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New Streets of Rage 2 Hack- Sonia The Hedgehog

02 May 2019 7:55PM EST - Update by Cupcom5/NGKFlower

ROM Hacks News - RHDN Project Page

Streets of Rage 2 hack Featuring all hand-drawn sprites of Sonia the Hedgehog!

She replaces Blaze with a whole new set of moves

Her outfit is based on the popular hack “S Factor-Sonia and Silver”

Still feeling the rhythm of harmony with her brothers, she attacks some of her enemies with Manic’s Drumstick and her Keytar!

She’s quite strong, so if you’re looking for a challenge here, try it on the Mania difficulty!

Super Mario Land gets a full colorization!

27 April 2019 8:05AM EST - Update by thepatrickinator

ROM Hacks News - RHDN Project Page

Happy 30th Anniversary, Princess Daisy!

Super Mario Land gets a full colorization hack by toruzz called Super Mario Land DX which changes the original Super Mario Land into a Game Boy Color game. Celebrating Daisy’s 30th Anniversary of her gaming career on Easter Sunday in 2019, a colorized remake of Super Mario Land was made to celebrate the occasion.

The full colorization of this game remakes the 8-bit original with updated graphics for enemies and characters to resemble the modern Mario games.

New Hacks Added to the Database

26 April 2019 8:38AM EST - Update by RHDNBot

ROM Hacks News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):

Addendum

Complete

Improvement

New Hacks Added to the Database

19 April 2019 1:20PM EST - Update by RHDNBot

ROM Hacks News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):

Complete

Improvement

A New SNES Prince Of Persia Hack! The Queen Of Light

14 April 2019 11:41AM EST - Update by Shauing

ROM Hacks News - RHDN Project Page

Here’s a brand new hack of the SNES port of Prince Of Persia! It’s a complete hack from the title screen up to the staff roll!

It tells an original story, across 10 main levels plus 5 training levels to introduce some new mechanics for this hack, all of them adorned with a mix of old and new background/foreground sprites, and a custom colorization for the entire game. Also, here for the first time in a PoP SNES Mod, an original musical composition for the title/prologue screen as well as a musical arrangement for the Menu music.

Thirteen months of hard-on-and-off work, to bring a fresh experience to this SNES classic!

New Hacks Added to the Database

09 April 2019 9:15PM EST - Update by RHDNBot

ROM Hacks News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):

Complete

Improvement

New Hacks Added to the Database

03 April 2019 9:11AM EST - Update by RHDNBot

ROM Hacks News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):

Addendum

Bug Fix

Complete

Improvement

Claus is back, and better than ever! Mother 3 Claus's Journey v1.04 release!

31 March 2019 8:50AM EST - Update by spiderfreak1011

ROM Hacks News - RHDN Project Page

Hello again RomHacking.net! Claus is back, in an updated, finalized hack of Mother 3! In this hack, the roles of main characters Lucas and Claus are swapped, making Claus into the main protagonist, which greatly changes the story due to Claus’s drastically different personality compared to Lucas. Much of the text and story is altered to better showcase Claus’s personality and thoughts, as well as how others react to him. There are 3 different gameplay versions, one normal version for those who want to play only for the story, one moveswap version that makes Claus the offensive PSI user and KUmatora the defensive/healer, and a combined PSI that makes Claus and Kumatora’s PSI movesets like Paula and Poo from Mother 2, where they both share good amounts of offensive and defensive PSI. All versions have Claus’s instrument sounds changed too to be his actual instrument sounds, and not Lucas’s.

This new update fixes an error where 2 areas of the late game did not have any altered dialogue (those being the Toilet Dungeon and Porky’s Minigames), as well as polishes up dialogue across the game and adds in new tidbits into areas that weren’t there before. You’ll have to find them for yourself. ;)

On top of that, the King Porky Statue boss fight has been altered to be winnable by normal means as he now has much more manageable HP and slightly nerfed stats, but he’s still a big challenge (and as such, you can no longer one shot the boss with the New Year’s Eve bomb). However, as a result the rewards for beating him are much greater, as you can get Lucas or Kumatora’s Ultimate Weapons from him, as well as making the EXP for beating him slightly greater. If you already happen to have one of these Ultimate weapons, you can now sell them for a lot of DP as compensation as well.

This is a hack by the fans, for the fans, as a fresh new way to experience and enjoy the story of Mother 3. :D

Pokemon Perfect Crystal has received a number of updates lately!

23 March 2019 2:13AM EST - Update by SuperEgz

ROM Hacks News - RHDN Project Page

Over the past month, Pokemon Perfect Crystal, the hack that has been made to be an idealized definitive version of Pokemon Crystal that has every Pokemon available to catch and to fix a number of glaring glitches has received a number of updates!

These updates include:

Update (18/02/2019):

  • Moved the 3 legendary birds to more logical locations around Johto and Kanto.

Update (24/02/2019):

  • Fixed a bunch more glitches such as the Magikarp length bug, Light Ball bug and the Belly Drum glitch.

Update (01/03/2019):

  • Adjusted the levels of the 3 legendary birds to have a more appropriate move set when you encounter them.
  • Made all but one of the unobtainable decorations unlock upon defeating the Elite 4.
  • Made the Gold Trophy unlock upon defeating Red.

Update (21/03/2019):

  • Cleaned up the entrance to Cerulean Cave by extending the ledge on Route 4 over the water. This avoids a bug where your sprite disappears when you start surfing off the ledge.
  • Cleaned up the added dialogue by replacing instances of “. . .” with “…” to match the rest of the game.

Super Mario Bros. NES - PAL Revision B (unofficial) has finally come

23 March 2019 2:13AM EST - Update by szemigi

ROM Hacks News - RHDN Project Page

Finally, Super Mario Bros. NES european Revision A now receives an unofficial revision, which is called Revision B. This revision contains further bugfixes, improvements, and a few differences. Here they are:

  • The Lakitu now throws the Spiny Egg correctly.
  • Mario and Luigi have separated fire color palette.
  • Except Bowser and the mountain graphic, all the green-colored enemies/items/graphics have darker green color.
  • After having more than 9 lives, the counter shows the actual hexadecimal values.
  • The edge of the cloud/bush is now fully filled with black line.
  • Between ‘THANK YOU’ and ‘MARIO!’ (or ‘LUIGI!’) there is now a comma.
  • The exclamation mark and the dot has been resized.
  • The original game over music is now replaced with the unused alternative one.
  • The musics and the sounds have their original speed again.
  • The coin’s sound is different.
  • The coin’s counter has 3 digits.
  • The “x” graphic at the coin counter has been moved up a little bit.

Thanks for Eden GT for his techincal helps. Thanks for 4matsy for the ASM code that separated Mario’s and Luigi’s fire color palette. Thanks for doppelganger for disassembling SMB NES. Thanks for MrWint for disassembling the PAL version. Thanks for SpiderDave for converting the source code.

What else to say? Enjoy!

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