| Repointerer||Jair||A utility that rewrites pointer tables in hacked roms by comparing the original rom’s text strings and pointers with the hacked rom’s and adjusting the hacked rom’s pointer tables accordingly. In other words, it’s rather useful.||Pointers||Multiple||N/A||Win||1.0||04 Jun 1999|
| Relative Searcher||Jair||A utility useful in searching for the values of letters in ROMs to aid you in making tables.||Searching||Multiple||N/A||Win||2.5||25 Oct 1998|
| Radia Decompressor||Jair||This program extracts the compressed word table from “Radia Senki: Reimei Hen” into a thingy-format TBL file. Includes source code as well.||Game Specific||NES||Radia Senki: Reimei Hen||DOS||1.0||26 Aug 1998|
| Graphics Extractor||Jair||Allows for the extraction of NES graphics to a Bitmap file.||Miscellaneous Graphics Tools||NES||N/A||Win||1.1||15 Oct 1998|
| Graphics Inserter||Jair||Allows for the insertion of NES graphics from a Bitmap file.||Miscellaneous Graphics Tools||NES||N/A||Win||1.1||15 Oct 1998|
| Script Extractor||Jair||Script Extractor will take text from a ROM and put it into an ordinary text file for easy editing. It supports Thingy-format table files, but has some features of its own too. It does not support dual tile encoding or text compression, but future v….||Script Extraction / Insertion||Multiple||N/A||Win||1.3||30 Oct 1998|
| Script Insertor||Jair||Script Inserter takes text from an ordinary text file, converts it using a table file, and re-inserts it into a ROM, changing the game’s text. It can automatically insert line, section, and message breaks for you. It can even rewrite the point….||Script Extraction / Insertion||N/A||N/A||Win||1.0||30 Oct 1998|
| Search Relative||J3d!||The original relative searcher. No GUI, no hassle, command line driven, hometown fun. Searches ROMs for strings and gives you guesses as to the hex values of individual letters.||Searching||Multiple||N/A||DOS||.01||08 Jun 1998|
| SearchR3||J3d!||A windows version of SearchRelative! Win2k and XP users rejoice, you can use your old favorite in windows with a pretty GUI.||Searching||Multiple||N/A||Win||1.0||None|
| Vagrant Story Stat Editor||j3||This program is a simple enemy stat editor for Vagrant Story. It decompiles the game’s ZONE files using FASM, then uses Valendian’s VSTools program to make sense of most of the game’s data. VS Stats Editor just parses these outputs f….||Data Extraction / Insertion||PSX||Vagrant Story||Win||1.1||10 Dec 2016|
| Nestile||j. mcmahan||This is a NES tile editor. It can create raw CHR-ROM files from scratch, or edit ROM’s which have CHR-ROM directly (but not those which store graphics in PRG-ROM). It’s aimed at a Linux platform which is lacking in similar programs, but sho….||Graphics Editors||NES||N/A||Indep||0.2.1||27 Mar 2006|
| Super Mario RPG Editor||J-Dub||This program lets you edit the starting stats of each character, change the items sold in shops, modify the stats of some enemies, and tweak a few other values.||Game Specific||SNES||Super Mario RPG: Legend of the Seven Stars||Win||1.0||16 Apr 2006|
| A.G.E. Arcade Games Editor||Ivan Mackintosh||AGE allows the graphics inside certain arcade games to be edited, allowing you to modify or add completely new graphics to the game. There is support for editing text strings, maps, and attributes of some games as well. This editor supports over 200+….||Graphics Editors||ARC||N/A||DOS||0.7b||20 Sep 1998|
| Cmos 6502||Iondogatus||Cmos6502.xls it is (in general) Slow Disassembler with fully open source, support alternative Intel code, and support Chr banks disassembler, like tile molester or tile layer pro.
It write inside msoffice excel VBA 6.0, therefore it must be compat….||Assembly Tools||NES||N/A||Win||0.9||31 Dec 2019|
| Table Auto-Generator||InVerse||Unlike most table makers which gives you a hex value and you input a font symbol, TAG provides the symbols and you insert the hex values.||Table Generators||Multiple||N/A||Win||2.b||28 Feb 2003|
|Unix Rendered Instant Tabler||InVerse||A table maker written in perl.||Table Generators||Multiple||N/A||Unix||.98||05 Aug 2000|
| MZME Header Editor||interdpth||This utility will edit the level headers, allowing you to choose different music, new offsets for maps, how fast the bg moves for water, enemy spriteshets, etc.||Game Specific||GBA||Metroid: Zero Mission||Win||1.0||None|
| Zero Fission||interdpth||Edits Metroid Fusion and Metroid Zero Mission’s foreground data, level data, clip data, the sprites/enemies and their position.
It can do most of the things the Level Header Editor could. Allows you to view the palette for the current level and….||Level Editors||GBA||Multiple Games||Win||1.0||31 Jan 2007|
| gARMy||interdpth||I call this gARMy. It’s a frontend for the assembler for devkit ARM. It should be compatible with nearly every other assembler.
It includes the assembler and linker. All you do is provide it the .ASM file, and the binary image, and it assembles….||Assembly Tools||N/A||N/A||Win||1.0||26 Jul 2007|
| DEF||interdpth||This is an elevator patcher for Metroid Zero Mission. Due to a bug in Zero Fission, elevators got messed up. This program fixes it. Follow the instructions and you’re good.||Patching||GBA||Metroid: Zero Mission||Win||Final||18 Apr 2008|