Tetra Star: The Fighter
6 April 2000 - Reflection by Musashi
I attempted this spaceshooter after reading |tsr’s casually suggestion that someone should look into translating this game. I’m glad I did. I haven’t run across too many shooters I enjoyed playing for the Famicom/NES but the style and storyline kept me hooked. The fact that a 8-bit shooter even had a coherent plot was enough for me. The game became much more difficult later on in the game which made playtesting a bit harder than usual.