(1641 to 1650) of 1998 Results
New Submitted Utilities Added to the Database
04 January 2008 4:07PM EST - Update by RHDNBot
This is an automated message generated by ROMhacking.net’s RHDNBot.
The following Utilities have been submitted and approved to the database (in submitted order oldest to newest):
- FFTA2 Editor (Game Specific)(DS)
- Yabause (Debuggers / Special Emulators)(SAT)
- LogicGuru (Level Editors)(GBA)
- NSRT 3.4 Mac (Miscellaneous)(SNES)
- grit (Miscellaneous Graphics Tools)(GBA)
- TIM Viewer (Graphics Viewers)(NA)
- SPC Sample Index Editor (Sound)(SNES)
- Destiny of an Editor (Game Specific)(NES)
- Rockman2 / Megaman2 Editor (Level Editors)(NES)
- BatDance (Level Editors)(NES)
Panel De Pon Translation Hack - v1.0
01 January 2008 9:24AM EST - Update by Zuqkeo
After some delays, the translation patch for this game has been completed and uploaded. Several typographical errors have been corrected. The game also received an English title logo, and the edited sections of credits rolls have been properly formatted. Enjoy. ^_^
Staff Note:Panel De Pon is a puzzle game for the SNES. You can find this translation patch archived at RHDN here.
Rockboard Translation: COMPLETE!
01 January 2008 9:22AM EST - Update by Dr. Cossack
After several years of efforts, one of the few Mega Man games never available in English has been fully translated: Wily & Light’s Rockboard: That’s Paradise!!
Rockboard is a NES game build around a concept similar to Monopoly: you and a few other players (humans or computers) duke it out to buy lots, build labs and run your opponents into bankruptcy on four game boards. The game was originally released in 1993 in Japan only, and no fan-made translations have been completed until now.
Two patches are available within the same download archive: one keeps the original Japanese names (such as Rockman), while the other brings everything up to date with the North American releases (with Mega Man and friends).
Information, screenshots and the download file are all available on the Mega Man PC Website: Dr. Cossack’s Lab.
Staff Note: You can find the translation archived on RHDN here.
BatDance 0.4 Release!
31 December 2007 7:43PM EST - Update by Mega-Dog
Happy New Year all! This was supposed to be released last year, but I finally got the color system working now. Tiles can now use any one of four palettes. So, enjoy!
Staff Note - Batdance is an editor for the NES game Batman. You can now find the utility archived on RHDN.
An Emerald Dragon News Update!
29 December 2007 4:04PM EST - Update by KingMike
Nightcrawler has updated his page with the progress that has been made on the Emerald Dragon translation beta test!
He has fixed all the bugs reported thus far. One tester has finished the game, the rest have had real-life interruptions. His latest accomplishment was getting the casino mini-games translated, which was a pain since the code was almost completely different from the main game. The estimated patch release date and a few other bits of news can be found at the following link:
26 December 2007 1:16PM EST - Update by tomaitheous
PC Engine fans rejoice! Another translation comes your way. This time it’s for BubbleGum Crash on Hucard. A digital comic set around the Crash series, you unravel a series of mysterious bank robbery incidents. One that just might require Nene, Linna, Priss, and Sylia to band the Knight Sabers together again, for one more show down.
Secret of Mana - Hard Mode Hack
26 December 2007 8:30PM EST - Update by sdc
Did you beat Secret of Mana for the umpteenth time again and said to yourself, “Man, that was so damn easy.” Yes? SO DID WE!
For this reason, a fan named “Masterflow” got himself to work editing the game. Enemies are now harder and have more HP, items became more expensive and even some nasty extras were installed. You will hardly play recognition. Towns and palaces which before were very simple will move on to absolute frustration. Are you anxious?
Then fetch the patch at hard-som.de and experience another adventure in the “hard” World of Secret of Mana.
Christmas present: Tales of Phantasia (Psx) released!
24 December 2007 6:47PM EST - Update by Gemini
Merry Christmas from Absolute Zero!
We proudly present v1.0 of the Tales of Phantasia PSX translation patch!
All you need to supply is your .bin or .img rip of Tales of Phantasia and the attached custom patcher will take care of the rest. Since it would seem this cannot be overstated, the patched game is fully compatible with real hardware. Please be sure to check the readme, which, among a complete patching procedure and other useful notes, also contains important information regarding emulator and PSP-emulation specific glitches (these are emulator glitches, not patch bugs).
Please consult the readme before asking specific questions about patching or related topics.
We thank you for your support and hope that you enjoy Tales of Phantasia PSX!
RHDN Turns 2!
23 December 2007 10:02PM EST - Update by Nightcrawler
Another big year has gone by for RHDN. With the launch of RHDN 2.0 back in June, community contributions went way up, and our database has grown significantly with the best documents, utilities, translations, hacks, and more for the ROM hacking community. RHDN has continued to succeed, prosper, and become ever more popular as the central hub of ROM hacking for ROM hackers and community supporters all across the globe.
Never before has such a global force of talented ROM hackers been assembled. We’ve got ROM hackers from most major countries around the world. Our forums are full of some of the brightest and most talented ROM hackers around the world exchanging help and information to keep the community strong, healthy, and growing! It’s really the ‘globalization’ of RHDN that was the biggest surprise to me for year 2.
This past year, RHDN has really started to meet many of it’s primary goals. The vision I had for RHDN is slowly becoming reality. But as far as we have come, there’s always plenty more road to travel. Site development will continue into 2008 as additional features, capabilities, and content will surely find a home on RHDN.
Another year, and another big ‘Thank You’ goes out to our hard working staff and all of you around the world that have contributed to our community. Everybody’s contribution counts. It will continue to take the efforts of all of us for RHDN to continue to grow, be kept up to date, and continue to be the best resource, social hub, and community tool available to us all.
This is our site. It’s user maintained. We all keep it’s heart pumping. As I said last year, as long as the community lives, so shall ROMhacking.net!
KH 2 Re: Chain Of Memories Partial Translation Released!
24 December 2007 1:39PM EST - Update by saito
Here comes a partial translation for this Ps2 game. This incredible remake needed some sort of translation to make it at least “playable”.
However, this partial patch has its limitations. Here is a brief list of the messages and menus that this patch covers:
- Game menu “Deck menu options and features”
- Some system messages “Mostly save and load menu,and other miscellaneus messages”
- Cards Names “All kind of cards: world,abilities and items”
- Location display
- Level up screen
- Skills display (dual/triple) in combat
Note: The game locks up in pcsx2 and do not display the font characters correctly, but on the real hardware it does ;)
Please check out the Readme.txt file for more information.
Have a Merry Gaming Christmas!