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Text-Box-Fix Contra Hardest Mode CnD2-4pl: Chip n Dale 2 - 4 players Sega Smash Pack - Autoboot Hacks

Newest Translations

Itadaki Street: Watashi no Mise ni Yottette DOOM Sengoku Denshou Sengoku Denshou

Newest Utilities

[FDS] Super Mario Bros 2 (Japan) Level Editor - jGreatEd Game Genie Good Guy Jackal Level Editor Crash 2 Level Editor

Newest Reviews

Mega Man X5 Improvement Project Castlevania: Portrait of Elegance (New Portraits Hack) Zelda II Easy Mizzurna Falls

Newest Homebrew

Double Symbol Rex Run for Game Boy DeadlyNeuroEf Circle Boy

Featured Hack Images

Platform Battlefield v0.4 Famicon Fantasy Simon's Redaction Miku Runner

Featured Translation Images

Final Fantasy VII Star Platinum Otaku no Seiza: Adventure in the Otaku Galaxy Wrecking Crew

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New Hacks Added to the Database

21 May 2015 9:46PM EST - Update by RHDNBot

ROM Hacks News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):

[NES] Final Fantasy III Maeson Mix 1.0 Released!

18 May 2015 8:39PM EST - Update by Maeson

ROM Hacks News - RHDN Project Page

This is a small project that attempts to give a breath of fresh air to the original Final Fantasy III by making numerous changes to different aspects related to the gameplay of this title.

Magic isn’t wasting your time now. Classes like Bard, Scholar, or Hunter have access to many more pieces of equipment to become a useful member of the party all throughout the game. You can go hunt monsters in search of weapons and armor, or the originally very scarce FenixDowns, something that the original game never did.

There’s also the possibility to choose which aspects of the hack you want and use only those, or give the game a new “coat of paint” here and there, if you wish!

Final Fantasy 7 - Retranslation Project (PSX)

17 May 2015 8:23PM EST - Update by Green_goblin

Translations News - RHDN Project Page

This is a complete retranslation and relocalization from the ground up, based on the original Japanese. The aim is to have an end product that is accurate and professional. Official sources have been used to minimize errors in context and spelling. The project’s name “Beacause” comes from a misspelling (in the original localization) in the only line spoken by Jenova.

[SNES] Super Shell Monster Story I aka Daikaijyuu Monogatari I translation released

17 May 2015 6:32AM EST - Update by taskforce

Translations News - RHDN Project Page

Dynamic-Designs has released a completed translation patch for Super Shell Monster Story 1 aka Daikaijyuu Monogatari. Super Shell Monsters Story is a classic turn-based RPG similar in style to the SNES Dragon Quest games with a style that is a bit more on the humorous side.

In a mystical world far away, a legendary race of beings called Shell Monsters dwell. These are not those sorts of monsters that threaten other life forms, though. Just the opposite. Instead, these special “people” live extremely long lives and enjoy mysterious powers that certain heroes – sometimes reluctantly – use against tyrants that threaten the peaceful existence of their World of Shelldorado!

Such a threat has arisen recently – a fiend known as “Fat Badger – and Elder Hermit Crab of Shell Village is about to invoke an ancient chant that elders must memorize, to summon a human hero from another world that is quite distant from Shelldorado. Soon, the perplexed would-be hero, whether he wants to or not, will embark on an ocean voyage in the flimsy Puka shell craft, hoping to locate his madcap shell hero companions who somehow seem to be drifting far afield from their assigned duties!

Special thanks to Byuu, DaMarsman, and Gerb for providing the original materials and early work that our patch is based on.

[NES] Battletoads - DQ Rematch update

08 May 2015 9:53PM EST - Update by Ti_

ROM Hacks News - RHDN Project Page

“Battletoads (& Double Dragon)- the Dark Queen Rematch” hack has been updated to version 1.3 .

Main change that game can now be completed in 2-players mode without ’synchronized swimming’ : “the revolution” now adapted to 2 players, “intruder excluder”, “ice caverns” and some other levels yet more easier than in version 1.2 . Also fixed many bugs and added energy power-ups for Jimmy and Billy. See ‘ReadMe’ for detailed changelog.

New Hacks Added to the Database

05 May 2015 10:38PM EST - Update by RHDNBot

ROM Hacks News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):

The Legend of Double Moon Translation Released

03 May 2015 12:51AM EST - Update by Pennywise

Translations News - RHDN Project Page

Stardust Crusaders presents another completed NES RPG translation for the unknown classic, The Legend of Double Moon. At its heart, it is a DQ clone, but it is much more than that. Featuring a unique aim system in battle, battles have an extra layer of complexity added to them. On top of the great story, the game has many hidden things for players to discover. But please be aware that this game is old school and features a high encounter rate, hard as hell enemies, and requires a lot of grinding.

As for the project, it was started years ago by Bongo` and was translated by aishsha. But the project lingered and eventually died. aishsha eventually picked the project up and redid most of the hacking aside from a few misc things. Pennywise lent his expertise as usual. Finally, Eien ni Hen edited the script and played through the game for us.

Enjoy this quality translation that was years in the making.

New Hacks Added to the Database

18 April 2015 12:18AM EST - Update by RHDNBot

ROM Hacks News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):

New Translations Added to the Database

18 April 2015 12:18AM EST - Update by RHDNBot

Translations News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Translations have been submitted and approved to the database (in submitted order oldest to newest):

Dragon Force II Full English Translation Released

05 April 2015 5:55PM EST - Update by Verve Fanworks

Translations News - RHDN Project Page

Over eight years in the making, the Dragon Force II English translation is complete! The project has been a truly massive undertaking, combining the efforts of twenty dedicated storyline translators, an additional thirteen translators of gameplay text, a programmer, and a small army of script editors, tinkerers and testers.

Set 500 years after the first game, Dragon Force II follows a slate of monarchs who must band together to defeat a new threat looming over Legendra. Along the way, they learn the value of friendship and unravel the mystery of what happened to the original Dragon Force after Madruk’s defeat. The eight-scenarios approach and Strategy RPG formula will immediately appeal to fans of the first game.

Dragon Force II differs from the original in three significant respects. Most importantly, players can now assign two troop types to their generals for added gameplay depth. An item forging system puts greater focus on the spoils of war, and Sega of Japan assembled a crack team of voice actors to bring the story alive; with the English translation in place, the game has a subbed anime feel.

At this time, Dragon Force II’s FMVs remain un-subbed and the end-game credits un-translated, as FMV editing represents a new challenge beyond the scope of the project’s original goals. Hopefully these can be addressed in subsequent updates.

We hope Dragon Force fans will brave the challenges of Saturn emulation and the confusion that’s sure to arise from the game’s numerous prints to give the sequel a well-deserved spin! Here’s an hour’s worth of preview footage to whet your appetite, and head on over to the website linked below to get started!

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