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(801 to 820) of 1415 Results
TitleAuthor DescendingDescriptionCategoryPlatformGameOSVerDate
Screenshot Shining Force III StudiosKnight0fDragonCustomizes any version of Shining Force 3. It seems to handle the scripts in the game as well. That’s all we know. If anybody can provide a better description, please contact us via the ‘Contact Staff’ section.Game SpecificSATShining Force III: Scenario 1Win1.013 Apr 2006
Screenshot AtlasKlarthAtlas is a dedicated, extensible script insertion utility capable of dealing with scripts of advanced complexity. Source code is included.Script Extraction / InsertionMultipleN/AWin1.1110 Aug 2010
Screenshot PCSXTraceKlarthA PCSX-based code tracer that supports filtered, unfiltered, and mark-only type traces along with a multitude of options to hone in on the code you’re trying to decipher.Debuggers / Special EmulatorsPSXN/AWin1.5b05 Jul 2008
Screenshot PSXAddressKlarthConverts PSX addresses such as RAM, EXE, EPSXE savestates, and vice versa. Source code included.MiscellaneousPSXN/AWin1.0115 Jul 2005
Screenshot TIMmayKlarthTIM file format PSX graphic ripper and reinserter. (Source included)Graphics EditorsPSXN/ADOS0.330 Sep 2003
Screenshot ScriptCrunchKlarthScriptCrunch provides 5 script size optimization algorithms (like DTE) and many features to crunch your oversized script for insertion.Script Extraction / InsertionMultipleN/ADOS1.010 Dec 2006
Screenshot FDS Builder, ID versionKingMike's TranslationsIt can break down an FDS (Famicom Disk System) disk image, and can merge the files back together when you’re done. This version will name the extracted files according to the file ID number in the internal header.MiscellaneousFDSN/AWin2.029 Sep 2010
Screenshot Light ScriptKingMike's TranslationsA generic text dumper, except this one supports an additional *.TBL command for substring dumping. Currently supports fixed-length substrings, as well as swapping tables. C++ Source code included for your source customization!Script Extraction / InsertionMultipleMultiple GamesDOS0.0301 Jun 2006
GESTLogKingMike's TranslationsUNOFFICIAL modification of the GB/GBC emulator GEST to include an option to log executed Z80 code to a file. This is a WIP beta. Still needs work. Be sure to pick up the full original release at the [url=http://koti.mbnet.fi/gest_emu/]author’s ….Debuggers / Special EmulatorsGBMultiple GamesWin.85d08 May 2005
Screenshot Fixed Length DumperKingMike's TranslationsDumps fixed length text in games. Source code included in archive.Script Extraction / InsertionMultipleMultiple GamesDOS108 Feb 2004
Screenshot DTE-OptKingMike's TranslationsReads an ASCII text file, and generates a listing of the best DTE values (only A-Z and a-z).Script Extraction / InsertionMultipleMultiple GamesDOS1.030 May 2003
Screenshot Dungeon Kid (FC) Decomp/RecompKingMike's TranslationsDecompressess and recompresses the graphics blocks in Dungeon Kid. Source code included in archive.Miscellaneous Graphics ToolsNESDungeon KidDOS122 Mar 2004
Screenshot BPFormatKingMike's TranslationsCommand line application. Compress an ASCII script file to use MTE table for insertion into Banana Prince (NES). Could probably be slightly re-worked to be used with other games, but I haven’t tried to.Script Extraction / InsertionNESBanana PrinceWin1.016 May 2003
Screenshot NflateKingMike's TranslationsThis is a simple program that will add space to a NES rom, i.e. expand it. This program only adds space to a NES ROM. You will still need the knowledge of mappers and assembly necessary to take advantage of this space. Works on many mappers, but s….MiscellaneousNESN/AWin1.0102 May 2007
Screenshot Data MoveKingMike's TranslationsMade for quickly copying large blocks of data from one location to another within a file, or copying to another file.MiscellaneousNESN/AWin1.027 Sep 2006
Screenshot FDS ExpanderKingMike's TranslationsThis is a utility to expand files within FDS disk images. All you have to do is list the disk side to be expanded, the sequential file number on the disk side and the desired final size of the file. Update 1.1 fixes some buggy code detecting th….MiscellaneousFDSN/AWin1.116 Sep 2010
Screenshot FDS Builder, Sequential VersionKingMike's TranslationsThis is an alternate version of FDS Builder, my tool to split .fds images into separate files as well re-assemble the files into a new .fds. This version will number the files sequentially, rather than using the internal file ID numbers in the fil….Assembly ToolsFDSN/AWin3.027 Sep 2010
Screenshot armipsKingcomA ROM hacking friendly PSX, GBA and NDS assembler with support for overlays and several other neat features. The full MIPS R3000 and ARM7/ARM9 instruction sets are implemented. Unlike other available assemblers, it doesn’t erase existing files. ….Assembly ToolsMultipleN/AWinv0.11.010 May 2020
Screenshot stripsnesKilla BA commandline tool for stripping the headers from SNES roms. It can also add headers. The archive contains the Windows executable and the C source, which should compile on any system.MiscellaneousSNESN/AIndep1.1.030 May 2009
Screenshot TUSHKilla BA tool for adding or removing headers from SNES roms. The archive contains a Windows executable, and the source which can be compiled on Linux.MiscellaneousSNESN/AWin1.1.112 Sep 2009
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