Newest Hacks

Mega Man X3 - Sound Test Phantasy Star CSI Unused Zombies Ate My Neighbors Yu-Gi-Oh!DotR_J_3D_Monsters_n_Cards

Newest Translations

Digital Monster Card Game Ver. WonderSwan Color Pocket Tennis Color SNK Vs Capcom - Match of The Millennium Captain Rainbow

Newest Utilities

DashEditor - Mega Man Legends Translation Toolkit Terranigma Data Reader Yoshi's Island randomizer Zanac Graphics Utilities

Newest Reviews

Metroid Other ZM Starlight Mario Nekketsu Kakutou Densetsu Rhythm Heaven Touchless

Newest Homebrew

fds_keyboard_test fds_joypad_test Escape Obliterizer Deluxe John 3:16

Featured Hack Images

Escape From Planet Metroid Legend of Zelda Challenge Outlands- Zed Edition Aria of Sorrow: Julius Story Mode Hack Assassins Creed Gaiden

Featured Translation Images

Haru no Ashioto Demo Dragon Quest Monsters: Caravan Heart Dragon Quest V: Tenkuu no Hanayome Mega Man 6

Recent Updates

  • Hacks
    Added the following features: - All the shine sprite models have been tinted green, including the ones on the episode select menus and the monument one in Delfino Plaza. - The Shadow Mario wanted poster in Delfino Airstrip has been changed to a wanted poster of Shadow Luigi. - Various shine sprite images have been tinted green. Updated the list of things it still needs by adding these previously unmentioned problems: - The FLUDD nozzles don't always render correctly. - The Luigi model lacks many of the texture-altering features of the original Mario model, such as visibly getting dirty from the goop or closing his eyes when he goes to sleep. - The level entry portals are still "M"s instead of "L"s. - The goop originally at Delfino Airstrip is still in the shape of a Mario head with an "M" above it instead of a Luigi head with an "L" above it. I also added in the description that people should explain how they created the new assets they make for this mod to me so I can more easily alter them if necessary. And I changed two of the pictures to show off the newly green tinted shine sprite models and textures.
  • Hacks
    Change title to make it easier to find. Correct a couple of misspellings in the description.
  • Hacks
    Changed the timer from 400 to 500, since most of the levels are quite long.
  • Hacks
    Current instructions regarding the rom to hack are incorrect and the resulting patched rom is broken
News
General Information
Button

(1 to 4) of 4 Results

Master of Darkness ITALIAN

05 January 2009 6:55PM EST - Update by Shion

Translations News

Though not official, this game is basically Castlevania for the Sega Master System. I liked it so I decided to translated it to Italian. The translation is complete. Take it!

RHDN Master of Darkness Project Page

Monster World IV English Translation Fix

17 May 2008 5:17PM EST - Update by Shion

Translations News

After my Italian translation of this game I have now released a bug fix of the English translation from DEJAP. I’ve fixed many grammar errors, pointers, and text not translated from Japanese thanks to the forum right here on ROMhacking.net. I’ve also restored the quest in the first Ice Pyramid so try it.

RHDN Monster World IV Project Page

Monster World IV Italian Translation

18 April 2008 10:25AM EST - Update by Shion

Translations News

Shion, who has also done a translation for Wonder Boy in Monster World, is pleased to announce the release of his second Italian translation. This time he’s done the Genesis game: Monster World IV. The translation is complete including all dialog and graphics.

RHDN Monster World IV Project Page

Wonder Boy in Monster World Italian Translation

01 February 2008 8:13AM EST - Update by Shion

Translations News

This is to announce the release of the Italian translation of the Genesis game: Wonder Boy in Monster World.

RHDN Project Page

[1]