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Mother Zelda II: The Adventure of Link Lunar Pool Final Fight

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sf_decrunch Elemental Gearbolt (PSX) BIN repacker Super Gokuden 1 Translation Tools DashEditor - Mega Man Legends Translation Toolkit

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Mario Kart 64 CPUs use human items including shells Pokémon Trading Card Game 2 Super Royal Pals. Ocarina of Time - Gender Neutral

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4 Way Play test ROM Retail Clerk '89 Sega Genesis 6 button controller test Parachute
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(1851 to 1860) of 1979 Results

Lufia Decensored

30 April 2006 12:44PM EST - Update by D

ROM Hacks News

Last month it was pointed out to me that posters on RPGONE’s forums thought the group should retranslate Lufia & the Fortress of Doom, also known as Estpolis Biography, based on the Japanese to English censorship changes I released on GameFAQs.

I’ve always considered the translation very good aside from some forced NOA censorship and a few creative names–which were often better than the Japanese originals. However, since some people think it’s so bad, I threw together a patch to apply my FAQs changes to the game.

This patch changes all the following:

  • Character Names: Dios, Erin and Arty are back to normal.
  • Monster Names: Gardios and too many others to count.
  • Censorship: Bars now sell booze instead of cider. Church is run by a priest instead of a grey-haired shemale. Bunny girls kiss the hero on the second floor of Forfeit Isle. The dress is once again a One-Piece swimsuit. All references to death restored in place of gloom. Shop sells Bunny Ears and Bunny Suits.
  • Item Names: Brone to Bronze. Tan to Leather. Carbo to Holy. Might to Ancient. Stuffed Monkey. Rum, Vodka, Gin, Moonshine and Whiskey sold in stores. Lots more.
  • Magic Names: All magic names restored to their original, unintelligible syllables. Have fun figuring out what does what. It’s Phantasy Star IV again!
  • Dialogue: Corrected the Gades in Sheran reference when Lufia first sees Gades so it is no longer Tarzan-speak.

I did not change Forfeit Island to Pawning Place or Sinistrals into \”Four Mad Gods\” because the English version names sound a million times better. I also did not change Platina and Carbis back to Shaia Labs 1&3 because those would have been too big a hassle.

The patch has been moderately playtested. Please report any bugs that pop up and I’ll fix them. There is a slight chance of some spells making the game lock, but I think I fixed all of these.

Staff Note: As always, you can find the patched mirrored here. The archive includes a standard IPS patch as well as a NINJA format patch for those of you who do not like dealing with the problems caused by patching a headerless or interleaved rom.

New Submitted Documents Added to the Database

28 April 2006 3:46PM EST - Update by RHDNBot

Documents News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Documents have been submitted and approved to the database since the last report (in submitted order oldest to newest):

New Submitted Hacks Added to the Database

27 April 2006 5:00PM EST - Update by RHDNBot

ROM Hacks News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Hacks have been submitted and approved to the database since the last report (in submitted order oldest to newest):

Gameboy Wars 3 Translation, First Release

27 April 2006 1:38PM EST - Update by akadewboy

Translations News

After a few days of work the main menus of Gameboy Wars 3 have been replaced with English. This is just the first release, more to come in the future.

Staff Note: Hopefully there isn’t a patch release following the translation of every single screen in the game. But, you can get your menu patch here on RHDN as usual.

Final AMC version 0.95 Released

24 April 2006 5:32PM EST - Update by Nebelwurfer HQ

Translations News

Nebelwurfer HQ has released the final version of their Genesis Advanced Military Commander Translation, v 0.95. This version has all scenario and End Game text translated.

The readme file also has instructions for how to get into the hidden Scenario Editor and Map Editor modes.

Note: You can get the patch from the author’s homepage or directly from our database

Esparks, Double Moon, and a relaunch!

