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EIGHTBOUND - THE ULTIMATE FINAL FANTASY EXPERIENCE

10 January 2020 6:49PM EST - Update by Polinym

ROM Hacks News - RHDN Project Page

Polinym strikes again, this time with something that ISN’T a localization!

Polinym and Mareeta present… EightBound, a one-of-a-kind Final Fantasy experience.

EightBound is a hack that changes EarthBound into a brand new Final Fantasy game. It is a full conversion of menus, weapons, spells, items, enemies, bosses, and everything else to Final Fantasy equivalents. It also features a whole host of new content on its own. It’s a combination of every type of hack coated with a Final Fantasy theme.

EarthBound was an atypical RPG for the Super Nintendo Entertainment System. It played similar to the Dragon Quest series.

EightBound began as Polinym’s attempt to get his associate, Mareeta, to play EarthBound. She didn’t like the MOTHER series, but she did like Final Fantasy. So Polinym began a simple text hack with a few sprite changes to make it more appealing. Mareeta quickly jumped on board the project, all sorts of new ideas sprung up, and it took off. With the additions of new bosses, spells, story conversions, gameplay ideas, and more ways to make it Final Fantasy, EightBound became a whole new game on its own.

EightBound’s battle system was made to be much faster and more exciting. Battle messages cut out all the unnecessary fluff and get right to the punch. This results in battles akin to the Final Fantasy series that leave you on the edge of your seat. It also takes advantage of the rolling MP meter system throughout the WHOLE game, unlike the original game.

EightBound corrects some of the frustrations and balancing flaws of the original game. The game now is completely free of tedious sidequests with no fights. Items dropped by enemies are now much more logical (ex. Enemies who inflict Poison drop Antidotes, all items drop at reasonable rates unlike EB’s 1/128 chance drops, valuable weapons/gear are only dropped by bosses). NPCs now give more helpful hints, so your next objective will always be clear.

However, EightBound also attempts to be a significantly more challenging game than EarthBound. EightBound is filled to the brim with powerful bosses, each with carefully planned movesets so that every boss has a specific strength and weakness. No two boss fights are the same! It also contains about 50% MORE bosses than the original game! Only true experts will be able to reach the credits!

The story was rewritten to contain Final Fantasy themes and characters. It is based on Final Fantasy VIII, following Squall and his friends’ quest to stop Ultimecia from destroying the world. However, it takes a more comedic approach as a parody of both EarthBound AND the Final Fantasy series. Characters and content from all the series make appearances.

EightBound prides itself on not merely picking Final Fantasy content at random. Polinym and Mareeta took special care to ensure that everything picked was memorable, and accurately reflects the experiences that players had with that content.

All sorts of other new additions can be found in EightBound. Save Moogles, which allow you more opportunities to save your game, hassle-free, kupo! Four Fiends!Hold Y to sprint, and get around faster! Espers! “Spell-casting items”, which grant new moves when used in battle, allowing for greater character customization! Cheat protection! Crystals! Cloud Strife! Boss Rush mode, where you fight a series of bosses to gain new power! Post-game content out the wazoo! Explore previously-visited areas to find it all!

You can even enjoy EightBound even if you’ve never played a Final Fantasy game in your life! It pays homage to all sorts of other things like Dragon Quest, Legend of Dragoon, Jane Austen, Star Wars, Castlevania, Xenoblade Chronicles, Super Mario Bros., Banjo-Kazooie, Wuthering Heights, Match Game ‘76, The Twilight Zone, Crash Bandicoot, Donkey Kong 64, and more!

A special TRAILER was also made to go with the release, which you check out using the RELEVANT LINK, or here: ( https://www.youtube.com/watch?v=CxxsQAmXhOs )

EightBound truly offers something for everyone.

Voyage - A Sorceress' Vacation AKiMW total conversion released for Sega Master System

09 January 2020 8:45AM EST - Update by badsector

ROM Hacks News - RHDN Project Page

Just before the year ended the team “SNAGS” (Simply Not A Game Studio) released their total conversion hack “Voyage - A Sorceress’ Vacation” that is based on the all time classic “Alex Kidd in Miracle World”. Development started early in 2016 already as a demo with the name “Ma Kai Quest” and matured over the last years into a full game with 17 levels in different styles, accompanied by fitting music tunes with punching new sound effects and a lot of new gameplay additions and features as well as some simple parallax tricks.

