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Star Cruiser Tina's Adventure Island III New Controls Final Fantasy IV - Ultima

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Final Fantasy IV - Ultima (FINAL VERSION v5.12f)

22 October 2019 8:30PM EST - Update by 8.bit.fan

ROM Hacks News - RHDN Project Page

Final Fantasy IV - Ultima version 5.12f is finally out! It has been quite a journey creating and updating this hack, however, it has finally arrived at the end in its final form.

Originally, about a year ago, this project began as an addendum to the vanilla game: FF2SNES. The idea was to make a few polish here and there, and reuse some of the empty space and dummied out contents in the rom to create some meaningful and new weapons/spells/gears to spice up the core FF4 experience. However, as time went by, with the combination of new ideas that kept popping up and suggestions from many players of this hack, more and more goodies was added to the hack to a point where Final Fantasy IV - Ultima had become its own personality. In its final form, not only has the hack been treated with new goodies and a few extra endgame additions as it did back in v1.0, but it is now loaded with a ton of extra content such as new side-quests, new scenarios, new weapons and much much more throughout the entire game from start to finish…plus a fairly good sized endgame adventure in addition as well. Here are a few notable features of this hack:

  • 32 New Weapons! 21 New Spells! 20 New Bosses!!
  • Fully Detailed Equipment Screen!
  • New Attack Animation that scales to your Power!
  • Dual-Wielding Dark Knight Cecil!
  • New Side-Quests! New Events! New Endgame Scenarios!!

Barring any bug fixes or polish updates, this should be the FINAL VERSION of Final Fantasy IV - Ultima. So if you haven’t already, do give it a download and check it out! Hope you’ll all enjoy this hack immensely and feel free to reach out if you have any questions and/or comments! Cheers!! :)

"Napple Tale: Arsia in Daydream" English translation released

21 October 2019 6:54PM EST - Update by Cargodin

Translations News - RHDN Project Page

“This is the story of Porch Arsia, a young girl who was mistakenly taken to the afterlife by a novice spirit guide named Straynap. If Porch is going to leave Napple World, she’ll have to tap into the power of the world’s mysterious residents and collect her six petals. Can Porch gather all of the petals that escaped her body and return to Real World in one piece?

From the team that brought you Terra Phantastica, with a 70+ song soundtrack by legendary composer, Yoko Kanno, and vocal performances by Maaya Sakamoto, welcome to Napple Tale!”

Just after its 19th anniversary, Cargodin and Esperknight’s English patch for this Dreamcast action-platforming classic has finally been released!

The Real Ghostbusters Remastered 1.1 Released!

19 October 2019 9:16AM EST - Update by nesrocks

ROM Hacks News - RHDN Project Page

The long awaited NES Ghostbusters hack is here! Version 1.0 was released on October 4th, 2019. After hearing a lot of user feedback, fixes and improvements have been made in version 1.1. Be sure to check it out!

Most importantly, a cheat code has been added to allow the player to start with $10k in savings, to get accostumed with the new game design. The original game’s city map and ghost catching aspect was completely pointless and nearly impossible to get a gameover on. The only challenge was the staircase, with its terrible controls. Players would rely on a glitch to get 255 lives and beat the level, reaching the even more broken fight with Gozer.

This hack fixes and rebalances everything to make a real game out of it. So, though it may look like it is the same, it does not play like the original game at all. Thinking so could be frustrating, so keep these points in mind while playing:

  • Your main and only goal is to enter the Zuul building before PKE reaches 9999. For this you need to regularly stop and catch roaming ghosts, as they greatly increase the PKE meter if they reach the building!
  • After you have enough money for a beam and the anti-ghost suit you can enter the Zuul building, but buying the ghost food and the sound generator is advisable.
  • The hyper beam doubles the amount of money acquired from catching ghosts on buildings! But depending on your strategy you may want to keep the regular capture beam.
  • Same goes for the ghost alarm and the super trap. They may or may not be worth it depending on the play style!

TINA'S ADVENTURE ISLAND 2 RELEASED!!

16 October 2019 2:02PM EST - Update by Zynk

ROM Hacks News - RHDN Project Page

This is a player sprite hack of Adventure Island 2 for the NES. This hack changes Master Higgins’ player sprites into his girlfriend Tina. There are 3 patches for each region release: US, JP, and EU.

A lot of sprites were reconstructed to fit Tina’s custom sprites; notably, the skateboarding, jumping and swimming sprites, and the part where the player is riding IN the pterodactyl, instead of only a head sticking out of the flying dino’s back (like a pilot riding in a biplane), in this hack the player is riding ON its back.

Special Thanks to Spiderdave for helping fix a bug in the game. Apparently, that bug got carried over in Adventure Island 3 *gasps*.

