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(11 to 20) of 1967 Results

Release of Manall's FF1

28 June 2020 9:05AM EST - Update by Manall

ROM Hacks News - RHDN Project Page

Three years ago this project started small, with nothing but minor color changes and item edits. Since July 2019 it has become a juggernaut and culminated into a new take on a classic that still feels like what you remember.

In addition to heightened difficulty to keep you awake and on your toes there are new mechanics, items, spells, monsters, and a load of improvements. No more ineffective turns! New and returning classes! Far more strategic combat and greater class synergy add to the reward of more back-and-forth battles. The itemization requires more consideration, and you may find yourself keeping things you easily sold in the original.

The improved battle system should put a smile on your face. Specialty weapons are back - and stronger - along with some utilizing the newly-added perk of inflicting status ailments. Magic users will utilize a far more diverse spellbook than before, as all spells are valuable instead of the original’s roughly half or less.

There is too much to list, but… be on the lookout for secrets.

Detailed charts have been created to aid in each adventurer’s journey just like the classic paper fold-up charts! Make sure you check them out for the nitty gritty details.

Magical Quest 3 starring Mickey & Donald v1.5 English, v1.4 Spanish, v1.0 Portuguese & No Letterbox Hack Release

26 June 2020 10:55AM EST - Update by Jonny

Translations News - RHDN Project Page

The English update primarily features a new title logo which is more in keeping with the original Magical Quest series logo. It also has various improvements throughout.

The Spanish version has been updated with a new title logo and some other bug fixes and improvements including some newly translated graphics. Thanks to blade133bo for his work on the Spanish Magical Quest 1 logo, which was partly used in the new Magical Quest 3 Spanish and Portuguese title logos.

The Portuguese Translation has now been completed by Goro’s Lair. It features accents for all the text which has been fully translated to Portuguese. Many thanks to Goro’s Lair for his assistance with testing.

A No Letterbox Hack has also been released. This hack removes the letterbox / black border that is drawn at the top and bottom of the screen during gameplay, which is common in many Capcom games. This patch works with the English translation, with any other translated version, e.g. Spanish or Portuguese translation and with the original Japanese ROM.

New Hacks Added to the Database

19 June 2020 8:49AM EST - Update by RHDNBot

ROM Hacks News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):

Bug Fix

Complete

Improvement

New Translations Added to the Database

19 June 2020 8:49AM EST - Update by RHDNBot

Translations News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Translations have been submitted and approved to the database (in submitted order oldest to newest):

Chinese

English

Spanish

Turkish

Welsh

LaSalle Ishii's KAIZO Quest Emerges From the Depths!

13 June 2020 1:11PM EST - Update by Polinym

ROM Hacks News - RHDN Project Page

Be careful what you wish for…

Shortly after the release of Stardom Warriors, Polinym’s localization of LaSalle Ishii’s Childs Quest (also known as ChaiKue), Polinym began work on a delocalization version simply “because he could”. However, he quickly realized that such an obscure, ugly, and slightly pervy game was unfit for mere mortal English speakers. So, he channeled all the dark energy of “free time” to create a more menacing, enraging experience. He worked on his Kaizo Quest project among various other projects.

LaSalle Ishii’s KAIZO Quest is the embodiment of Polinym’s dual-faced nature towards a non-localized version of ChaiKue. Nearly all of the copyrighted content, such as LaSalle Ishii, Matsuo Ishii, and the Childs, has been restored. The game’s text has been rewritten to be significantly more accurate to the original. Much of the censorship has been removed, although Polinym still has his limits…

At the same time, the cost of such a project is an increased difficulty. The game now takes more grinding to complete. Shop items are now drastically more expensive. Lies and tricks have been scattered among the helpful hints. All of the water in-game has been replaced by bloo, um, er, “Mementos Juice”. Many helpful hints have flat-out been removed. The final boss’s true form has been restored…

Polinym does not approve of this game. He suggests that only experienced ChaiKue players even consider attempting this. A quality, family-friendly way to play the game in English already exists in the form of Stardom Warriors ( http://www.romhacking.net/translations/5321/ )

This hack was designed to be hated. Polinym shall not be responsible for controllers thrown into TV/PC screens or discomfort caused by the game’s dialogue.

