| bass||byuu||bass is a cross assembler for 68516 and SPC700. Apparently more architectures could be supported in the future. Documentation is available but somewhat limited. bass has some neat features like multiple instructions on a single line, macros, namespac….||Assembly Tools||Multiple||N/A||Indep||v14||14 Feb 2014|
|header-magic||byuu||header-magic is a Windows DLL injector + API hooker that is used to extend some Windows SNES ROM hacking tools to support headerless ROMs.
Unlike a trivial batch script that simply adds a header, runs a tool, and then removes a header; header-mag….||Miscellaneous||SNES||N/A||Win||v01||11 Jul 2011|
| beat||byuu||beat is a full fledged patching program developed for the new BPS patch format. The BPS format was developed to resolve many of the issues encountered by ROM hackers with the UPS and IPS patching formats. The program is open source with a GPLv3 licen….||Patching||N/A||N/A||Indep||v01||08 Aug 2012|
| SD Gundam GNext Unit Editor||butfunghon||This is a unit editor for SD Gundam GNext. It will only work with the data pack version of SD Gundam GNext(ROM size: 4.5M).||Game Specific||SNES||SD Gundam G Next||Win||1.0||18 Dec 2005|
| GCRebuilder||bsv798||GameCube Rebuilder a tool for editing Nintendo GameCube images.
- extact (export) files and folders from image;
- replace (import) files in image;
- make (rebuild) a new working image from previously extracted image’s file….
|Miscellaneous||GC||N/A||Win||1.1||19 Sep 2016|
| Shining Force 2 Editor||Bryan M.||A basic editor to modify most of the statistical data in Shining Force 2. Characters, classes, promotions, monsters, items, shops and spells are editable.
Allows the insertion of new data in the stat table, which provides functionality of giving n….||Game Specific||GEN||Shining Force II||Win||1.6b||07 Apr 2019|
| Pokemon Lei Palette Editor||Bryan M.||Lei Dian Huang: Bi Ka Qiu Chuan Shuo has terrible colors selected for its Pokemon’s battle sprites. This program can be used to change them.||Game Specific||NES||Lei Dian Huang: Bi Ka Qiu Chuan Shuo||Win||1.0||12 Jun 2013|
| FaTILEty||Bruno Costa||1,2,3,4 bpp; NES, SNES, GB, GBA, WSx, SMS, GG, Neo Geo Pocket. Also comes with Game Boy ROM checksum repair option. Source code is also included with this.||Graphics Editors||Multiple||N/A||Win||1.2c||04 Feb 2002|
| RoomShaker II||Brendon James||RoomShaker II is a very powerful tool for creating levels for Prince of Persia 2 PC. With RoomShaker II you can add/move/remove the rooms of the levels as well as change the internal layout of each room including the guards, guard skill, direction he….||Game Specific||PC||Prince of Persia 2||Win||1.15 (Rele||06 Jun 2010|
| RoomShaker||Brendon James||RoomShaker is a very powerful level editor for Prince of Persia PC. With RoomShaker you can move the rooms of the levels around so that they join onto different rooms. You can also change the internal layout of each room including the guards, guard c….||Game Specific||PC||Prince of Persia||Win||1.80 Rel-2||08 Aug 2016|
| BRRTools||Bregalad||BRR tools is currently the most evolved tools to convert between Microsoft standard WAV format and SNES’s compressed BRR format.
The pack contains 3 programs :
- BRR Decoder can convert from BRR to WAV
- SPC Decoder can rip multiple BRRs fr….
|Sound||SNES||N/A||Indep||3.12||21 Dec 2015|
|GBA Mus Riper||Bregalad||GBAMusRiper allows to rip music and sound font from games using the “sappy” sound engine, which is extremely common among commercial GBA games.
This program rips data in a set of MIDI (.mid) files and a Sound Font 2.0 (.sf2) file.
Using….||Sound||GBA||Multiple Games||Indep||24||03 Apr 2016|
| Compress Tools||Bregalad||CompressTools is an unique and powerful tool to compress any data “as if it wasn’t meant to be compressed”.
- Can compress data into multiple random-accessable independent blocks.
- Uses advanced input scripts (simi….
|Compression / Decompression||N/A||N/A||Indep||3.0||02 Feb 2015|
| Mario's Beauty Salon||Brandon Koopa||A Super Mario Bros. pallette editor.||Game Specific||NES||Super Mario Bros.||Win||1.0||None|
| Castlevania Castle Constructor||Brandon Koopa||Castlevania level editor.
NOTE: Be sure to place this and your base ROM in the directory C:/castle and name the base ROM “castleva.nes” before running this program.||Level Editors||NES||Castlevania||Win||1.0||12 Mar 2001|
| Castlevania 2: Simon's Quest Editor||Brandon Koopa||A Castlevania II: Simon’s Quest game editor.||Level Editors||NES||Castlevania II: Simon’s Quest||Win||0.20||16 Jan 2001|
| Zeldit||Brandon Koopa||A Legend of Zelda editor.||Level Editors||NES||The Legend of Zelda||Win||1.0||13 Nov 2000|
| GBSND||BouKiChi||A program which will convert DBoy sound logs into wave format.||Sound||Multiple||N/A||DOS||.20||16 Feb 2000|
| SMB Relocaverburator||Bouche||This is an editor for Super Mario Bros. DX. Written in Visual Basic 6. The Visual Basic “MSCOMCTL.OCX” control needs to be installed.||Level Editors||GB||Super Mario Bros. Deluxe||Win||1.1r0||03 Jun 2001|
| Track Designer||Bouche||Track Designer edits the tracks (but not the AI) of Mario Kart.||Game Specific||SNES||Super Mario Kart||Win||1.10||28 May 2002|