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Road Rash (Sega CD) Editor Mario Party Tools ECCRegen Road Rash 1 Bike Editor

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Phantasy Star Chess Academy Moonwalker: Custom Soundtrack Pokemon Yellow - Gen. II Graphics Patch

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New Translations Added to the Database

05 February 2020 8:27AM EST - Update by RHDNBot

Translations News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Translations have been submitted and approved to the database (in submitted order oldest to newest):

English

Portuguese

Spanish

Return of the Dark Sorcerer v2.0 Released!

01 February 2020 11:31PM EST - Update by Gi Nattak

ROM Hacks News - RHDN Project Page

Greetings adventurers! One of the largest and most bodacious Final Fantasy VI mods around just received a massive update; version 2.0 of Return of the Dark Sorcerer has been released! Many aspects have been meticulously worked on by the same dedicated group of people since the last release almost two years ago, such as: sprites (character, monster/esper, and NPCs), character portraits, events, coding & gameplay changes, music, dialog, balancing, and bug fixes.

If you’ve been holding off on playing RotDS, or are a return player, this latest version promises to entertain and is easily the best this amalgamation of a mod has ever looked, played, and read. Please take a look at the change log and readme for more details and have fun!

Cooly Skunk, discovered in December, now in English

01 February 2020 11:22AM EST - Update by Psyklax

Translations News - RHDN Project Page

Cooly Skunk was a SNES platformer which started life with Bullet Proof Software in 1993, before being passed to Visit in 1996, who released it as a demo on the BS-X Satellaview, exclusively in Japan. Although it was reworked into Punky Skunk on the PlayStation, the SNES original was thought to be lost ever since then, until a memory cartridge was found in a second-hand shop containing the downloaded game, in December 2019. It was bought and dumped, and now Psyklax has translated it into English!

With a nice title screen courtesy of 4lorn, Psyklax has translated almost all the text in the game, aside from the status bar. The game differs from the PlayStation version in several ways, but the core gameplay remains. Join Cooly, Kelly and Nash as they try to stop Badler, while searching his island for the mysterious legendary board! Snowboard? Surfboard? Ironing board? Who knows - Cooly doesn’t! Have fun!

It's not a Puyo game, batankyu very much: Madou Monogatari A translation released

30 January 2020 3:59PM EST - Update by Supper

Translations News - RHDN Project Page

The Game Gear version of Compile’s classic dungeon crawler Sorcery Saga A (Madou Monogatari A) has been translated into English!

On the first day of her summer vacation from Magic Kindergarten, four-year-old magician-in-training Arle Nadja has decided to go visit her grandmother on the other side of the Fairy Forest. Since she’s such a big girl now, Arle is even allowed to go by herself! But on the way there, she comes across a strange man with wings and horns who wants to cut down the forest to build an amusement park. Determined to save her fairy friends’ precious forest, Arle sets out to put a stop to this heinous evildoing.

Sorcery Saga A: Vivacious Vacation (Madou Monogatari A: Doki Doki Vacation) is a prequel to the original Sorcery Saga trilogy, which is probably best known as the origin of the Puyo Puyo franchise. It was initially released for the PC-98 home computer in a three-game bundle with sister games Madou Monogatari R and S. Later, it was ported as a standalone title to the Sega Game Gear, which is the version this translation targets. As is typical for the series, this port bears only vague similarities to the original version; the story and dungeons are almost entirely new.

This patch was the work of filler (translation), Supper (hacking), TheMajinZenki (additional translation), cccmar (testing), and Oddoai-sama (testing). Special thanks goes to Kingofcrusher, who did the original hacking for the first Sorcery Saga game’s translation.

In addition to the main release, minor updates have also been made to the translation patches for Sorcery Saga II and III to fix bugs and keep messages shared among the games consistent.

With this patch, English translations now exist for all the Sorcery Saga games on the Game Gear. The authors still have more releases planned, though, so look forward to more Sorcery Saga!

Two New Blaster Master (Hacks)

28 January 2020 8:52PM EST - Update by SkyLizardGirl

ROM Hacks News - RHDN Project Page

Two completely different Rom hacks of the game Blaster Master have recently been made. Another hack is currently being working on for the third Installment called (Quadrant) The first game actually taking One-Week and the Second game taking One and a-half weeks to fully complete, re-changing every single level completely re-done. Some completely new levels have been implemented from scratch, time was dedicated updating many new things. The first two Hacks are completely finished and awaiting play-through approval.


Game Links: https://www.romhacking.net/hacks/4865/

https://www.romhacking.net/hacks/4894/

Blaster Master (Wastelands) & Blaster Master (Savanna) Are two completely New level hacks changing up many things along with difficulty, giving the player a completely new experience with each coming version.

