SMB3 Level Data | insectduel | This document will tell you all you need to know to edit Super Mario 3 data in Super Mario All-Stars. | Game Specific | SNES | Super Mario All-Stars | 1.0 | Int | 15 Apr 2006 |
Night Driver | Dennis Debro | Disassembly of the game Night Driver. Compiled with DASM, vcs.h version 105 and greater, and macro.h. | Source Code | 2600 | Night Driver | 1.0 | Adv | 04 Sep 2010 |
Zelda II Dialog Conditions | njosro | This document outlines and explains the mechanism behind the townsfolk dialog conditions in Zelda II. Things like Bagu, River Man, door ladies, etc.
The original disassembly was provided by Trax. | Assembly | NES | Zelda II: The Adventure of Link | 1.0 | Int | 03 May 2017 |
Boss Weapon Damage Disassembly | PowerPanda | A disassembly of the damage that weapons do to each boss. Created and used in the “Capsule Remix” hack. DarkSamus993 can be listed as contributor. | Assembly | SNES | Mega Man X | 1.0 | Int | 18 May 2017 |
Moonsweeper Source | Robert Graves Smith III | Appears to be the original source code for the game Moonsweeper. | Source Code | 2600 | Moonsweeper | 1.0 | Adv | 04 Sep 2010 |
Ogre Battle Compressed Graphics Locations | FinS | Document which contains the locations for compressed graphics in the game Ogre Battle for the SNES. | Graphics Hacking | SNES | Ogre Battle: The March of the Black Queen | 1.0 | Int | 14 Apr 2011 |
Montezuma's Revenge Disassembly | David Galloway | A disassembly for the game Montezuma’s Revenge. Compiled with DASM and vcs.h. | Source Code | 2600 | Montezuma's Revenge | 1.0 | Adv | 04 Sep 2010 |
Ogre Battle ROM Data | VerySneaky | Ogre Battle ROM data in spreadsheet format. | Game Specific | SNES | Ogre Battle: The March of the Black Queen | 1.0 | Int | 14 Apr 2011 |
Ogre Battle Rom Map | FinS | This document contains important addresses for hacking Ogre Battle - MotBQ for the SNES version. | Game Specific | SNES | Ogre Battle: The March of the Black Queen | 1.0 | Int | 14 Apr 2011 |
Riddle of the Sphinx Disassembly | Thomas Mathys | Disassembly for the game Riddle of the Sphinx/Dank Tower. This disassembly is for the PAL version of the game. Compiles with DASM and vcs.h. | Source Code | 2600 | Riddle of the Sphinx | 1.0 | Adv | 04 Sep 2010 |
F-Zero Climax Data | samurai goroh | Here is a document which shows locations of certain data in F-Zero climax. | Game Specific | GBA | F-Zero - Climax | 1.0 | Int | 08 Sep 2009 |
Surround Disassembly | Dennis Debro | Disassembly for the game Surround. Was originally disassembled and commented by Thomas Jentzsch. Dennis Debro then updated the file in 2004. Compiled with DASM and version 105 or greater vcs.h. | Source Code | 2600 | Surround | 1.0 | Adv | 04 Sep 2010 |
Mega Man 6 Enemy IDs | Vagla | Mega Man 6 Enemy IDs document on every single ID from 00 to FF. | Miscellaneous | NES | Mega Man 6 | 1.0 | Beg | 21 May 2003 |
Dragonfire Source | Robert Graves Smith III | Appears to be the original source for the Atari 2600 game, Dragonfire. | Source Code | 2600 | Dragonfire | 1.0 | Adv | 04 Sep 2010 |
SPC700 Mini Tutorial | Gau | This is a small tutorial with a basic example of how to transfer data to the SPC700 and get some sound code up and running. Useful for SPC700 beginners as a supplement to other SPC700 documents. | Hardware Info. | SNES | N/A | 1.0 | Int | 31 Oct 2011 |
Berzerk Disassembly | Dennis Debro | Compile with DASM using vcs.h version 105 or greater. | Source Code | 2600 | Berzerk | 1.0 | Adv | 04 Sep 2010 |
QuackShot Disassembly | lory1990 | Disassembly of QuackShot for Sega Genesis. | Source Code | GEN | QuackShot | 1.0 | Adv | 30 Aug 2017 |
Outlaw Disassembly | Manuel Polik | Disassembly for the Atari 2600 game, Outlaw. Compiles with DASM. | Source Code | 2600 | Outlaw | 1.0 | Adv | 04 Sep 2010 |
Shift-JIS & UTF-8 Table | MrRichard999 | Here is a table for displaying Shift-JIS & UTF-8 characters which are found in many Japanese PC games. | Table Files | N/A | N/A | 1.0 | Beg | 27 Jul 2016 |
EDICT Format Onomatopoeia List | filler | This is a list of onomatopoeic words and interjections compiled from various web sources and submitted by contributors to romhacking.net. This document was compiled to assist fan translators working on game translations with this often frustrating an…. | Miscellaneous | N/A | N/A | 1.0 | Beg | 30 Apr 2006 |