24 April 2006 7:33PM EST - Update by Bongo`

Translations News

After a brief hiatus, my website is back up and running. I decided announce two projects which have a fair amount of hacking done and only need a translator to get rolling. The first project is Esparks, a great little zelda style adventure game. I’ve got an english font inserted, and have figured out the text compression and coded a working decompressor and recompressor. The other is Double Moon Densetsu, a NES RPG in the style of DragonQuest. I have a few translated script file but I don’t know who translated them and would really like to know who did so that I can get their permission to use them. More details and info can be found on my site.

Wizardry 6 Bane of Cosmic Forge Translation

24 April 2006 8:06PM EST - Update by TiCo.

Translations News

I have released a Wizardry 6 Bane of Cosmic Forge Translation. It’s currently at version 0.3beta and features Castle Levels playable in English. The patch currently only works in SNES9x.

Staff note: You can download the patch from our site, or the link below.

ROMhacking.net is MOVING to a NEW SERVER!

21 April 2006 1:31PM EST - Update by Nightcrawler

Site News

This is some important news that is going to effect everyone. When this site was started, it was unknown if it would take off, so it was put on deadbeat-inc.com to tread the waters. We have since out grown our current subdomain and host and far exceeded our expectations of popularity. It is because of this we are moving to a new Virtual Private Server (VPS/Semi-dedicated), and officially moving to http://www.romhacking.net. How will this affect you? Read on to find out.

This move is going to happen very quickly. It is expected to go down late this Sunday April 23rd. UPDATE YOUR LINKS. Using http://www.romhacking.net will ensure the best service during the transition. When the move is started, the following will happen:

  • http://romhacking.deadbeat-inc.com/ will NO LONGER BE THE SITE ADDRESS! However, there will be a ‘we’ve moved page’ up or limited copy of the site.
  • The forum access and all submission related pages on the site will go offline at the old address while the database is synced at the new location. (10 minute process)
  • Affective immediately after that, the new location site will be turned on, and forum and site activity will resume there.
  • http://www.romhacking.net will start pointing to the new location between a few minutes to a few days after the move depending on your geographical location and DNS propagation time. During this time a frozen version of this page will exist at the old location (archives online, but no forum, news, or submissions).

While I have extensivley tested the site and operation at the new server, I do expect we may have some minor growing pains. Anyone experiencing any problems should report it to me on the forum (if possible) or via e-mail (ncrawlerNOFNSPAM@verizon.net).

I’d like to thank SonofMog for being supportive and aggressive in helping to launch this site as well as providing hosting services for the site thus far. I hope to see you all very soon on the new server at http://www.romhacking.net where we will have many new abilities.

KingMike Celebrates 5 Years

17 April 2006 9:09PM EST - Update by KingMike

Translations News

KingMike celebrates the fifth anniversary of the launch of his site. There is an under-construction redesign, as well as the release of two patches. One is for Shell Monsters Story for the NES. This will repair an infinite text loop bug after saving a game. The next one is a completed translation of Deep Dungeon - The Heretic War, also known as Deep Dungeon 1, for the Famicom Disk System.

Utility & Document Additions

17 April 2006 11:57AM EST - Update by Neil

Utilities News

We’ve added a few new things to the utility/document archive in the past two days which we thought some of you would be interested in:

  • PatcheRL: A specialized patcher used by translationrl.it on their nintendo DS translation.
  • Chrono Trigger Item Name Editor: Suprisingly enough, an item name editor for Chrono Trigger.
  • FCEUXDSP: A port of FCEUXD that adds a feature called ‘text hooking’ whereby a user can highlight in game text and have it pasted into a standard text window.
  • Super Mario RPG Editor: Edits shops, starting stats, and other fun things in the Super Mario RPG ROM.
  • Metroid: Zero Mission Level Header Editor: We posted news about this yesterday, but a new version has been released which supports enemy placement.
  • SMB3 Data: A document detailing everything you ever wanted to know about editing stuff in SMB3 for Super Mario All-Stars that you might have ever had an inkling of possibly wanting to know.
  • Super Mario World Compression: A quick reference guide to the Super Mario World compression routine.

As always, if you know of something ROM Hacking related which isn’t in our database, please feel free to submit the files and/or submit the news.