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Tina's Adventure Island III NES Link in A Link to the Past Calendar Fix Patch Color Fix

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Zanac Zanac EX Pokémon: Crystal Version Vapor Trail: Hyper Offence Formation

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BARF! Tilemap Studio Lightweight Checksum Calculator Valhalla

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Tina's Adventure Island III New Controls Final Fantasy IV - Ultima FFT - Dark Knight Ramza

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Rex Run for Game Boy DeadlyNeuroEf Circle Boy Nova the Squirrel

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Wizardry 1st Trilogy Rebalancing Mod Super Metroid - Snow Globe Ike Ike! Nekketsu Hockey Bu Super hack Escape From Metroid Zero

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Motocross Champion Esper Dream 2: Aratanaru Tatakai Dragon Ball Z Gaiden: Saiya Jin Zetsumetsu Keikaku Dr. Jekyll and Mr. Hyde

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Documents
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(321 to 340) of 732 Results
TitleAuthorDescriptionCategoryPlatform AscendingGameVerLevelDate
Super Mario Bros. 1 Music Data DocumentationnecrosaroDetails on hacking the music in Super Mario Bros.Game SpecificNESSuper Mario Bros.1.0Int14 May 2008
The Assorted Mario Hacking ShopDarKnight13Information on altering the physics and other fun Super Mario Bros. related data.Game SpecificNESSuper Mario Bros.1.0Beg05 Jan 2001
Ms Pac-Man Hacking DocumentDahrkDaizDetails on level and palette hacking in Ms. Pac-Man.Game SpecificNESMs. Pac-Man (Namco)2.0Int01 Jan 2003
Ms. Pac-Man (NES) Maze Data FormatBMF54123Map data & compression info in Ms. Pac-Man.Game SpecificNESMs. Pac-Man (Tengen)1.0Int06 Aug 1999
(6502) Assembly in One StepLeo ScanlonA resource guide to 6502 assembly. A good reference tool.AssemblyNESN/A1.0Int23 Jul 1997
6502 ASM CodesBongo`A nice reference list of opcodes and mnemonics for the 6502 processor.AssemblyNESN/A1.0Beg10 Aug 1999
6502 Instruction SummaryCricketNEComplete and detailed list of opcodes and mnemonics for the 6502 processor.AssemblyNESN/A1.0Beg01 Mar 2000
Compression TutorialJayAn introduction to several of the most common compression methods.AssemblyNESN/A1.0Beg24 Apr 1998
How NES Graphics workyarblesA narative on how the NES displays graphics.Hardware Info.NESN/A1.0Beg27 Jan 1999
Nintendo Entertainment System ArchitectureMarat FayzullinA rather in-depth (if out of date) document on the NES system architecture.Hardware Info.NESN/A1.4Beg09 Sep 1996
NES DocumentationY0SHiComprehensive documentation covering details of several areas of the NES.Hardware Info.NESN/A2.0Beg12 Aug 2007
Save State Hacking with Visual BasicTFGA nice resource for those of you looking to start writing visual basic hacking programs. Takes a tutorial approach at hacking Final Fantasy II (US) save states.Save State HackingNESN/A2.1Beg29 Apr 2001
NES Rom Expansion 102TFGTFG finishes his two-part explanation of NES rom expansion basics with a real world application on the game Dig Dug.AssemblyNESN/A1.0Adv20 Oct 2004
NES Palette hacking: The Fast wayTFGA simple guide to finding NES palettes using a 6502 debugging capable emulator.AssemblyNESN/A1.0Int11 Dec 2005
Dual-Tile Encoding: NES/Famicom ImplementationRedCometA document describing one method of implementing Dual-Tile Encoding in an NES game.AssemblyNESN/A1.00Beg01 Dec 2006
20 Levels of NSF rippingGil GaladA very large and inclusive NSF ripping document translated and re-worked. It includes 20 steps, seven of which have yet to be completed.AssemblyNESN/A0.8Adv10 Dec 2005
Dragon Warrior BytesSliver XHere is a very complete listing of all the offsets to data in Dragon Warrior. There are notations and sections for everything you may want to modify ranging from music and graphics to shop and monster data!Game SpecificNESDragon Warrior1.0Beg08 Nov 2011
Castlevania Music FormatSliver XAll the information you need to know to hack Castlevania melodies! (Previous NES sound information helpful)Game SpecificNESCastlevania1.0Int10 Nov 2011
Music Bytes 0.7 (Unofficial update by Sliver X)Sliver XAn in depth information filled guide to the Final Fantasy Music music format.Game SpecificNESFinal Fantasy0.7Int30 Oct 2011
Metroid Password Format GuideJohn David RatliffA in-depth look at the inner workings of the password system of Metroid.Game SpecificNESMetroid1.0Int01 Jan 2005
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