The game starts with the heroine - a sorceress working for the ministry of magic - stranded on an unknown island because of a broken cruise ship. Now you are helping her to get to the other side of the island to catch the ride to the correct destination in time before her vacation ends. You will get to know the hazards of the island as well as people living there and other tourists that also want to leave the island. Due to the nature of this being a hack, the gameplay is not unlike to that of Alex Kidd but without some of the rather unpopular mechanics like the Janken game. Instead there are some new ones and a lot of smaller and larger secrets to explore.

Will you manage to leave the other side of the island in time and will it be even enough to continue the vacation as planned? Find out by grabbing the ROM patch!

Launch Trailer: https://www.youtube.com/watch?v=rRlnKdffbJY

Release Thread: https://www.smspower.org/forums/17753

New Hacks Added to the Database

04 January 2020 12:48PM EST - Update by RHDNBot

ROM Hacks News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):

Addendum

Bug Fix

Complete

Improvement

New Translations Added to the Database

04 January 2020 12:47PM EST - Update by RHDNBot

Translations News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Translations have been submitted and approved to the database (in submitted order oldest to newest):

English

Indonesian

Polish

Portuguese

Spanish

Di-di-diacute, my darling: Madou Monogatari III translation released

30 December 2019 12:33PM EST - Update by Supper

Translations News - RHDN Project Page

Exactly 25 years after its release, Sorcery Saga III (Madou Monogatari III) for the Sega Game Gear has been translated into English!

Following the events of Sorcery Saga II, magician-in-training Arle Nadja and her new companion Carbuncle continue their journey to the Ancient Magic School. But trouble once more finds them on the road when they are mysteriously ambushed by Rulue, who declares her undying love for Satan and traps them in a labyrinth. Aided by the citizens of the Frog Empire, can Arle escape the Minotauros’s labyrinth and exact vengeance on Rulue?

Sorcery Saga III is the third in a series of dungeon crawlers developed by Compile, and probably best known as the origin of the Puyo Puyo puzzle game series. Originally released for Japanese home computers, the games were later ported to the Game Gear. These versions are generally quite different from the (as-yet-untranslated) computer versions; the third game in particular shares little with the original except a few characters, with the plot and dungeons almost entirely new for the port.

This translation patch was the work of TheMajinZenki (translation), Supper (hacking), cccmar (editing and testing), and Xanathis (testing). Thanks as well to Filler for originally dumping the game’s script, and to Kingofcrusher’s original work on the first Game Gear Madou Monogatari game.

The authors hope you’ll enjoy the game. Look forward to more Sorcery Saga in the future!

TINA'S ADVENTURE ISLAND 4 RELEASED!!!!

29 December 2019 9:27AM EST - Update by Zynk

ROM Hacks News - RHDN Project Page

This is a player sprite hack of Adventure Island 4 (AI4) for the NES. This hack changes Master Higgins’ player sprites into his girlfriend Tina. There are 2 language patches: ENG and JPN.

Finally, the very last NES (or rather Famicom) game of the Adventure Island series, not only had an English translation , but also a Tina player edition. Unlike the previous three games, AI4 is more of an adventure game where the player collects items and weapons from different parts of the island to progress. Master Higgins, or rather in this case, Lovely Tina is the heroine and its up to her to save their dino-pals who got abducted by a mysterious evil face from the sky.

Both English and Japanese patch works on the original Japanese ROM, so there is no need to apply the ENG patch over the English translation hack. Enjoy!

Merry Christmas and a Happy New Year to everyone!!

Hero Chronicle Fully Translated

24 December 2019 5:21PM EST - Update by Gideon Zhi

Translations News - RHDN Project Page

Roughly two years ago the project to localize the five main Compati Hero games (SD Great Battle 1-5) began, with the plan being to release all five at the same time. SRW OG: The Moon Dwellers had released earlier that year - in English no less - and SDGB seemed like they would be good/important from a historical perspective. Hero Chronicle joined that list shortly thereafter for its historical importance (recurring dimension-jumper Gilliam Jaeger’s first appearance.) It caps off the project series.

The translation is fully complete and without any known issues. Enjoy!

Final Fantasy IV - Ultima (VERSION 6.0)

24 December 2019 4:46PM EST - Update by 8.bit.fan

ROM Hacks News - RHDN Project Page

Final Fantasy IV - Ultima version 6.0 is out!!

