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(431 to 440) of 2002 Results

New Translations Added to the Database

27 January 2018 11:42PM EST - Update by RHDNBot

Translations News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Translations have been submitted and approved to the database (in submitted order oldest to newest):

English

Portuguese

Spanish

Switchblade II - First Atari Lynx Hack

26 January 2018 9:42PM EST - Update by Psyklax

ROM Hacks News - RHDN Project Page

Switchblade II is a platform game, originally released on the Commodore Amiga and Atari ST, with a cut-down port for the Atari Lynx, and now there’s a hack for it. The hack itself is quite simple - giving you the ability to continue from where you died, and giving you only one life at the start as a form of balance - but it’s notable for two reasons.

It’s the very first hack for the Atari Lynx on this site, and secondly, it was done without any debugging tools, save a memory viewer. The author identified the assembly instructions due to their similarity to other systems like the NES, and made educated guesses to achieve the desired effect.

It’s a game that many won’t be aware of, but now that this hack makes it somewhat easier to play, why not give it a try?

Long Overdue Megami Tensei NES Translation Update

25 January 2018 1:58AM EST - Update by Pennywise

Translations News - RHDN Project Page

Hey folks, this is a long overdue update to our Megami Tensei translation making it hopefully complete and issue free. The ending music does end prematurely due to the extend length of the text, so if anyone would be interested in helping us with that, we would welcome it.

In addition to bug fixes and script changes, an additional hack was done to swap the sprite of Purski with the Behemoth sprite. This was done because it appears the original devs made an error as Purski is supposed to be one of those Hindu elephants and it was finally corrected with SMT. So we’ve changed it accordingly.

Please note that this game didn’t play nice for us when using savestates, especially in the middle of battle.

Do enjoy.

New Hacks Added to the Database

23 January 2018 8:41AM EST - Update by RHDNBot

ROM Hacks News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):

Complete

Improvement

Game Boy Wars 3 PAL-style balancing

19 January 2018 1:21AM EST - Update by MKnightDH

ROM Hacks News - RHDN Project Page

Game Boy Wars 3 is Hudson’s heavily overshadowed effort at innovative gameplay for the Nintendo Wars series. To make things vibrant in contrast to Famicom Wars and Game Boy Wars 1/2/Turbo, Hudson provided stronger unit variety and more active mechanics. However, creativity often comes at a price of streamlining, and Game Boy Wars 3 had proven itself no such exception to that rule.

The PALBal hack aims to bring structure to innovation, involving PAL-style balancing that does its best to understand how balance issues happened and work off of that, while providing its own creative touches here and there in an attempt to add depth without interfering with general gameplay. Also helping is that the ideas that already provided vanilla GBW3 with surprising player phase friendliness despite one of its big issues are significantly better emphasized.

GBW3 may be interesting from uniqueness in its own right, but even those who have already played it can expect this to be worth a look.

New Translations Added to the Database

14 January 2018 7:35PM EST - Update by RHDNBot

Translations News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Translations have been submitted and approved to the database (in submitted order oldest to newest):

English

Spanish

New Hacks Added to the Database

12 January 2018 10:12PM EST - Update by RHDNBot

ROM Hacks News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):

Improvement

Spoof

Tingle's Balloon Trip of Love translation released!

11 January 2018 5:57AM EST - Update by joesteve1914

Translations News - RHDN Project Page

Kooloo-Limpah!

This Legend of Zelda spin-off was released in 2009 for the Nintendo DS. While Tingle’s previous game, Freshly-Picked Tingle’s Rosy Rupeeland, was released in Europe (and thus translated into 5 languages including English), Tingle’s Balloon Trip of Love has remained exclusive to Japan.

Team Tingle set out to fix this in 2012. Now, after 5 years of work, the English translation patch for Ripened Tingle’s Balloon Trip of Love is finally available. Tingle’s final adventure can now be experienced by English-speaking audiences everywhere!

If you liked Tingle’s Rosy Rupeeland, you should definitely give this game a try. It has the same beautiful 2D visuals and great humor that Rosy Rupeeland had. On the other hand, if you hated Tingle’s Rosy Rupeeland, you should still try this one. The maligned bartering system has been replaced by a much better mechanic, and every location has its own music! Either way, we hope the community will give this lost Zelda game a chance.

After all, who could ever hate Tingle?

New Translations Added to the Database

08 January 2018 7:13PM EST - Update by RHDNBot

Translations News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Translations have been submitted and approved to the database (in submitted order oldest to newest):

English

Portuguese

Spanish

Tengai Makyou Zero's Revised English Patch Released

06 January 2018 6:24AM EST - Update by Tom

Translations News - RHDN Project Page

The version 2.0 patch for Tengai Makyou Zero (an RPG for the Super Famicom) has been released for download. All of the issues with the game that were found in the version 1.0 patch have been addressed.

The patch translates the text and graphics from Japanese into American English. Note that some emulators may have trouble running the patched version of the rom, but that is due to faulty emulation rather than a problem with the patch. (It can be run on real hardware by modifying the original Japanese cartridge.)

In addition, all of the game’s packaging (including the box, manual, and all of the inserts) have been translated, and the link can be found on the project page and in the readme. (The readme also contains some secret information about a hidden event in the game, for those who take the time to read it!)

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