Newest Hacks

Mega Man X3 - Sound Test Phantasy Star CSI Unused Zombies Ate My Neighbors Yu-Gi-Oh!DotR_J_3D_Monsters_n_Cards

Newest Translations

Digital Monster Card Game Ver. WonderSwan Color Pocket Tennis Color SNK Vs Capcom - Match of The Millennium Captain Rainbow

Newest Utilities

DashEditor - Mega Man Legends Translation Toolkit Terranigma Data Reader Yoshi's Island randomizer Zanac Graphics Utilities

Newest Reviews

Metroid Other ZM Starlight Mario Nekketsu Kakutou Densetsu Rhythm Heaven Touchless

Newest Homebrew

fds_keyboard_test fds_joypad_test Escape Obliterizer Deluxe John 3:16

Featured Hack Images

Escape From Planet Metroid Legend of Zelda Challenge Outlands- Zed Edition Aria of Sorrow: Julius Story Mode Hack Assassins Creed Gaiden

Featured Translation Images

Haru no Ashioto Demo Dragon Quest Monsters: Caravan Heart Dragon Quest V: Tenkuu no Hanayome Mega Man 6

Recent Updates

  • Hacks
    Added the following features: - All the shine sprite models have been tinted green, including the ones on the episode select menus and the monument one in Delfino Plaza. - The Shadow Mario wanted poster in Delfino Airstrip has been changed to a wanted poster of Shadow Luigi. - Various shine sprite images have been tinted green. Updated the list of things it still needs by adding these previously unmentioned problems: - The FLUDD nozzles don't always render correctly. - The Luigi model lacks many of the texture-altering features of the original Mario model, such as visibly getting dirty from the goop or closing his eyes when he goes to sleep. - The level entry portals are still "M"s instead of "L"s. - The goop originally at Delfino Airstrip is still in the shape of a Mario head with an "M" above it instead of a Luigi head with an "L" above it. I also added in the description that people should explain how they created the new assets they make for this mod to me so I can more easily alter them if necessary. And I changed two of the pictures to show off the newly green tinted shine sprite models and textures.
  • Hacks
    Change title to make it easier to find. Correct a couple of misspellings in the description.
  • Hacks
    Changed the timer from 400 to 500, since most of the levels are quite long.
  • Hacks
    Current instructions regarding the rom to hack are incorrect and the resulting patched rom is broken
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(981 to 1000) of 1683 Results
TitleReleased ByGenrePlatformStatusVer DescendingDateLang
Seirei GarisnarkAdventureNESFully Playable1.019 May 2007EN
Oishinbo: Kyukyoku no Menu 3bon SyoubusnarkAdventureNESFully Playable1.015 May 2008EN
Storehouse No.18Gil GaladPuzzleNESFully Playable1.027 Jul 2008EN
Youkai YashikiKingMike's TranslationsAction > PlatformerFDSFully Playable1.028 Jul 2008EN
Hajime no Ippo: The FightingMarkliujyAction > FightingGBAFully Playable1.020 Sep 2008EN
XZR II (MSX2)DjangoRole Playing > Action RPGMSXUnfinished1.007 Sep 2008EN
Gal's Dungeon: Yakyuuken Part IISpinner 8 and friendsAdventureFDSFully Playable1.018 Oct 2008EN
Super Robot Taisen EXAnti JusticeStrategy > Turn BasedSNESUnfinished1.015 Dec 2007EN
Super Robot Taisen Jsnesmaster40Strategy > Turn BasedGBAUnfinished1.020 Nov 2008EN
Crisis ForceStardust CrusadersAction > ShooterNESFully Playable1.025 Dec 2008EN
Cosmic EpsilonStardust CrusadersAction > ShooterNESFully Playable1.025 Dec 2008EN
Popeye: Ijiwaru Majo Sea Hag no MakiKingMike's TranslationsAction > PlatformerSNESFully Playable1.024 Dec 2008EN
Gall Force: Eternal StoryGil GaladAction > ShooterFDSFully Playable1.031 Dec 2008EN
J-League: Winning GoalStardust CrusadersSportsNESFully Playable1.024 May 2009EN
Mottomo Abunai DekaGil GaladActionNESFully Playable1.015 Jan 2009EN
M.U.S.C.L.E.Stardust CrusadersAction > FightingNESFully Playable1.019 Jan 2009EN
Welcome to Pia Carrotfiller, David MichelDating SimPCFXFully Playable1.006 Feb 2009EN
Streets of Rage 3Twilight TranslationsAction > Beat 'Em UpGENFully Playable1.015 Feb 2009EN
DevilmansnarkAction AdventureNESFully Playable1.026 Apr 2009EN
Kujaku Ou IIsnarkAdventureNESFully Playable1.013 Apr 2009EN
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