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Umihara Kawase

30 March 2000 - Reflection by satsu


A long time ago, in a galaxy far, far away,
satsu was attempting to hack Tokimeki Memorial
and was displaying progress on RPGd’s board.

Eventually, this led to some emailing between him
and someone called Kent Keltner, who talked about
a game called Umihara Kawase. After spending some
time looking for this game, I eventually found it
and checked it out.

It was pretty easy to hack: space was not an issue
at all. This is the best way I can describe it:
Every space you see in the window, there is space
in the relevant text string. In my experience, text
strings don’t bother with that space. Also, the font
came with a full english font, which wasn’t as ugly
as the Japanese font ^_^

It was pretty easy to translate, too. No kanji or
anything, fairly simple text strings (”Seebu
shimashita”), etc.

All in all, this was a pretty easy debut translation
for me ^_^