This is a huge update with many new additions such as new enemies, new bosses, new items and gears, new map locations, new scenarios and events, and much much more. But the biggest of the update is the newly implemented Custom Enemy Graphics! This was something that was always intended to be added to the hack since the beginning but was never able to be done until recently, with the help of the amazing hacker chillyfeez! It was a tireless work for the past couple of months creating, coding and implementing these new custom enemy graphics, and this news article is to showcase the results to everyone! :) Huge, huge thanks to chillyfeez for the help in this because this would not have been possible without his help! Much appreciation and credit to chillyfeez!! :)

Hope you’ll all check it out and enjoy this hack immensely!

Feel free to reach out if you have any questions and/or comments! Cheers!! :)

FF4 Ultima Discord: https://discord.gg/4MqjwJt

STARDOM WARRIORS (L.I.C.Q.) LOCALIZATION RELEASED

21 December 2019 11:19PM EST - Update by Polinym

Translations News - RHDN Project Page

The Woolsey Fan Company, headed by its sole member Polinym, has released its second localization project.

Meet “LaSalle Ishii’s Childs Quest” (a.k.a. “Rasaru Ishii no Child’s Quest”), a humble and neglected RPG for the Famicom. In Japan, the game met very little success, much like the 80’s celebrity inserts featured in it. Not surprisingly, the game had no hope of being released in the U.S., and never did.

But what if it did?

Polinym of the Woolsey Fan Company stepped up to make this a reality. Like the previous project, the Woolsey Fan Company set out to pour care and love into this game, and create the localization that Nintendo of America (NOA) never made.

The WFC stepped “back in time”, if you will, into the shoes of NOA, and carefully planned how to release this game to American audiences. To avoid inevitable copyright issues, it would be highly likely that the NOA would have removed the celebrity inserts which would have had no meaning to U.S. players anyway. The omission required some overall changes to the game, but not unlike previous decisions such as Super Mario Bros. 2, or non-NOA like Totally Rad or Street Combat. For authenticity’s sake, the WFC also implemented NOA’s content policies.

At the same time, as a translation project, the WFC also strived for accuracy and faithfulness to the original Japanese game as much as possible within the constraints. The WFC thouroughly researched this game and everything about it. The original game contained many puns, pop culture references, and jokes that the WFC went above and beyond to try and maintain. Polinym request that feedback, negative or positive, regarding the localization choices and marketing decisions be given only those who have actually played the game.

In typical WFC fashion, Polinym didn’t simply slap subtitles into the dialogue and call it a day. The dialogue flows naturally, keeping the context of everything in the game leading to each line (and the intent behind) in the text.

The end result?

Stardom Warriors, for the Nintendo Entertainment System as it would have appeared back in the day of the NES. This is the game that would have been one of the “gateway RPGs” that Nintedo would sell to American gamers in the 80’s. This is the game that Nintendo would have sent you in the mail for free with every subscription to Nintendo Power.

Stardom Warriors is an absolutely bizarre parody RPG where you become the Manager of an up-and-coming new band. Your task is to tour the world, training and preparing your band to hold concerts in order to become famous.

The task is not that simple. Along the journey, you have to do battle with rude people or creatures using your TALKing Power. Use your kind words to turn them into fans of your band. Instead of magic, you can learn “Managic” to heal yourself or unleash powerful blasts of kindness upon your enemies. You could be up against anything in battle from frogs, senior citizens, serial killers, barf, news reporters, mailboxes, pieces of cloth, chimera cows, and even a bottle of syrup! Keep in mind that this wacky parody RPG in a modern setting was released BEFORE the famous MOTHER (EarthBound Zero/Beginnings).

The WFC even went so far in emulating Nintendo of America as to include a US-exclusive Player’s Guide called the “Manager’s Handbook” to help players get through the game. The Manager’s Handbook is included with the IPS patch in a PDF form.

In true NOA spirit, the WFC even released a “commercial” of sorts in the form of the “STARDOM WARRIORS unOFFICIAL TRAILER” on YouTube, which you can see by using the “RELEVANT LINK” in the bottom left corner. (https://www.youtube.com/watch?v=q99×4Sylbds)

So, are you a bad enough dude to conquer Stardom Warriors and lead your band to stardom? Play Stardom Warriors on your Nintendo Entertainment System (or emulator) today!

New Hacks Added to the Database

17 December 2019 1:04PM EST - Update by RHDNBot

ROM Hacks News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):

Addendum

Complete

Improvement

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