| Bitmap Font Writer||Stefan Pettersson||A neat little program that allows you to use custom bitmap fonts to write text; perfect for seeing how a font looks without having to insert it in the ROM.||Graphics Viewers||N/A||N/A||Win||1.3||01 Sep 2003|
|DOL Loader Plugin for IDA||Stefan Esser||Sources to an IDA plugin that loads DOL files (a format used for the executable on GameCube games). Needs the IDA SDK to be compiled.||Assembly Tools||GC||N/A||Win||0.1||27 Jan 2004|
| SonED||Stealth||SonED is A ROM/Save-State level editor for Sonic 1, Sonic 2, Sonic 2 “beta”, Sonic 3 and Knuckles, and Sonic CD for PC.
Although unsupported, this utility was widely recommended for beginners over its more stable and more-well-featured s….||Level Editors||GEN||Multiple Games||Win||.50B||18 Jul 2004|
| Stealth Patch||Stealth||An IPS patcher for Windows, originally created for a specific group, for a specific purpose.
Having been created in a time when only command-line patchers were widely published, one of its primary features was the simple gui.
Due to the fact th….||Patching||N/A||N/A||Win||1.4||08 Jan 2003|
| SonED2||Stealth||SonED2 is a data editor supporting the 2D Sonic the Hedgehog series of games for the Sega Megadrive/Genesis and its accessory hardware, and any games that may share common data formats.
Currently, SonED2 officially supports the following game data….||Level Editors||GEN||Multiple Games||Win||16.04.29||29 Apr 2016|
| ROMulan||Stealth||ROMulan is a tool designed to automate the process of extracting data from program files for manipulation by an external utility and then re-integrating the modified data in a useful way even if its new size requires it to be relocated. Its primary u….||Miscellaneous||Multiple||N/A||Win||11.02.24||24 Feb 2011|
|PS1 2352 image EDC/ECC recalculator||STARWIN||A command-line tool to recalculate the EDC/ECC fields of a Playstation game image that is in 2352 byte (RAW) sector format. Should work for almost all images that include audio tracks, but will always notify such a case with a warning.
Based on Ne….||Miscellaneous||PSX||N/A||Win||1.1||11 Feb 2017|
|Suikoden 1 editor||STARWIN||Can edit:
See readme for details.
- Stat growth groups
- MGC to max MP map
- Weapon ATK groups
- Enemy formations
|Game Specific||PSX||Suikoden||Win||1c||31 Jan 2017|
| PPF Studio||Starbee||A very nice app to help you with creating PPF patches.||Patching||Multiple||N/A||Win||1.01b||18 Jan 2003|
| Super Mario 64 DS Editor||StapleButter||Level editor for Super Mario 64 DS. Details on how to use it are in the included documentation.
Source Code is included.||Level Editors||NDS||Super Mario 64 DS||Win||2.3.5||05 Jul 2017|
| ROM Graphics Cracker||SS8Gogeta||1, FX, Mode7, Sega||Graphics Editors||Multiple||N/A||Win||1.6a||27 Feb 2000|
| CLine||sqykly||CLine view 12×12 packed-bit 1bpp images. They are commonly found in Japanese fonts for the SNES, but hypothetically, they could be anywhere.
The program uses OpenOffice.org Calc as a front end, is embedded in an ODS document, and will not work wi….||Graphics Viewers||Multiple||N/A||Indep||1.0||25 Nov 2009|
| NES CHR Editor||Squirrel||NES CHR Editor is a sprite editor for Nintendo Entertainment System games. With it, you can edit the graphics of your favorite NES titles!
This editor allows you to edit four graphics at a time in a 2×2 fashion. Also, for odd games missing a CHR ….||Graphics Editors||NES||N/A||Mac OS X||1.3||19 Mar 2013|
| ID666 Tag Editor||Squirrel||There are two versions of the utility in this archive. The x86 package is for a Mac with an Intel chip. The PPC version is for a Mac with PowerPC chip.
To use the ID666 Tag Editor, you simply need a Macintosh running Mac OS X 10.3 or later.
The….||Sound||SNES||N/A||Mac OS X||1.1.1||29 Jun 2012|
| Eggvine||Squash Monster||A Super Mario World 2: Yoshi’s Island Editor for the SNES. It lets you edit screen exits, objects, sprites and headers.||Level Editors||SNES||Super Mario World 2: Yoshi’s Island||Win||0.81+||16 Oct 2010|
| FFV_Viewer||Squall||FINAL FANTASY V - VIEWER
This viewer can reveal most of the secrets Final Fantasy V holds. It is applicable to following:|
- GBA - tested with ‘2564 - Final Fantasy V Advance (U)(Independent)’
- SNES - pretty much….
|Game Specific||Multiple||N/A||Win||7.1||01 Sep 2016|
| Visual SAK: Visual Swiss Army Knife||Squall||Visual SAK: Visual Swiss Army Knife
A new tool developed that will be more like the real Swiss Army Knife - a toolbox in one package, easy to use, does few things but do them with precision!
The toolbox will be focused on ripping of visuals from ….||Graphics Viewers||Multiple||N/A||Win||3.1||18 Apr 2018|
| z64obj||Spinout||Converts wavefront obj into display lists, and inserts those display lists and respective
collision in to Zelda maps and scenes, which then go into a Zelda 64 ROM.
It can also be used to have raw F3DEX2 output, which can be used with any N64 game….||Miscellaneous Graphics Tools||N64||The Legend of Zelda: Ocarina of Time||Indep||12||None|
| DTECount||Spikeman||DTECount is a utility written to help generate optimized tables for scripts that use DTE. The algorithm is simple, yet effective. The interface was designed to be intuitive and user-friendly, so it should be easy to use for hackers of all skill level….||Miscellaneous||N/A||N/A||Win||1.2||07 Dec 2007|
| SaveConvert||Spikeman||SaveConvert is a simple program to convert VBA save games to No$GBA save games and vice versa.||Savestate Hacking||GBA||N/A||Win||1.0||09 Jan 2007|