Newest Translations

Micro Machines Galaxy Force II Bishoujo Senshi Sailor Moon Super S: Zenin Sanka!! Shuyaku Soudatsusen Castlevania: The Adventure

Newest Utilities

Road Rash (Sega CD) Editor Mario Party Tools ECCRegen Road Rash 1 Bike Editor

Newest Reviews

Tetris - Two Player Mod Choujin Sentai Jetman Gradius Resurrection The Odissey

Featured Hack Images

Super Soccer Brasil 2005 Yoshi’s Island: Yoshi Color Fix Quick Bros. Peach's Cream

Featured Translation Images

Tenchi o Kurau II: Shokatsu Koumei Den Banana Prince Tales of Phantasia Meitantei Conan: Karakuri Jiin Satsujin Jiken

Recent Updates

Documents
General Information
Button

(381 to 400) of 744 Results
Title AscendingAuthorDescriptionCategoryPlatformGameVerLevelDate
Metroid Source CodeSnowBroDisassembled and commented Metroid source code. It can even be reassembled with X816.Source CodeNESMetroid1.0Int01 Jan 1986
Metroid Source Code ExpandedDirty McDingusThis compressed file contains 9 text files that make up the entire source code for the original Metroid game for the NES. These files are an expansion of SnoBro’s Source code he posted a few years ago. The code has been changed to be assembled ….Game SpecificNESMetroid1.0Beg29 Mar 2010
Metroid Zero Mission ROM Hacking DataJigglysaintThis is a document for the Game Boy Advance title, Metroid Zero Mission. Included is an elementary explanation of the room’s level data plus related offsets regarding several other aspects of the game.Game SpecificGBAMetroid: Zero Mission1.0Beg14 May 2008
Microsoft Fastfile Package FormatDFFCREATE.EXE was a Fastfile creator made by Microsoft for the DirectX 5.0 SDK. I believe this file was originally distributed as source, along with a FASTFILE.H include file for accessing Fastfile packages as a file system.File FormatsPCN/A2006/2/7Int07 Feb 2006
Mighty final fight enemy valuesDANGER XHere are some hex values to change, you can change the enemies type even add bosses in the stage (except Belger)Game SpecificNESMighty Final Fight1.0Beg24 Mar 2015
Miniguide on Virtual File SystemsKlarthA mini-guide to playstation (and playstation 2) virtual file systems. A generalized overview of VFS: what they look like and how to extract the files within.File FormatsPSXN/A1.0Int12 Dec 2006
Montezuma's Revenge DisassemblyDavid GallowayA disassembly for the game Montezuma’s Revenge. Compiled with DASM and vcs.h.Source Code2600Montezuma's Revenge1.0Adv04 Sep 2010
Moon Crystal hex valuesDANGER XDocuments contains
  • boss Hp
  • all Object values (bats, flames, platforms, switches, birds)
  • all Enemies values (Knive man, Bow man,spiders, etc)
  • all Chests values
  • and more other surprises
Game SpecificNESMoon Crystal1.0Beg26 Nov 2015
Moonsweeper SourceRobert Graves Smith IIIAppears to be the original source code for the game Moonsweeper.Source Code2600Moonsweeper1.0Adv04 Sep 2010
MOS MCS 6500 Microcomputer Family Programming ManualOEMThe MOS MCS 6500 Microcomputer Family Programming Manual is part of the KIM-1 hardware development kit. This document applies to all the 65xx CPUs with slight variations, such as the 6502 in the NES, 6510 in the C-64, 6507 in the Atari 2600, the list….AssemblyMultipleN/A1.0Int01 Jan 1976
Mr. Nutz 2 Source CodeOEMThis is the source code package to Mr. Nutz 2. The comments and other notes in the code is written in German. Also, a lot of the tools do not appear to be for a PC development platform.Source CodeGENMr. Nutz 21.0Adv16 May 1994
Ms Pac-Man Hacking DocumentTechokamiDetails on level and palette hacking in Ms. Pac-Man. This version has been updated from DahrkDaiz’s document with some extra details.Game SpecificNESMs. Pac-Man (Namco)3.0Int09 Jul 2020
Ms. Pac-Man (NES) Maze Data FormatBMF54123Map data & compression info in Ms. Pac-Man.Game SpecificNESMs. Pac-Man (Tengen)1.0Int06 Aug 1999
Ms. Pac-Man Disassemblylory1990Disassembly of Ms. Pac-Man for Sega GenesisSource CodeGENMs. Pac-Man1.0Adv15 Sep 2016
Musashi no Ken sword man's valuesDANGER XDocument for all 10 characters Values in 2 players Versus mode. Speed, power, sword art etc…Game SpecificNESMusashi no Ken: Tadaima Shugyou Chuu1.0Beg26 Mar 2015
Music Bytes 0.7 (Unofficial update by Sliver X)Sliver XAn in depth information filled guide to the Final Fantasy Music music format.Game SpecificNESFinal Fantasy0.7Int30 Oct 2011
N64 CPU DocumentationOEMThis is an extremely detailed .PDF file of the 4300 MIPS processor that the Nintendo64 runs on. I cannot tell you what’s on the file, except that it contains a LOT of information on the CPU and how it works.Hardware Info.N64N/A0.3Adv01 Apr 1997
N64 Documentation KitOEMThis documentation kit has an introductory section and a N64 functions reference manual. This kit is more geared towards experienced C programmers.AssemblyN64N/A1.0Adv08 Sep 2010
N64 Opcodes ListanarkoThis is an detailed list of the N64 op-codes, very valuable to N64 emulator authors. It has basically a reference of most, if not all, of the op-codes that games use. I merged the files in the .zip into one, for easy viewing.AssemblyN64N/A0.3Adv19 Feb 1998
N64 Survival Guideg8z et alVery brief set of documents for N64 newbies. Covers the absolute hardware basics and shows several practical examples.Hardware Info.N64N/A1.0Beg12 May 2006
Prev 1 10 ... 16 17 18 19 [20] 21 22 23 24 ... 30 38 Next