Newest Hacks

Pokemon Orange Islands Link's Awakening Redux Refill Weapon after Death Pokemon Fire Red Legends

Newest Translations

Shanghai Pocket Swamp Thing Battle Royale Ninja Spirit

Newest Utilities

Zapper 2020 DKC Stage Name Editor Universal PVR Extractor & Patcher Room Transfer

Newest Reviews

Secret of Mana Scroll Hack Mega Man Reloaded Shining Force 2 War of the Gods Mega Man X1: Proto Edition

Newest Homebrew

Nova the Squirrel Death Planet Bad Apple!! PV-FC 2.5 Simplistic

Featured Hack Images

Super Loco Spoof! 2 Simon's Quest: Lame Edition Rockman P (Peercast) Mega Man 4 - Ridley X Hack 4

Featured Translation Images

Dragon Quest V: Tenkuu no Hanayome Esper Dream 2: Aratanaru Tatakai American Dream Grandia II

Recent Updates

  • Translations
    And I forget to fix the version number which is actually 1.8
  • Translations
    The target ROM info was wrong. Patch is meant to be applied to Phantasy Star II (USA, Europe), NOT the (Rev A). How do I know that? Wayback machine, they used to distribute the patched rom. It matches MD5 checksum when NOT using the (Rev A) rom.
  • Hacks
    Slight description edit
  • Games
    Game info updated
Documents
General Information
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(141 to 160) of 732 Results
TitleAuthorDescriptionCategoryPlatformGameVerLevelDate Ascending
Genesis Technical OverviewOEMThe official documentation for the Genesis. Not quite as extensive as the SNES Developer Manual, but far and away better than all other currently available Genesis information.Hardware Info.GENN/A1.0Int14 Nov 2000
SNES Cart Hacking InfoSiudymThis is an extremely detailed technical document of SNES cartridge pinouts.Hardware Info.SNESN/A1.0Adv01 Jan 2001
Grog’s Guide to DMA and HDMA on the SNESGrogThis guide explains DMA on the SNES and gives an example of how to use it. A few details are incorrect.
  • ROM-RAM example uses the wrong DMA mode.
  • Incorrect phrase: “you can actually use one HDMA transfer over multiple frames….
AssemblySNESN/A1.0Int01 Jan 2001
Final Fantasy Bits and BobblesDarKnight13Information on palette locations in Final Fantasy.Palette HackingNESFinal Fantasy1.0Beg05 Jan 2001
Hacking The Legend of Zelda NESticle Save StatesSliver XA guide to hacking Zelda save states.Game SpecificNESThe Legend of Zelda1.0Beg05 Jan 2001
The Assorted Mario Hacking ShopDarKnight13Information on altering the physics and other fun Super Mario Bros. related data.Game SpecificNESSuper Mario Bros.1.0Beg05 Jan 2001
NES ROM Hacking§N¥ÅP§ÎD¤An easy to follow guide to NES romhacking.Text HackingNESN/A1.0Beg18 Jan 2001
Coding Dictionary/DTE compression routines in SNES romsBongo`A very nice document describing the basics behind implementing a dictionary/DTE compression routine in SNES ROMs.AssemblySNESN/A1.0Int19 Jan 2001
How To Make Table FilesKevtavAnother guide to making table files.Table FilesMultipleN/A0.10Beg27 Jan 2001
LeghackNetBrianA guide to hacking Legacy of the WizardGame SpecificNESLegacy of the Wizard1.8Beg31 Jan 2001
CowBite Virtual Hardware SpecificationsTom HappAn in dept documentation of the GBA hardware.Hardware Info.GBAN/A3.5Adv08 Feb 2001
Zelda Decompression CodePikenA commented trace log of the Zelda graphics decompression routine.Game SpecificSNESThe Legend of Zelda: A Link to the Past1.0Int22 Feb 2001
Sega Genesis Hardware NotesCharles MacDonaldEverything contained within has been tested on actual hardware, so you know it’s right.Hardware Info.GENN/A0.8Int02 Mar 2001
Shift-JIS TableKingMike's TranslationsThe popular Shift-JIS encoding scheme in table format. The table is itself encoded in Shift-JIS.Table FilesN/AN/A1.0Beg25 Mar 2001
GBA Programming ManualOEMThis is a 171 page GBA Programming manual. It has in depth coverage on registers, LCD screen, screen modes, address maps, sound, timers, communications, and more. Just about every piece of technical programming information you could want is in this d….Hardware Info.GBAN/A1.1Int02 Apr 2001
Save State Hacking with Visual BasicTFGA nice resource for those of you looking to start writing visual basic hacking programs. Takes a tutorial approach at hacking Final Fantasy II (US) save states.Save State HackingNESN/A2.1Beg29 Apr 2001
Hacking NES MusicSliver XA document detailing a method for editing NES music using NSF files.MiscellaneousNESN/A1.0Int28 Jun 2001
NESDEV Tutorialzero soulThis is a 6502 NES programming tutorial that explains many things such as opcodes, addressing modes, NES memory structure, making your first demo. This tutorial also gives examples explaining all of the above and more.AssemblyNESN/A1.0Adv30 Jul 2001
First PS ASM Doc for HackingSkeudA step by step tutorial on some PSX hacking essentials including finding compressed font data, finding the compression routine, understanding the routine (asm), and more using Legend of Mana as an example. This will give you some fundamental knowledg….AssemblyPSXLegend of Mana1.0Int31 Aug 2001
Definitive Guide to ROM Hacking Tables, TheInVerseThis is the end all and be all of ROM hacking table documentation.Table FilesMultipleN/A1.0Beg03 Sep 2001
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