“Official” Release Trailer: https://www.youtube.com/watch?v=RcPvcCyTUiU

New Hacks Added to the Database

07 June 2020 9:50AM EST - Update by RHDNBot

ROM Hacks News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):

Addendum

Bug Fix

Complete

Improvement

New Utilities Added to the Database

07 June 2020 9:50AM EST - Update by RHDNBot

Utilities News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Utilities have been submitted and approved to the database (in submitted order oldest to newest):

Assembly Tools

Game Specific

Graphics Viewers

Level Editors

New Translations Added to the Database

07 June 2020 9:50AM EST - Update by RHDNBot

Translations News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Translations have been submitted and approved to the database (in submitted order oldest to newest):

Chinese

English

French

Indonesian

Portuguese

Spanish

Half-game, half-manual: Mega Drive strategy game Bahamut Senki translated

03 June 2020 1:53PM EST - Update by Supper

Translations News - RHDN Project Page

An English translation for Sega’s 1991 Mega Drive/Genesis strategy game Bahamut Senki – and its accompanying 112-page instruction manuals – has been released!

For 2,000 years did the peace brought to Bahamut by the royal line of Pholia last; but no more. The skies darken, the evil powers once banished return, calamities tear the land itself asunder – and the “Age of Darkness” is at hand. As the world crumbles, eight rulers raise armies and war amongst themselves to decide the fate of the continent. None can say when or how the Age of Darkness will end, but amidst the chaos, there is one certainty: that the conflict can be done only when one Master stands alone above them all…

Bahamut Senki (Record of the Bahamut War) is a 1991 turn-based strategy game by Sega for the Mega Drive. In it, up to four players take control of one of eight rulers in the fantasy realm of Bahamut, raise armies, and battle AI opponents and each other until one faction emerges victorious. It’s a very complex and advanced game for its time, featuring three rulesets of varying depth, adjustable difficulty, and three different levels of simulation: high-level political management, tactical battles (in both hex-based and simplified variants), and real-time action-based combat between individual units.

While the game itself contains only a moderate amount of text, it’s a complex simulation game from an era where in-game help and tutorials were rare. Instead, most information on how the game actually works is found only in its 64-page instruction manual and accompanying 48-page supplement. Since the game is nearly impossible to understand without them, the translation team has additionally translated both manuals and formatted them as web pages, including translated reproductions of all charts and graphs, for convenience. They are included in the patch download, and can also be read online on the patch’s support site: http://stargood.org/trans/bahamut.php

The game also has a few unusual secrets for a strategy game of this type. Since some of them are extremely well hidden, and in some cases had never been documented in English, the patch download also includes instructions on how to find them.

This release was the work of TheMajinZenki (translation), Supper (hacking and manual digitization), cccmar (editing and testing), Xanathis (testing), and Oddoai-sama (testing). Special thanks to filler, who initially worked on the translation, and to Sega wiki Sega Retro for providing the user manual scans.

Phantasy Star Generation 4: A Relocalization - Final(ish) Patch Released w/ Script Options

02 June 2020 3:05PM EST - Update by GhaleonUnlimited

ROM Hacks News - RHDN Project Page

Phantasy Star Generation 4 is a relocalization (and for most of the story script, a retranslation) of the classic SEGA JRPG Phantasy Star IV.

Integrating fan feedback with dozens of hours of editing, the author has release a final(ish) version of the patch catering to as many player preferences as possible – along with substantial story script improvements.

1. Script versions: Choose between Recommended or “No Joke” (removes added NPC lines, some character interaction while retaining revised script).

2. Names/Items/Spells matching either the Master System original, the Playstation 2 remakes, or a hybrid of both (recommended).

Also, further PS fan resources and a new podcast series with interviews of PS fan translators are located at the project website.

Coinciding with SEGA’s 60th anniversary, 2020 has seen the release of major retranslations/QOL improvements to PS1, PS3, and PS4 already. Revised editions of the Playstation 2 “Generations” remakes are in production, as well.

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