Newest Hacks

Mega Man X3 - Sound Test Phantasy Star CSI Unused Zombies Ate My Neighbors Yu-Gi-Oh!DotR_J_3D_Monsters_n_Cards

Newest Translations

Digital Monster Card Game Ver. WonderSwan Color Pocket Tennis Color SNK Vs Capcom - Match of The Millennium Captain Rainbow

Newest Utilities

DashEditor - Mega Man Legends Translation Toolkit Terranigma Data Reader Yoshi's Island randomizer Zanac Graphics Utilities

Newest Reviews

Metroid Other ZM Starlight Mario Nekketsu Kakutou Densetsu Rhythm Heaven Touchless

Newest Homebrew

fds_keyboard_test fds_joypad_test Escape Obliterizer Deluxe John 3:16

Featured Hack Images

Escape From Planet Metroid Legend of Zelda Challenge Outlands- Zed Edition Aria of Sorrow: Julius Story Mode Hack Assassins Creed Gaiden

Featured Translation Images

Haru no Ashioto Demo Dragon Quest Monsters: Caravan Heart Dragon Quest V: Tenkuu no Hanayome Mega Man 6

Recent Updates

  • Hacks
    Added the following features: - All the shine sprite models have been tinted green, including the ones on the episode select menus and the monument one in Delfino Plaza. - The Shadow Mario wanted poster in Delfino Airstrip has been changed to a wanted poster of Shadow Luigi. - Various shine sprite images have been tinted green. Updated the list of things it still needs by adding these previously unmentioned problems: - The FLUDD nozzles don't always render correctly. - The Luigi model lacks many of the texture-altering features of the original Mario model, such as visibly getting dirty from the goop or closing his eyes when he goes to sleep. - The level entry portals are still "M"s instead of "L"s. - The goop originally at Delfino Airstrip is still in the shape of a Mario head with an "M" above it instead of a Luigi head with an "L" above it. I also added in the description that people should explain how they created the new assets they make for this mod to me so I can more easily alter them if necessary. And I changed two of the pictures to show off the newly green tinted shine sprite models and textures.
  • Hacks
    Change title to make it easier to find. Correct a couple of misspellings in the description.
  • Hacks
    Changed the timer from 400 to 500, since most of the levels are quite long.
  • Hacks
    Current instructions regarding the rom to hack are incorrect and the resulting patched rom is broken
Hacks
General Information
  1. Modifications
Text Search
Button

(981 to 1000) of 4801 Results
TitleReleased ByOriginal Game AscendingGenrePlatformModsCategoryVerDate
Seiken Densetsu RestorationCasualCollisionFinal Fantasy AdventureRole Playing > Action RPGGB GImprovement1.029 Jul 2019
Final Fantasy Crystal Chronicles PAL 60hz PatchMaesonFinal Fantasy Crystal ChroniclesRole Playing > Action RPGGC OImprovement1.013 Aug 2016
FF 1 and 2 DOS: Mod of BalanceludmeisterFinal Fantasy I & II: Dawn of SoulsRole PlayingGBA T, GP, OImprovement3.529 Aug 2012
FF1: Dawn of Souls - Hard Modethe_icepenguinFinal Fantasy I & II: Dawn of SoulsRole PlayingGBA T, GP, OImprovement1.203 Apr 2014
FF1: DoS - Unrunnable Battle NotificationKeaFinal Fantasy I & II: Dawn of SoulsRole PlayingGBA OImprovement1.005 Aug 2016
FF1: DoS - Vancian Magic SystemKeaFinal Fantasy I & II: Dawn of SoulsRole PlayingGBA T, GP, OImprovement1.1.229 May 2017
Dawn of Souls - Final Fantasy I Auto-Name Updatevivify93Final Fantasy I & II: Dawn of SoulsRole PlayingGBA G, TImprovement0.202 Dec 2018
Final Fantasy 1 DoS Cutscene RemovalRabiteFinal Fantasy I & II: Dawn of SoulsRole PlayingGBA G, GP, OImprovement1.026 Jun 2020
FF++ & WoCGrondFinal Fantasy I+IIRole PlayingNES OImprovement1.030 Nov 2008
Rydia's Restored PowerMinitrueFinal Fantasy IIRole PlayingSNES TImprovement1.004 Sep 2000
DTE fixer upper, part deuxLenophisFinal Fantasy IIRole PlayingNES OImprovement1.015 Dec 2009
FF2: Demonic PandemoniumLenophis, The Lettuce KingFinal Fantasy IIRole PlayingNES G, GPImprovement1.026 Feb 2005
Final Fantasy II US HardType+ (FF2usHT)JCE3000GTFinal Fantasy IIRole PlayingSNES T, GPImprovement1.202 Mar 2004
FF2 Weapon/Magic Exploit FixParasyteFinal Fantasy IIRole PlayingNES GPBug Fix1.006 Jun 2004
Warp Animation Enabling PatchDragonsbrethrenFinal Fantasy IIRole PlayingSNES GPImprovement1.023 Jun 2007
FF2us ImpossibleJCE3000GTFinal Fantasy IIRole PlayingSNES G, GPImprovement3.0b04 Dec 2007
FF2us Solo Cecil EditionJCE3000GTFinal Fantasy IIRole PlayingSNES G, GPImprovement1.2b25 Jun 2007
Medicine Power-up PatchPhoenix HacksFinal Fantasy IIRole PlayingSNES GPImprovement1.022 Mar 2008
Regen Power-up PatchPhoenix HacksFinal Fantasy IIRole PlayingSNES GPImprovement1.012 Apr 2008
Final Fantasy II *is* Easy TypeDragonsbrethrenFinal Fantasy IIRole PlayingSNES G, L, T, GPImprovement1.006 Jul 2008
Prev 1 40 ... 46 47 48 49 [50] 51 52 53 54 ... 60 100 150 241 Next