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Refill Weapon after Death Refill Weapon after Death Balloon Fight - 4 players hack Miami Vice: The Videogame

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Mega Man 2 Doki Doki Penguin Land Doki Doki Penguin Land Dragon's Lair

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Sailor Moon Fighter S Fushigi no Dungeon 2: Fuurai no Shiren Rent a Hero Cleopatra no Mahou

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Rex Run for Game Boy DeadlyNeuroEf Circle Boy Nova the Squirrel

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Rally de Europe Panic Restaurant Royal Stone Little Nemo: The Dream Master

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(101 to 120) of 732 Results
TitleAuthorDescriptionCategoryPlatformGameVerLevelDate Ascending
Compression of SNES ROMsCzar DragonA document detailing some LZx, sliding window type SNES compression examples.AssemblySNESN/A1.0Int31 Mar 1999
Color Dreams Lockout Chip StunnerDaniel LawtonThis is the code, schematics and various chip data sheets used in the NES lockout chip stunner from the company Color Dreams. This code and circuit was used to circumvent the Nintendo protection from unlicensed games. This circuit sends a positive….Source CodeNESN/A1.0Adv01 Apr 1999
Constructing Tables for NES ROM HackingInVerseAn easy to read, no nonsense guide to making tables for NES ROMs.Table FilesNESN/A1.2Beg13 Apr 1999
ASM Hacking for DummiesDAn introduction to assembly language hacking. Pointers, title screen replacement, expansion, and the like are covered.AssemblySNESN/A1.0Int25 Apr 1999
Genesis ROM Formatd0nutInfo on the Genesis ROM format.MiscellaneousGENN/A1.1Int17 May 1999
Print GPUDoomedThis routine shows how to print text to the screen, by using the GPU.Source CodePSXN/A1.0Beg18 May 1999
System OperationDoomedA document detailing the operation of the R3000 processor, the heart of the PlayStation.Hardware Info.PSXN/A1.0Int03 Jun 1999
Text Hacking / Translation TutorialJairA good, graphical tutorial for basic ROM hacking. Another excellent starting point for beginners.Text HackingMultipleN/A1.0Beg04 Jun 1999
SPU informationDoomedA document detailing the operation of the PlayStation’s Sound Processing Unit.Hardware Info.PSXN/A1.0Int05 Jun 1999
Seiken Densetsu 3 Saveram HackingJairAn in depth look at hacking SD3 saves.Game SpecificSNESSeiken Densetsu 30.90Beg02 Aug 1999
Ms. Pac-Man (NES) Maze Data FormatBMF54123Map data & compression info in Ms. Pac-Man.Game SpecificNESMs. Pac-Man (Tengen)1.0Int06 Aug 1999
6502 ASM CodesBongo`A nice reference list of opcodes and mnemonics for the 6502 processor.AssemblyNESN/A1.0Beg10 Aug 1999
GPU informationDoomedA document on the Graphics Processing Unit of the PlayStation.Hardware Info.PSXN/A1.0Int30 Aug 1999
PSX VBlankDoomedThis demonstrates a simple VBlank IRQ for the Playstation.Source CodePSXN/A1.0Beg28 Sep 1999
Game Boy Programming Manual v1.0OEMOfficial Game Boy/Game Boy Color hardware information source, compiled in 1999. Includes 298 pages.Hardware Info.GBN/A1.0Adv09 Nov 1999
Tables for DummiessatsuA reasonably comprehensive and relatively easy to read table document.Table FilesMultipleN/A2.5Beg01 Dec 1999
Title Screen Hacking for the Gameboy with NO$GMBCatalystA document detailing how to edit title screen graphics using the No$GMB emulator.Graphics HackingGBN/A1.3Beg01 Jan 2000
Xcalibur's Pointer DocumentXcaliburA nice condensed document aimed at those wishing to master the art of SNES pointers.Pointer HackingSNESN/A1.1Int01 Jan 2000
The Novice Translation DocumentCrazy ChildA very sparse document roughly outlining the translation hacking process using the Pokémon Blue JAP ROM as an example. More useful as a supplemental document rather than a newcomer’s primary source of information.Text HackingGBN/A1.0Beg01 Jan 2000
Quick CDrom explanationDoomedA very technical document on the PSX CD ROM drive.Hardware Info.PSXN/A1.0Adv01 Jan 2000
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