New Hacks Added to the Database

11 October 2019 8:19AM EST - Update by RHDNBot

ROM Hacks News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):

Bug Fix

Complete

Improvement

New Translations Added to the Database

11 October 2019 8:19AM EST - Update by RHDNBot

Translations News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Translations have been submitted and approved to the database (in submitted order oldest to newest):

English

Indonesian

Spanish

New Hacks Added to the Database

01 October 2019 8:26AM EST - Update by RHDNBot

ROM Hacks News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):

Addendum

Complete

Improvement

New Translations Added to the Database

01 October 2019 8:25AM EST - Update by RHDNBot

Translations News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Translations have been submitted and approved to the database (in submitted order oldest to newest):

English

Esperanto

Indonesian

Polish

Portuguese

Spanish

Turkish

Rosy Robot Raises a Ruckus!

26 September 2019 9:07AM EST - Update by Josephine Lithius

ROM Hacks News - RHDN Project Page

In an undisclosed location of an unknown world… a robot was created in the shape of a lovely, human girl was created by unseen masters for the sole purpose of creating piles-and-piles of explosives. This robot wore a pink dress, pink gloves, and a pink helmet with a golden heart on the forehead. These traits quickly earned her a nickname among her peers: “Pretty Bomber.”

From day one, Pretty Bomber found her given task a bit boring. Being a creative construct, however, she would often find ways to turn her tedious tasks into a fun games. Some days, she timed herself, trying to beat her record for quickest bomb quota production. Other days, she amused herself by stacking the objects in piles of varying shapes. Eventually, though she grew bored of bomb production and wanted to do something else. On top of that, she was starting to get ideas… have dreams… but alas, she knew she was a robot that was made for one very dreary purpose, and nothing she could do would ever change that. Or, so she thought.

One day while on the assembly line, the humanoid robot overheard two of her co-workers chatting about rumors. Supposedly, robots who went to the surface never came back. When one asked the other “why,” the answer excited her.

They became human.

The idea of turning into a real girl and never having to make another bomb made her shift pass by very quickly and, that very night when she should have been sleeping… she slipped out of her recharge unit, slid by the sentries, and made a break for freedom!

Rushing through the corridors, Pretty Bomber kept her mind focused and her hopes high. On her way through the factory, however, she bumped into some unexpected fellows. The same people who had spoken of those magical rumors were wide-awake and working the late-night shift. When they noticed her, they asked what she was doing, so she explained her situation and asked if they wanted to come with her. It didn’t surprise her when they declined, but… she was utterly shocked when they began to make threats and approach her. It seemed like they were determined to keep her in the factory! Unfortunately for them… Pretty Bomber was far more determined to escape!

With a newfound fire guiding her actions, she concentrated, forming a heart-shaped bomb in her hands. Then, as she broke through the assembly line, she left the explosive behind… with fuse alight!

A powerful explosion rocked the factory, immediately followed by alarms blaring and lights flashing. With that single act of defiance… Pretty Bomber found herself fighting for her life in a desperate bid to leave her old life behind and follow her heart’s desires.

Did she ever make it to the surface? Were the rumors about becoming a human true? Find out the answers to these questions and more… by playing Bomberman™, Starring Pretty Bomber™! (Now available from this very website!)

Master of mecha is pulling your strings: Chou Soujuu Mecha MG translation released!

23 September 2019 2:14PM EST - Update by Supper

Translations News - RHDN Project Page

A full English translation patch for the Nintendo DS game Chou Soujuu Mecha MG (Super Control Mecha MG) has been released!

In a world where giant robots known as Marionation Gear, or “Puppets”, are artisanally handcrafted in workshops, a certain boy serves as an apprentice at the Galouye Workshop, dreaming of becoming a “Puppeteer” (mecha pilot) and opening his own workshop with fellow apprentice Kay. But their peaceful daily life is shattered when the autonomous Puppets known as the Automen begin going on berserk rampages around the world. Together with new apprentice Anne-Marie, the hero and Kay are pulled into a conflict that could change the course of Puppet history…

Chou Soujuu Mecha MG is a 2006 mecha action game developed by Sandlot, the studio behind the Earth Defense Force series, and published by Nintendo. It combines the developer’s aptitude for larger-than-life spectacle with one of the most innovative and fun uses of the touch screen in the DS library: in addition to standard movement with the D-Pad, each of the game’s 100+ playable mecha has its own unique “cockpit” controlled with the touch screen. Players can pull levers to swing their robot’s arms and hurl buildings at the enemy, flip a switch to transform into a car, punch in launch codes to fire missiles, and countless other imaginative setups. With well over 100 missions, ranging from battle to racing to destroying burger joints, every mecha has a use.

Footage of the translation in action can be viewed here.

In addition to the patch, the game’s translator has scanslated several chapters of its tie-in manga adaptation, which can be viewed on the patch’s release website here.

This patch was the work of Supper (hacking), Phantom (translation and additional art), and cccmar (testing and editing). The authors hope you’ll enjoy this revival of one of the DS’s best-kept secrets.

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