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Recent Updates

  • Games
    The given name for this game was a translated name. The original name attached to the rom file and found elsewhere as the name for this game was not included except in the translation notes of which rom to use. I have made the rom name the primary name and the translated one the "alternative" name. I do believe that should be how it is. :)
  • Hacks
    Expanded readme documentation.
  • Hacks
    An alternative version compatible with "Bomberman co-op" is created.
  • Translations
    Spelling correction of the word "Assohles", I fixed the typo and changed it to "Assholes". I also capitalized the words "French", and "English" in the description section. I got the following errors when I attempted to submit my corrections so I had to download, resize, and upload/change the images as well: 1. 'https://www.romhacking.net/translations/gameboy/images/2592screenshot1.png' is a size of 320x288 which is invalid for platform: 'Game Boy'! Native resolutions for this platform are 160x144. Additional Information. 2. 'https://www.romhacking.net/translations/gameboy/images/2592screenshot2.png' is a size of 320x288 which is invalid for platform: 'Game Boy'! Native resolutions for this platform are 160x144. Additional Information. 3. 'https://www.romhacking.net/translations/gameboy/images/2592screenshot3.png' is a size of 320x288 which is invalid for platform: 'Game Boy'! Native resolutions for this platform are 160x144. Additional Information. 4. 'https://www.romhacking.net/translations/gameboy/images/2592titlescreen.png' is a size of 320x288 which is invalid for platform: 'Game Boy'! Native resolutions for this platform are 160x144. Additional Information.
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(1811 to 1820) of 1845 Results

SMB3 Text Editor 1.0

03 January 2006 5:53PM EST - Update by Dcahrakos

Utilities News

Well, I worked for a few hours on this, changing all the data from mm3, to a SMB3 Text editor, based heavily on the mm3 one, it didnt take as long, since I had a bade, but here it is

Get it Here

Please Report any bugs to me. and enjoy :)

You can also download it from RomHacking dot net

Megaman 3 Text Editor Version 1.2

03 January 2006 10:41AM EST - Update by Dcahrakos

Utilities News

Here is a small update. I fixed 2 bugs; one text related, and one that caused the Exit menu button not to work. I also added ROM checking code to check to make sure the ROM is correct.

So, here is version 1.2 of the MM3 Text Editor. Click here to download it.

Staff Note: Can also be downloaded from our database here.

Fire Emblem 6: Fuuin no Tsurugi

02 January 2006 6:46PM EST - Update by Ding with my Heartstrings

Translations News

The FE6 translation team has just recently updated with a patch. (I’m not joking here, this post and theirs are like two minutes apart!)

Quoted from their journal:

“New FE6 patchorama.

  • Ellen/Lugh C inserted
  • Title Screen inserted(credits to CO_Raptor for doing it :]]]]])
  • Prologue inserted(credits to me for doing it)
  • Status conditions inserted(Not map ones)

http://eaichu250.superbusnet.com/trans/fe6.zip – Get your patch there

hav phun”

The patch can be found in our database here.

Shining Force: Final Conflict Patch Update

02 January 2006 2:43PM EST - Update by Nightcrawler

Translations News

Shining Force Central has released an updated completed patch for Shining Force: Final Conflict. This patch release fixes various bugs, typos, and untranslated strings that have come to light since the initial release back in August.

The update Shining Force: Final Conflict patch can be found in our database.

Mega Man 3 Text Editor

02 January 2006 3:20PM EST - Update by Dcahrakos

Utilities News

I’ve just released the first version of my Mega Man 3 Text Editor. It only took a couple hours to do, so I’ll probably do more as a side project. So enjoy, I guess!

Millie v1.0 Released

02 January 2006 8:07AM EST - Update by Labmaster

Utilities News

Millie is a question editor for the GBA series of “Who Wants To Be A Millionaire?” games, and one of the few ROM hacking utilities for a quiz game.

Version 1.0 allows users to extract and insert game scripts from any of the currently dumped versions of “Who Wants To Be A Millonaire?”.

Millie is a command-line utility written in ANSI C. A Windows binary and platform-independent source for the project can be found at Sourceforge. Included are a VS 2005 .sln file and Makefile for *nix systems.

Update for CT Shop Editor

31 December 2005 7:22AM EST - Update by Beneficii

Utilities News

Please download the Shop Editor again. The File - Exit didn’t work, and there was a slight logic error in the Clear function that could cause fairly big problems (reducing the item count to 0 instead of 1 it should be 1 to account for the terminating null item).

Radical Dreamers 1.4

30 December 2005 1:56PM EST - Update by Radical R

Translations News

Radical Dreamers 1.4 is out for a Christmas release! (I know it’s the 30th, but it was out on Christmas, for Pete’s sake.)This patch takes the unoffical patch (and some extra) and rolls them into an easy to patch offical 1.4 patch. You can grab the patch either from Demiforce’s page or Radical R’s page.

Staff Notes - This patch includes:

  • Radical R’s unofficial work is included and allows the game to be played on a copier.
  • In game saves work.
  • A few crashing bugs were fixed.
  • Typos were corrected.

Patch can be found here

CT Shop Editor Released!

29 December 2005 6:47AM EST - Update by Beneficii

Utilities News

The first decent Temporal Flux-compatible shop editor! Allows you to edit the shops in Chrono Trigger. This program requires ROM expansion and the unheadered ROM, so it’s best used on a rom that has been run through the recently released Temporal Flux first.

The Port Pier Serial Murder Case Beta Patch Complete

28 December 2005 1:21PM EST - Update by (wraith)

Translations News

DvD from DvD Translations writes the following on “Port Pier Serial Murder Case,” an NES game he is translating:

“After 2 years of working on this project, we’ve just finished the beta patch. What this means is that the game is 100% translated and, as far as we know, 100% edited. But, what we are doing with the beta is checking for any places people get stuck in the game we may need to change something in the translation or add something to the manual to help folks out. We’d like to release the completed patch before the end of the year, but it will depend on how quickly the beta testing goes.

If anyone is seriously interested in being a beta tester, I MAY still be looking for beta testers. Contact DvD at his hotmail.com account with the name davedigiorgio.”

He originally wrote this to The Whirlpool on December 15, he may or may not be still accepting beta testers as of this writing.