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Addams Family Graphic Enhancement

29 April 2020 1:40PM EST - Update by Fray

ROM Hacks News - RHDN Project Page

This patch modifies all the portraits of the family members in the game to resemble to their movie counterpart. It also fixes some graphical glitch (like the sprite of Thing in the master bedroom, and the eyes of Granny in the gallery) and it refines various tiles in the game. Give it a try!

New Hacks Added to the Database

24 April 2020 12:13PM EST - Update by RHDNBot

ROM Hacks News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):

Addendum

Bug Fix

Complete

Improvement

Update to Arcana Seal of Rimsala (SNES)

18 April 2020 6:54PM EST - Update by Sarah Shinespark

ROM Hacks News - RHDN Project Page

An update has arrived for Arcana - Seal of Rimsala! This is a modernization of the original game, featuring removed 90’s era Nintendo censorship (alcohol, death), faster gameplay, and a more coherent story.

This version touts a major buff to the Level 3 spells and the Flee spell, music during the opening text crawl, a fan-requested change, stronger unarmed damage, and more!

Leave your thoughts in the Arcana SOR discussion topic!

New Hacks Added to the Database

17 April 2020 11:48AM EST - Update by RHDNBot

ROM Hacks News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):

Addendum

Complete

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An Ammo-less Beam Mod for Metroid Prime 2

12 April 2020 8:55PM EST - Update by z_pucK

ROM Hacks News - RHDN Project Page

For GC and Wii.


In an alternate timeline…

Metroid Prime 2: Echoes on the Gamecube and in Metroid Prime Trilogy for the Wii was an anomaly to the Metroid series, giving Samus limited shots of her ‘Light’ and ‘Dark’ beam weapons. Since its release in 2004, many Metroid fans have wondered: What would Metroid Prime 2 have been like without beam ammo?

The fan mod Metroid Prime 2: Unlimited Beams Authorized answers just that. Compatible for all GCN regions and for the USA Trilogy, U.B.A. gives Samus her energy back, and removes beam ammo from the game entirely. Players will no longer expect to see beam ammo pickups drop from crates, enemies, or environmental debris. Samus’ HUD graphics in her visor for her beams are gone as well: players will be able to choose using the patcher utility whether to keep or remove her beam ammo bars, which can be used instead to indicate how many beam ammo expansions Samus has picked up on her journey. The number display which acts as the beam ammo counter, however, is removed by default.

“U.B.A.” gives gives a renewed sense of enjoyment to Metroid Prime 2: Echoes. Take in the lush environments of Torvus Bog, and focus on your health - not your ammo - while venturing into the poisonous Dark Aether world, which will continually eat your suit, sapping Samus’ energy. The initial testers for the mod experienced a “relaxed feel and balanced difficulty” to the game.


So what other impacts does Unlimited Beams Authorized have to the game? The creators behind this mod were careful to preserve as much of the original game as possible. You will be relieved to hear that Missiles, Energy, and Powerbombs all drop as normal, and from the correct enemies, as well. Most* of the bosses still drop energy and missiles after you’ve defeated them, while a couple fights may feel even more intense than before.

Will this affect my logbook scans, or my item completion rate if ammo is removed? No, common item pickups aren’t counted as scans for the logbook in Metroid Prime 2, and Beam Ammo Expansions are still collectable pickups, and still count toward 100% item completion.

Save file compatibility will still be the same. You will be able to use your existing Metroid Prime 2: Echoes save file with Unlimited Beams Authorized, and freely switch between the original game and U.B.A. without fear of corrupting or changing anything important in your saves.

In the 1.0 release, no script changes were made. However, a language patch is planned with a future update. It will change some of the in-game text (for example, upon picking up a Beam Ammo Expansion) to talk about the items in the past-tense, for example, as if they were for someone else. The language patch will be completely optional and will be able to be selected using the patcher utility.

Let’s talk about some more changes and features.

U.B.A. features additional alternate playstyles. There are two secret “hardmodes” that can be enabled using the patcher utility. When asked whether to “keep” or “remove” the ammo bars, simply press either the “h” or “s” key to activate them. Pressing “h” activates Hardmode1, while press “s” activates Hardmode2. They both make the game much harder: Since no ammo is dropped from the game, then Samus will have to search elsewhere for her ammo. But Samus will still use her beam ammo… truly a hard mode! Hardmode2 takes this a step further and removes Samus’ beam ammo counter and beam ammo bars, keeping Samus in the dark on how much beam ammo she has left (beam ammo can still be refilled at ammo stations and her gunship.

In multiplayer mode, all players are now given unlimited beam ammo. Simply pickup one of Samus’ beam weapon upgrades and you’re good to go.

The authors of the mod hope you will enjoy Unlimited Beams Authorized, and they hope to see more Metroid Prime mods in the future.


Notes.

  • While it was mentioned that most bosses will drop energy and missiles afterward, 1.0 users should be warned that Alpha Blogg, Grapple Guardian, Dark Samus 2, and the entire final fight will not drop any items at all. A fix is planned for some of these bosses in a future update.
  • As well, most swarm enemies in the game will not drop either energy or missiles, either. This includes Hydlings, Dark Chykka’s chyklings, and Ing Larva Swarms, to name a few. It is best if these swarm enemies are seen as destructible hazards, instead.

Classic enemies in NES Double Dragon III

09 April 2020 9:02AM EST - Update by Cheebs77

ROM Hacks News - RHDN Project Page

Double Dragon III Classic Enemies is a hack of the NES game Double Dragon III, The Sacred Stones. This hack replaces many of the enemies of the original game with the classic enemies seen in Double Dragon 1 and 2.

This hack aims to bring personality to a game with solid mechanics, but bland enemy design.

In addition, this hack aims to lower the difficulty of the game until the player recruits extra characters in level 2, making progress much less stressful and more enjoyable.

Tonight, the Shredder WILL Dine on Turtle Soup!

06 April 2020 11:43PM EST - Update by eskayelle

ROM Hacks News - RHDN Project Page

If eskayelle’s TMNT of Rage Remix and Extreme Mania hacks had a baby, it’d be this game…

More enemies, faster opponents, one life to live, and one difficulty setting… MANIA.

Prepare to test your mettle against Shredder, Mr. X., and the Syndicate’s fiercest fighters.

Think you can make it all the way to the end of the game? There’s only one way to find out.

Download the final (???) game of the TMNT of Rage trilogy and take the Syndicate to town today!

New Hacks Added to the Database

01 April 2020 11:03AM EST - Update by RHDNBot

ROM Hacks News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):

Complete

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New Hacks Added to the Database

25 March 2020 8:09AM EST - Update by RHDNBot

ROM Hacks News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):

Bug Fix

Complete

Improvement

New Hacks Added to the Database

17 March 2020 11:15AM EST - Update by RHDNBot

ROM Hacks News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):

Addendum

Complete

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