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New Translations Added to the Database

05 May 2020 9:13AM EST - Update by RHDNBot

Translations News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Translations have been submitted and approved to the database (in submitted order oldest to newest):

Chinese

English

French

German

Indonesian

Spanish

Addams Family Graphic Enhancement

29 April 2020 1:40PM EST - Update by Fray

ROM Hacks News - RHDN Project Page

This patch modifies all the portraits of the family members in the game to resemble to their movie counterpart. It also fixes some graphical glitch (like the sprite of Thing in the master bedroom, and the eyes of Granny in the gallery) and it refines various tiles in the game. Give it a try!

New Hacks Added to the Database

24 April 2020 12:13PM EST - Update by RHDNBot

ROM Hacks News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):

Addendum

Bug Fix

Complete

Improvement

New Translations Added to the Database

24 April 2020 12:13PM EST - Update by RHDNBot

Translations News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Translations have been submitted and approved to the database (in submitted order oldest to newest):

English

Polish

Portuguese

Spanish

Lighting the dark side of the Moon: Sailor Moon for PC-Engine CD translation released

20 April 2020 9:17AM EST - Update by Supper

Translations News - RHDN Project Page

An English translation of Bishoujo Senshi Sailor Moon for the PC-Engine CD/TurboGrafx CD has been released!

Following the Makai Tree incident and the departure of Ail and An, the five Sailor Senshi enjoy a newfound period of peace. With no enemies to fight, they return to their colorful, but ordinary, daily lives. But one night, Luna and Artemis sense several mysterious shadows releasing dark energy – energy like that of a Youma. Could the vanquished Dark Kingdom have somehow returned? The Senshi have dark secrets to uncover, and enemies old and new alike to face…if they can ever stop goofing off at the arcade.

Bishoujo Senshi Sailor Moon (Pretty Soldier Sailor Moon) for the PC-Engine Super CD-ROM² system is a 1994 visual novel based on the famous manga/anime franchise of the same name. A self-described “adventure-style digital comic”, it has an original story set between the Makai Tree and Black Moon arcs of the Sailor Moon R anime. All five of the Inner Senshi are available as playable characters, each with their own story; their five separate plots overlap to form a larger whole. It features extensive voice acting from the cast of the TV show, as well as two original vocal songs.

In addition to translating the text, the patch adds subtitles to all voice-only scenes, and adds both transliterated and translated subtitles to song lyrics. It also includes an in-game bonus gallery of unused art and sound assets that were discovered during production of the translation. And for those who might prefer it, an alternate edition of the patch is also provided which retains Japanese honorifics and certain Japanese terminology.

This patch was the work of TheMajinZenki (translation), Supper (hacking), cccmar (editing and testing), and Xanathis (testing). Additionally, the game’s vocal songs were subtitled using William A. Braell’s existing translation of the lyrics. Special thanks also goes to Aerialrave, who provided a helpful tip that, despite not working out quite as planned, was instrumental in the translation being made.

The authors hope Sailor Moon and PC-Engine fans alike will enjoy the game!

Update to Arcana Seal of Rimsala (SNES)

18 April 2020 6:54PM EST - Update by Sarah Shinespark

ROM Hacks News - RHDN Project Page

An update has arrived for Arcana - Seal of Rimsala! This is a modernization of the original game, featuring removed 90’s era Nintendo censorship (alcohol, death), faster gameplay, and a more coherent story.

This version touts a major buff to the Level 3 spells and the Flee spell, music during the opening text crawl, a fan-requested change, stronger unarmed damage, and more!

Leave your thoughts in the Arcana SOR discussion topic!

New Utilities Added to the Database

17 April 2020 11:48AM EST - Update by RHDNBot

Utilities News

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The following Utilities have been submitted and approved to the database (in submitted order oldest to newest):

Compression / Decompression

Game Specific

Graphics Editors

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Miscellaneous

Palettes

Sound

New Hacks Added to the Database

17 April 2020 11:48AM EST - Update by RHDNBot

ROM Hacks News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):

Addendum

Complete

Improvement

New Translations Added to the Database

17 April 2020 11:48AM EST - Update by RHDNBot

Translations News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Translations have been submitted and approved to the database (in submitted order oldest to newest):

Catalan

English

French

Polish

Portuguese

Spanish

An Ammo-less Beam Mod for Metroid Prime 2

12 April 2020 8:55PM EST - Update by z_pucK

ROM Hacks News - RHDN Project Page

For GC and Wii.


