThis is a disassembly of the Atari 2600 game Kaboom!. Compiled with DASM and vcs.h.Source Code2600Kaboom!1.0Adv04 Sep 2010
Superman DisassemblyDennis DebroDisassembly for the game Superman. Compiled with DASM and vcs.h.Source Code2600Superman1.0Adv04 Sep 2010
Space Jockey DisassemblyDennis DebroDisassembly for the game Space Jockey. Compile with DASM and vcs.h version 105 or greater.Source Code2600Space Jockey1.0Adv04 Sep 2010
Starmaster DisassemblyThomas JentzschDisassembly of the game Starmaster. Use DASM and vcs.h to compile.Source Code2600Starmaster0.9Adv04 Sep 2010
River Raid DisassemblyThomas JentzschThis is a disassembly of River Raid. Use DASM and vcs.h to compile.Source Code2600River Raid1.0Adv04 Sep 2010
Pitfall! DisassemblyThomas JentzschDisassembly of the game Pitfall!. Use DASM and vcs.h to compile.Source Code2600Pitfall!1.0Adv04 Sep 2010
Bram Stoker's Dracula Music Source CodeJeroen TelJereon Tel, the musician and audio programmer for this game donated the source code. This source code is for the PAL version of the game. The source code may be converted to a public domain assembler with minimal changes. The original assembler was l….Source CodeNESBram Stoker's Dracula1.0Adv04 Sep 2010
Combat DisassemblyRoger WilliamsDisassembly that was made first by Harry Dodgson, then Nick Bensema, and then the final version, Roger Williams. Compiled with DASM and vcs.h.Source Code2600Combat1.0Adv04 Sep 2010
Red Vs. Blue DisassemblyDennis DebroDisassembly for the game Red Vs. Blue. Compiled with DASM and vcs.h.Source Code2600Red vs. Blue1.0Adv04 Sep 2010
Space War DisassemblyManuel PolikDisassembly of the game Space War. Compiles with DASM and vcs.h.Source Code2600Space War1.0Adv04 Sep 2010
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