|Paper Mario: Sticker Star Text Dump (Raw)||Rew||This is a document laying out the entirety of the text in the North American edition of Paper Mario: Sticker Star. This version contains control codes, however a cleaned-up version without codes is also available on this website.
Best if vi….||Game Specific||N/A||Paper Mario: Sticker Star||1.0||Int||19 Jan 2015|
|Paper Mario: Sticker Star Text Dump (Clean)||Rew||This is a document laying out the entirety of the text in the North American edition of Paper Mario: Sticker Star. This is a cleaned-up version, removing control codes and other bits of data for easier perusal.
Best if viewed with Notepad++….||Game Specific||N/A||Paper Mario: Sticker Star||1.0||Beg||19 Jan 2015|
|Beginner's Hexadecimal and Binary Guide||mevoid||A guide aimed at beginners to understand hexadecimal and binary. It includes images, and a really nice layout. Also includes exercises for beginners.||Miscellaneous||N/A||N/A||1.0||Beg||21 Apr 2016|
|BPS File Format Specification||byuu||The BPS patch file format specification.||File Formats||N/A||N/A||1.0||Beg||27 Aug 2012|
|Shift-JIS & UTF-8 Table||MrRichard999||Here is a table for displaying Shift-JIS & UTF-8 characters which are found in many Japanese PC games.||Table Files||N/A||N/A||1.0||Beg||27 Jul 2016|
|Shift-JIS w/ redone English Lettering||MrRichard999||Here is a table for representing Shift-JIS English characters in regular format as “ABC” instead of the Shift-JIS “ＡＢＣ” format. It still retains the Shift-JIS format but this makes it easier for entering English lettering in….||Table Files||N/A||N/A||1.0||Beg||27 Jul 2016|
|N64 Survival Guide||g8z et al||Very brief set of documents for N64 newbies. Covers the absolute hardware basics and shows several practical examples.||Hardware Info.||N64||N/A||1.0||Beg||12 May 2006|
|Deinterleave N64 ROM||D||PHP routine to quickly detect and deinterleave a Nintendo 64 ROM. Takes a filename and returns the deinterleaved binary as a string variable.||Source Code||N64||N/A||2||Beg||03 Jul 2006|
|SM64 Hacking Doc||VL-Tone||An extensive, but slightly outdated, SM64 hacking document, created by VL-Tone.||Miscellaneous||N64||Super Mario 64||2.0||Beg||12 Jan 2007|
|SM64 Hacking Tutorial||Jensthecomposer||Tells you how to easily change physics and music of SM64 via a hex editor||Game Specific||N64||Super Mario 64||1.0||Beg||12 Jan 2007|
|Altering Objects in SM64||Jensthecomposer||This document will explain how to move or change objects in Super Mario 64 Levels with a hex editor.||Game Specific||N64||Super Mario 64||1.0||Beg||19 Jan 2007|
|Super Mario 64 Notes||Cellar Dweller||This is a collection of Cellar Dweller’s SM64 notes. Most of the files are disassembled code annotated with equivalent pseudo C. There are some files that contain lists of commands or descriptions of structure formats.||Game Specific||N64||Super Mario 64||1.0||Adv||23 May 2008|
|N64 Documentation Kit||OEM||This documentation kit has an introductory section and a N64 functions reference manual. This kit is more geared towards experienced C programmers.||Assembly||N64||N/A||1.0||Adv||08 Sep 2010|
|N64 CPU Documentation||OEM||This is an extremely detailed .PDF file of the 4300 MIPS processor that the Nintendo64 runs on. I cannot tell you what’s on the file, except that it contains a LOT of information on the CPU and how it works.||Hardware Info.||N64||N/A||0.3||Adv||01 Apr 1997|
|N64 Opcodes List||anarko||This is an detailed list of the N64 op-codes, very valuable to N64 emulator authors. It has basically a reference of most, if not all, of the op-codes that games use. I merged the files in the .zip into one, for easy viewing.||Assembly||N64||N/A||0.3||Adv||19 Feb 1998|
|Paper Mario Text Dump (Raw)||Rew||This is a document laying out the entirety of the text in the North American edition of Paper Mario (N64). This version contains control codes, however a cleaned-up version without codes is also available on this website.
Best if viewed wit….||Game Specific||N64||Paper Mario||1.12||Beg||19 Jan 2015|
|Paper Mario Text Dump (Clean)||Rew||This is a document laying out the entirety of the text in the North American edition of Paper Mario (N64). This is a cleaned-up version, removing control codes and other bits of data for easier perusal.
Best if viewed with Notepad++, which ….||Game Specific||N64||Paper Mario||1.04||Beg||19 Jan 2015|
|FEDS (U) Hacking Documentation||Blazer||This includes documentation on the files of FEDS as well as a Character, Class, and Item Editor that will edit one of the files found in the decompiled ROM. It also includes random notes on the data in the game amongst many other things that help in ….||Game Specific||NDS||Fire Emblem: Shadow Dragon||1.2||Beg||19 Apr 2009|
|SDAT File Format||kiwi.ds||A description of some of the details in the Nitro composer format, the format used for sound and music in a lot of DS games.||File Formats||NDS||Multiple Games||4.0||Int||23 Jun 2007|
|Nintendo DS File Formats||Low Lines||A quick summary of some of the file formats used by DS games.||File Formats||NDS||N/A||1.0||Int||25 Aug 2010|