| [NES] Super Mario Bros Level Editor - GreatEd||ALXR||This is a powerful level editor for NES Super Mario Bros. It allows to create new areas, add, delete, move and resize objects on all areas, also can easily make pointers for pipes, vines etc. Also you can make a lot of modifications on an engine.
Pl….||Level Editors||NES||Super Mario Bros.||Win||1.0||14 Jul 2019|
| Zyrthofar's FF4 ROM Editor||Zyrthofar Blackcloak||This is a slightly buggy editor that simplifies the process of editing data in Final Fantasy IV. It supports all four SNES versions (both revisions of the US Final Fantasy II, and the Japanese Final Fantasy IV and FFIV Easy Type….||Game Specific||SNES||Final Fantasy II||Win||1.0||09 Mar 2005|
| ztwedit||joncloud||ztwedit is an application that allows editing of binary data in the same structure that is supported by the NES game Zelda II: Adventure of Link.
.NET 4.0 Extended Framework is required.
[url=https://github.com/joncloud/ztwedit]Source Code[/url….||Level Editors||NES||Zelda II: The Adventure of Link||Win||1.1.1||21 Apr 2012|
| ZSNES 8MB Custom Build||FuSoYa’s Niche||This program is an unofficial build of ZSNES, to bring it a little more up to date with where Snes9x is in terms of supported ROM sizes. Previously ZSNES only supported up to 6MB and did not recognize ExLoROM, but this build adds 8MB support for ExHi….||Debuggers / Special Emulators||SNES||N/A||Win||1.51 R2||25 Dec 2015|
| ZSNES||zsnes team||ZSNES is a SNES games emulator for PC (also known as the Super Nintendo emulator or Super Nintendo Entertainment System). It is a free software that helps you to play classic games that were running on the old Super Nintendo (SNES) game console (a 16….||Debuggers / Special Emulators||SNES||Multiple Games||Win||1.51||24 Jan 2007|
| Zone Doctor CE||Madsiur||Modified build of Zone Doctor 3.18.4 that can expand various map related data:
- Location number (from 415 to 511)
- Tilemap number (from 351 to 511)
- Tilemap Data max ROM space used (from ~$43000 bytes to $50000-$70000 ….
|Level Editors||SNES||Final Fantasy III||Win||0.2.2||16 Oct 2016|
| Zone Doctor - Final Fantasy 6 Editor||giangurgolo||Zone Doctor is a third party .NET application written in the C# programming language which is capable of editing the locations and event scripts in the Final Fantasy 6/3 (US) ROM image file. It’s code base, GUI, and additional features are based….||Level Editors||SNES||Final Fantasy III||Win||3.18.4||26 Aug 2013|
| ZOLE||Lin||A powerful level editor mainly for Zelda Oracle of Ages. Seasons support is pretty low but it’s still there. It click-and-set editing by expanding the ROM, decompressing graphics, editing palettes, editing warps, editing interactions, and much, ….||Level Editors||GB||The Legend of Zelda: Oracle of Ages||Win||1.26||10 Dec 2011|
| Zlib archiver||Mr2||Zlib is a very common compression format used by many software developers. With this Zlib archiver, you can extract or compress the Zlib-compressed files used in the game Twisted Metal 4 for Sony PlayStation, as just one example. You can find more in….||Compression / Decompression||Multiple||Multiple Games||Win||0.1||05 Sep 2018|
| ZLADE||Lin||A level editor to edit all sorts of data in The Legend of Zelda - Link’s Awakening DX.
This is the first public release, so bugs may be possible of cours….
- Minimap data
- All level data
- Sprite data
- Tileset data
- And more!
|Level Editors||GB||The Legend of Zelda: Link's Awakening DX||Win||1.1||02 Oct 2009|
| ZII Game Editor||Trax||Overworld and Game Data Editor of Zelda II:The Adventure of Link, for Mac OS X.||Game Specific||NES||Zelda II: The Adventure of Link||Mac OS X||1.13||10 Jun 2007|
| Zero Tolerance level editor||firewing||This is a level editor for Zero Tolerance, a 1994 Sega Genesis game by Technopop. The game and its unreleased sequel are now freeware, you can get them at Technopop’s home page. The unreleased sequel “Be….||Level Editors||GEN||Zero Tolerance||Win||0.3||27 Jul 2009|
| Zero Fission||interdpth||Edits Metroid Fusion and Metroid Zero Mission’s foreground data, level data, clip data, the sprites/enemies and their position.
It can do most of the things the Level Header Editor could. Allows you to view the palette for the current level and….||Level Editors||GBA||Multiple Games||Win||1.0||31 Jan 2007|
| Zeldit||Brandon Koopa||A Legend of Zelda editor.||Level Editors||NES||The Legend of Zelda||Win||1.0||13 Nov 2000|
| Zelda: Script Editor||Yarx||This utility lets you edit the text from Zelda: Link to the Past without the use of a hex editor.||Game Specific||SNES||The Legend of Zelda: A Link to the Past||Win||1.0||25 Aug 2000|
| Zelda Tech||snarfblam||Zelda Tech is an overworld editor for the Legend of Zelda. In addition to basic screen editing it includes a shop editor, a string editor, mapping utilities (including cave maps), provisions to create a functional second quest, and much more.
This….||Level Editors||NES||The Legend of Zelda||Win||3.4||15 Mar 2012|
| Zelda Story Editor||Scucci||A program to view and edit the palettes on the Legend of Zelda story text. When you’re done editing the story to your liking, create the IPS and patch your .nes file with the generated IPS. I recommend LunarIPS but any IPS patching program shoul….||Miscellaneous||NES||The Legend of Zelda||Win||1.2||03 Mar 2017|
|Zelda Randomizer||Fcoughlin||This utility can not be hosted on RHDN. It can be downloaded from the author’s site at https://sites.google.com/site/zeldarandomizer/home.
Have you ever wanted to replay the Legend of Zelda, but played it so often that you c….||Game Specific||NES||N/A||Win||3.1.1||25 Oct 2017|
| Zelda NPC Text Editor||Scucci||Just a little program to help edit the NPC’s text in The Legend of Zelda (NES).
To use this just load a LoZ .nes file. Use the drop down menu to show the string you want to edit. In the bottom right of the text window there will be a few numb….||Script Extraction / Insertion||NES||The Legend of Zelda||Win||1.0||20 Mar 2017|
| Zelda Improvement||_Demo_||A Legend of Zelda level editor.
Note: Requires DOS4GW.EXE to run.||Level Editors||NES||The Legend of Zelda||DOS||.01||02 Mar 1998|