|Deinterleave MD ROM||D||PHP routine to quickly detect and deinterleave a Megadrive ROM in SMD format. Takes a filename and returns the deinterleaved binary as a string variable.||Source Code||GEN||N/A||2.0||Int||20 Apr 2006|
|Compression - Shining Force||g8z et al||Multiple Huffman. 68k code more intriguing. No example source.||Source Code||GEN||Shining Force||2.0||Int||13 May 2006|
|Cliffhanger||Chris Shrigley||This is the source code to the entire game, Cliffhanger. Unfortunately, there are very few tools in this archive, so the code may need a conversion to assemble and to work on. Chris Shrigley was one of the programmers.||Source Code||GEN||Cliffhanger||1.0||Adv||25 Oct 1993|
|Mr. Nutz 2 Source Code||OEM||This is the source code package to Mr. Nutz 2. The comments and other notes in the code is written in German. Also, a lot of the tools do not appear to be for a PC development platform.||Source Code||GEN||Mr. Nutz 2||1.0||Adv||16 May 1994|
|EX-Mutants Source Code||Chris Shrigley||This is the source code archive for the game EX-Mutants. This archive has very few tools inside, so a conversion may be necessary. Chris Shrigley was one of the programmers for this game.||Source Code||GEN||Ex-Mutants||1.0||Adv||20 Apr 1993|
|Phantasy Star II Disassembly||lory1990||This is a disassembly for the US/EU version of Phantasy Star II. It targets the Macro Assembler AS.
The ASM code produces a byte-perfect copy of the original US/UE ROM.
The code can be changed freely without worrying about shifting data since e….||Source Code||GEN||Phantasy Star II||1.0||Adv||23 Aug 2019|
|Phantasy Star III Disassembly||lory1990||This is a disassembly of the UE version of Phantasy Star III. It can be re-assembled using the Macro Assembler AS which was modified to make writing both M68K and Z80 code easier on the Mega Drive/Genesis.
Many pointers and offsets were labelled i….||Source Code||GEN||Phantasy Star III: Generations of Doom||1.0||Adv||23 Aug 2019|
|Phantasy Star IV Disassembly||lory1990||This is a disassembly of Phantasy Star IV: The End of the Millennium. It can be re-assembled using the Macro Assembler AS which is already included in the package.
Pointers and Offsets are calculated by the assembler allowing you to expand or redu….||Source Code||GEN||Phantasy Star IV: The End of the Millennium||1.0||Adv||23 Aug 2019|
|Golden Axe Disassembly||lory1990||This is a disassembly of Golden Axe for Sega Genesis. It can be assembled using the Macroassembler AS||Source Code||GEN||Golden Axe||1.0||Adv||09 Mar 2016|
|Art Alive! Disassembly||lory1990||This is a disassembly of Art Alive! for Sega Genesis. It can be assembled using the Macroassembler AS.||Source Code||GEN||Art Alive!||1.0||Adv||09 Mar 2016|
|Gunstar Heroes Disassembly||lory1990||This is a disassembly of Gunstar Heroes for Sega Genesis. It can be assembled using ASM68K.||Source Code||GEN||Gunstar Heroes||1.0||Adv||09 Mar 2016|
|Road Rash II Disassembly||lory1990||Disassembly of Road Rash II for Sega Genesis||Source Code||GEN||Road Rash II||1.0||Adv||09 Mar 2016|
|Columns Disassembly||lory1990||Disassembly of Columns for Sega Genesis||Source Code||GEN||Columns||1.1||Adv||24 Apr 2016|
|Tetris Disassembly||lory1990||Disassembly of Tetris for Sega Genesis||Source Code||GEN||Tetris||1.0||Adv||13 May 2016|
|Ms. Pac-Man Disassembly||lory1990||Disassembly of Ms. Pac-Man for Sega Genesis||Source Code||GEN||Ms. Pac-Man||1.0||Adv||15 Sep 2016|
|QuackShot Disassembly||lory1990||Disassembly of QuackShot for Sega Genesis.||Source Code||GEN||QuackShot||1.0||Adv||30 Aug 2017|
|Golden Axe 2 Palette Addresses HivePal format||godulator||Requires HivePal utility to use.
This contains the locations of Golden Axe II palette’s and a description providing where each is used.
It is in the HivePal format, install instructions ….||Palette Hacking||GEN||Golden Axe II||1.0||Beg||03 Nov 2017|
|Genesis ROM Format||d0nut||Info on the Genesis ROM format.||Miscellaneous||GEN||N/A||1.1||Int||17 May 1999|
|SH7604 Hardware User Manual||OEM||Documentation on the processor inside the 32x addon for the Genesis.||Hardware Info.||GEN||N/A||1.0||Int||13 Aug 1997|
|Genesis Technical Overview||OEM||The official documentation for the Genesis. Not quite as extensive as the SNES Developer Manual, but far and away better than all other currently available Genesis information.||Hardware Info.||GEN||N/A||1.0||Int||14 Nov 2000|