Newest Translations

Jack Bros. The Lost Golem Dragon Buster Urusei Yatsura: Lum no Wedding Bell

Newest Utilities

Crash 2 Level Editor BARF! Tilemap Studio Lightweight Checksum Calculator

Newest Reviews

Super Metroid Turbo! Crystalis - Sky Tower Exit Super Metroid - Digital Cube The Legend of Zelda - Link's Shadow

Newest Homebrew

Rex Run for Game Boy DeadlyNeuroEf Circle Boy Nova the Squirrel

Featured Hack Images

The All New? Punch-Out!! Super Mario Bros. 3 - Ridley X Hack 1 Rockman 3: God World 2 Kaizo Mario World 1

Featured Translation Images

Dual Orb 2 Ashita no Joe Lufia & the Fortress of Doom Home Improvement

Recent Updates

  • Hacks
    I fixed a typo that a user found and alerted me about it.
  • Games
    Added game description that was attempted to be added in the translation description.
  • Hacks
    Minor text update I should've done last year
  • Hacks
    V1.1.4: Fixed skippable and enterable unrevealed levels, HDMA during transitions, music staying sped up when beating a level with less than 100 seconds in the time, skippable cutscenes and final boss is easier. This update was released on July 24 (almost 5 months ago), but only submitted it now because I forgot to do this here.
Documents
General Information
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(1 to 20) of 36 Results
Title DescendingAuthorDescriptionCategoryPlatformGameVerLevelDate
UPS File Format SpecificationbyuuThe UPS Patching file format specification.File FormatsN/AN/A1.0Beg18 Apr 2008
Translhextion Source CodeJanuschanA full-featured hex/text editor. Unfortunately, Januschan had to stop developing the program, but he left behind its source code.Source CodeN/AN/A1.6cBeg15 Sep 2001
TileLayer Pro palette file formatcreaothceannTile Layer Pro can store a palette of up to 256 colors in .TPL files. It uses a proprietary file format which is described in this document.Graphics HackingN/AN/A1.0Int09 Feb 2007
Tile Molester v0.16 Source CodeSnowBroSource code for Tile Molester v 0.16, released by SnowBro on November 1, 2005, through his website. This source package includes all the necessary source to compile the program using the Java Development Kit. The last release of the program was compi….Source CodeN/AN/A0.16Adv11 Jan 2005
The Definitive Guide to Exploring File FormatsMr.Mouse and WATTOComputer games are vast and many, however most computer games have something in common – they need a place to store all their important files like images, movies and sounds. To do this, computer game developers typically store their data into a big….File FormatsN/AN/A1.0Beg01 Nov 2004
TBL LibJayA C library for you to use when programming to add support for the venerable table file.Source CodeN/AN/A1.0Beg01 Jan 2000
TableLibKlarthC++ library for table reading, dumping, and insertion. Functional samples with source included.Source CodeN/AN/A1.0Beg30 Dec 2006
Shift-JIS w/ redone English LetteringMrRichard999Here is a table for representing Shift-JIS English characters in regular format as “ABC” instead of the Shift-JIS “ABC” format. It still retains the Shift-JIS format but this makes it easier for entering English lettering in….Table FilesN/AN/A1.0Beg27 Jul 2016
Shift-JIS TableKingMike's TranslationsThe popular Shift-JIS encoding scheme in table format. The table is itself encoded in Shift-JIS.Table FilesN/AN/A1.0Beg25 Mar 2001
Shift-JIS TableTauwasserShift-JIS table. Contains additional mappings:
  • NEC special chatacters (NEC特殊文字)
  • NEC selected IBM extended characters (NEC選定IBM拡張文字)
  • IBM extended characters (IBM拡張文字)
Compatible with ….
Table FilesN/AN/A1.0Beg14 Sep 2009
Shift-JIS & UTF-8 TableMrRichard999Here is a table for displaying Shift-JIS & UTF-8 characters which are found in many Japanese PC games.Table FilesN/AN/A1.0Beg27 Jul 2016
RLEDecmpTFGA simple RLE codec written in C.Source CodeN/AN/A1.0Int03 Aug 2003
Reverse Pointer ScanDPHP routine that uses a block of text and an end signal to scan a file for pointers. Includes a sub-function for any arithmetic you need to perform on the absolute address. Error rate of 1%.Source CodeN/AN/A2.0Int22 Apr 2006
Reading Data Through a TableZackManA document with included sample code describing how to support table files in your programs.Source CodeN/AN/A1.0Beg14 May 2008
Paper Mario: Sticker Star Text Dump (Raw)RewThis is a document laying out the entirety of the text in the North American edition of Paper Mario: Sticker Star. This version contains control codes, however a cleaned-up version without codes is also available on this website. Best if vi….Game SpecificN/APaper Mario: Sticker Star1.0Int19 Jan 2015
Paper Mario: Sticker Star Text Dump (Clean)RewThis is a document laying out the entirety of the text in the North American edition of Paper Mario: Sticker Star. This is a cleaned-up version, removing control codes and other bits of data for easier perusal. Best if viewed with Notepad++….Game SpecificN/APaper Mario: Sticker Star1.0Beg19 Jan 2015
NINJA 2.0 File FormatDThe NINJA 2.0 patch format, designed as a superior format to IPS and PPF. More features and simpler than 1.0.File FormatsN/AN/A2.0Beg29 Jun 2006
NINJA 1.0 File FormatDThe NINJA 1.0 patch format, designed as a replacement to IPS.File FormatsN/AN/A1.0Int24 Feb 2004
Mac HackO_mankoHow to get started if you want to hack using a Mac.MiscellaneousN/AN/A1.0Beg21 Jul 2007
JIS X 0213 TableTauwasserA complete JIS X 0213 table file encoded in UTF-8. Note that this does not contain private Windows remappings. Rather it follows the JIS X 0213:2004.Table FilesN/AN/A1.0Beg07 Jun 2009
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