Compression of SNES ROMs | Czar Dragon | A document detailing some LZx, sliding window type SNES compression examples. | Assembly | SNES | N/A | 1.0 | Int | 31 Mar 1999 |
Color Dreams Lockout Chip Stunner | Daniel Lawton | This is the code, schematics and various chip data sheets used in the NES lockout chip stunner from the company Color Dreams. This code and circuit was used to circumvent the Nintendo protection from unlicensed games.
This circuit sends a positive…. | Source Code | NES | N/A | 1.0 | Adv | 01 Apr 1999 |
Constructing Tables for NES ROM Hacking | InVerse | An easy to read, no nonsense guide to making tables for NES ROMs. | Table Files | NES | N/A | 1.2 | Beg | 13 Apr 1999 |
ASM Hacking for Dummies | D | An introduction to assembly language hacking. Pointers, title screen replacement, expansion, and the like are covered. | Assembly | SNES | N/A | 1.0 | Int | 25 Apr 1999 |
Genesis ROM Format | d0nut | Info on the Genesis ROM format. | Miscellaneous | GEN | N/A | 1.1 | Int | 17 May 1999 |
Print GPU | Doomed | This routine shows how to print text to the screen, by using the GPU. | Source Code | PSX | N/A | 1.0 | Beg | 18 May 1999 |
System Operation | Doomed | A document detailing the operation of the R3000 processor, the heart of the PlayStation. | Hardware Info. | PSX | N/A | 1.0 | Int | 03 Jun 1999 |
Text Hacking / Translation Tutorial | Jair | A good, graphical tutorial for basic ROM hacking. Another excellent starting point for beginners. | Text Hacking | Multiple | N/A | 1.0 | Beg | 04 Jun 1999 |
SPU information | Doomed | A document detailing the operation of the PlayStation’s Sound Processing Unit. | Hardware Info. | PSX | N/A | 1.0 | Int | 05 Jun 1999 |
Seiken Densetsu 3 Saveram Hacking | Jair | An in depth look at hacking SD3 saves. | Game Specific | SNES | Seiken Densetsu 3 | 0.90 | Beg | 02 Aug 1999 |
Ms. Pac-Man (NES) Maze Data Format | BMF54123 | Map data & compression info in Ms. Pac-Man. | Game Specific | NES | Ms. Pac-Man (Tengen) | 1.0 | Int | 06 Aug 1999 |
6502 ASM Codes | Bongo` | A nice reference list of opcodes and mnemonics for the 6502 processor. | Assembly | NES | N/A | 1.0 | Beg | 10 Aug 1999 |
GPU information | Doomed | A document on the Graphics Processing Unit of the PlayStation. | Hardware Info. | PSX | N/A | 1.0 | Int | 30 Aug 1999 |
PSX VBlank | Doomed | This demonstrates a simple VBlank IRQ for the Playstation. | Source Code | PSX | N/A | 1.0 | Beg | 28 Sep 1999 |
Game Boy Programming Manual v1.0 | OEM | Official Game Boy/Game Boy Color hardware information source, compiled in 1999. Includes 298 pages. | Hardware Info. | GB | N/A | 1.0 | Adv | 09 Nov 1999 |
Tables for Dummies | satsu | A reasonably comprehensive and relatively easy to read table document. | Table Files | Multiple | N/A | 2.5 | Beg | 01 Dec 1999 |
Title Screen Hacking for the Gameboy with NO$GMB | Catalyst | A document detailing how to edit title screen graphics using the No$GMB emulator. | Graphics Hacking | GB | N/A | 1.3 | Beg | 01 Jan 2000 |
Xcalibur's Pointer Document | Xcalibur | A nice condensed document aimed at those wishing to master the art of SNES pointers. | Pointer Hacking | SNES | N/A | 1.1 | Int | 01 Jan 2000 |
The Novice Translation Document | Crazy Child | A very sparse document roughly outlining the translation hacking process using the Pokémon Blue JAP ROM as an example. More useful as a supplemental document rather than a newcomer’s primary source of information. | Text Hacking | GB | N/A | 1.0 | Beg | 01 Jan 2000 |
Quick CDrom explanation | Doomed | A very technical document on the PSX CD ROM drive. | Hardware Info. | PSX | N/A | 1.0 | Adv | 01 Jan 2000 |