  • Originally it was planned for the graphics and music to be completely changed and even new kinds of themes added with different color palettes for each the games themselves, with new drawn parts building up the levels layouts.

This did not happen but it is being looked into in every possible way for future game releases. The Ordinary Vanilla layouts have all been drastically updated with new obstacles.

  • Other information:

It was considered possible to jump at the chance to using Mister Xiado’s graphics in both hacks because of the Zero Blaster Master series being existent. He Did a very good job changing the graphics for some the Area-levels. Both games use his graphic format patch-update both game’s layouts. Blaster Master Wastelands and Savanna are two completely different Versions of the same world with different flavor to adventure. Good time was spent playing both hacks fully to the very end, fixing every possible error & mistake you’d come across along with level development. Many problems are straightened out along with enemy sprites sometimes getting stuck inside the game’s walls were a constant hassle at times, a-lot has been ironed out. These hacks will always be updated if any unusual errors appear, future versions will straighten out many more problems others may find.

  • Enjoy Both adventures, with both Blaster Master (Wastelands) & (Savanna) and know that Quadrant is coming Next around the corner ..*

Super Luigi Sunshine with Luigi's voice!

27 January 2020 6:51AM EST - Update by Nintendo 64 Wizard

ROM Hacks News - RHDN Project Page

Although the mod featured in the posted Youtube video was lost due to computer problems, Nintendo 64 Wizard has made a new voice-clip replacing Super Luigi Sunshine mod with the help of Yoshi2.

Now, for the first time ever, Luigi fans can enjoy Super Luigi Sunshine properly with Luigi voice-clips instead of Mario voice-clips using means freely available to the public.

Visit the project page for more info and the download link.

Final Fantasy IV - Ultima (VERSION 7.0)

25 January 2020 3:00PM EST - Update by 8.bit.fan

ROM Hacks News - RHDN Project Page

Final Fantasy IV - Ultima version 7.0 is out!

This update includes features requested by players of this hack such as new items, spells, and even more custom graphics for the new enemies, etc. Again, huge thanks chillyfeez and the FF4 romhacking community for their help on some of the cool new features of this version such as the new item Berserk Ring and the new command Fortify for Cecil. Also included with this update are the requested new enemies and bosses that have intricately been worked into the flow of the game. This should be close to this hack’s final iteration barring any future bugfixes and minor adjustments.

Hope you’ll all check it out and continue to enjoy this hack immensely!

Feel free to reach out if you have any questions and/or comments! Cheers!! :)

FF4 Ultima Discord: https://discord.gg/4MqjwJt

English Translation of PSX Action-RPG Brave Prove Released

25 January 2020 12:10AM EST - Update by Pennywise

Translations News - RHDN Project Page

Finally after years of starts, stops etc, aishsha et al present to you a completed translation of Brave Prove for the PSX.

Brave Prove is an action-RPG in a similar vein as the Thor/Oasis series where you gather Elementals in your quest and save the world. It also features a combo system that is somewhat unique and more reminiscent of a fighting game or beat ‘em up. Give it a try, you might be surprised at how good it is.

Gendai Daisenryaku 2002 is now fully playable in English!

23 January 2020 8:41PM EST - Update by Tom

Translations News - RHDN Project Page

Here is an announcement for the official English setup for Gendai Daisenryaku 2002. All the menus, dialogues, weapons, and windows are 100% in English! In this series you play in areas of conflict in the Japan region, Middle East, South Africa, and in North Korea. Some of these scenarios you get a chance to play at least once on each side so it is an interesting twist on how you play as one particular side in most war simulation games. This has been tested on Windows 7 and on Windows 10 and should work without any problems on those operating system. Enjoy!

Have You Played Atari Astroblast Today?

22 January 2020 4:54PM EST - Update by eskayelle

ROM Hacks News - RHDN Project Page

Easy to learn… difficult to master. Such was one of the mantras of the Atari 2600 in the late ‘70s and early ‘80s. With the first Atari romhacks posted on RHDN comes eskayelle’s quadrilogy of Astroblast hacks, a fun space shooter where the player blasts meteors, spinners, pulsars, and UFOs, all on a quest to stay alive and achieve a personal best score.

Astroblast being both a paddle and a joystick game, emulators sometimes aren’t so friendly with the joystick’s horizontal movement velocities such that the game is playable on a d-pad. These romhacks solve for that without requiring players to search for configurations in any emulator. The mods also present different milestones for increasing difficulties, giving players options as to how and when they want to make the game a bit harder.

Check out these mods on the following RHDN pages!

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