In an alternate timeline…

Metroid Prime 2: Echoes on the Gamecube and in Metroid Prime Trilogy for the Wii was an anomaly to the Metroid series, giving Samus limited shots of her ‘Light’ and ‘Dark’ beam weapons. Since its release in 2004, many Metroid fans have wondered: What would Metroid Prime 2 have been like without beam ammo?

The fan mod Metroid Prime 2: Unlimited Beams Authorized answers just that. Compatible for all GCN regions and for the USA Trilogy, U.B.A. gives Samus her energy back, and removes beam ammo from the game entirely. Players will no longer expect to see beam ammo pickups drop from crates, enemies, or environmental debris. Samus’ HUD graphics in her visor for her beams are gone as well: players will be able to choose using the patcher utility whether to keep or remove her beam ammo bars, which can be used instead to indicate how many beam ammo expansions Samus has picked up on her journey. The number display which acts as the beam ammo counter, however, is removed by default.

“U.B.A.” gives gives a renewed sense of enjoyment to Metroid Prime 2: Echoes. Take in the lush environments of Torvus Bog, and focus on your health - not your ammo - while venturing into the poisonous Dark Aether world, which will continually eat your suit, sapping Samus’ energy. The initial testers for the mod experienced a “relaxed feel and balanced difficulty” to the game.


So what other impacts does Unlimited Beams Authorized have to the game? The creators behind this mod were careful to preserve as much of the original game as possible. You will be relieved to hear that Missiles, Energy, and Powerbombs all drop as normal, and from the correct enemies, as well. Most* of the bosses still drop energy and missiles after you’ve defeated them, while a couple fights may feel even more intense than before.

Will this affect my logbook scans, or my item completion rate if ammo is removed? No, common item pickups aren’t counted as scans for the logbook in Metroid Prime 2, and Beam Ammo Expansions are still collectable pickups, and still count toward 100% item completion.

Save file compatibility will still be the same. You will be able to use your existing Metroid Prime 2: Echoes save file with Unlimited Beams Authorized, and freely switch between the original game and U.B.A. without fear of corrupting or changing anything important in your saves.

In the 1.0 release, no script changes were made. However, a language patch is planned with a future update. It will change some of the in-game text (for example, upon picking up a Beam Ammo Expansion) to talk about the items in the past-tense, for example, as if they were for someone else. The language patch will be completely optional and will be able to be selected using the patcher utility.

Let’s talk about some more changes and features.

U.B.A. features additional alternate playstyles. There are two secret “hardmodes” that can be enabled using the patcher utility. When asked whether to “keep” or “remove” the ammo bars, simply press either the “h” or “s” key to activate them. Pressing “h” activates Hardmode1, while press “s” activates Hardmode2. They both make the game much harder: Since no ammo is dropped from the game, then Samus will have to search elsewhere for her ammo. But Samus will still use her beam ammo… truly a hard mode! Hardmode2 takes this a step further and removes Samus’ beam ammo counter and beam ammo bars, keeping Samus in the dark on how much beam ammo she has left (beam ammo can still be refilled at ammo stations and her gunship.

In multiplayer mode, all players are now given unlimited beam ammo. Simply pickup one of Samus’ beam weapon upgrades and you’re good to go.

The authors of the mod hope you will enjoy Unlimited Beams Authorized, and they hope to see more Metroid Prime mods in the future.


Notes.

  • While it was mentioned that most bosses will drop energy and missiles afterward, 1.0 users should be warned that Alpha Blogg, Grapple Guardian, Dark Samus 2, and the entire final fight will not drop any items at all. A fix is planned for some of these bosses in a future update.
  • As well, most swarm enemies in the game will not drop either energy or missiles, either. This includes Hydlings, Dark Chykka’s chyklings, and Ing Larva Swarms, to name a few. It is best if these swarm enemies are seen as destructible hazards, instead.
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