|DKC 1 Editor||SalvadorC17||A simple level editor that allow to config levels settings, and move sprites positions, change values of enemies and other.||Level Editors||SNES||Donkey Kong Country||Win||1.0||03 Oct 2016|
|Djinn Tile Mapper||Djinn||This is a script/hex editor with table file support and a unique feature to view the hex in the native tile format. It also has graphics editing capabilities.||Graphics Viewers||Multiple||N/A||Win||184.108.40.206||26 Jun 2006|
|DizzyEdit||Grimm||Easy to use map, items and enemy editor for The Fantastic Adventures of Dizzy. Unfortunately missing tables with rats, fishes, key items, stars and mini games maps (boubbles, trolley, river). Archive is a repack of original release. Contain compil….||Level Editors||NES||The Fantastic Adventures of Dizzy||Win||alpha||29 Jul 2006|
|Dizzy Pack/Unpack||ffgriever||This is more useful than the Chronix tool (it has parameter support). It can extract from the ROM, decompress and compress tiles. The archive contains the compiled program, source code, and example of batch file.||Miscellaneous||NES||The Fantastic Adventures of Dizzy||Win||0.1||23 May 2008|
|DiStella||Bob Colbert||Distella is a disassembler specifically for the Atari 2600. It creates source code that is usually recompilable without any human intervention. It examines the code and performs some basic tracing routines which allow it to accurately distinguish da….||Assembly Tools||2600||N/A||DOS||2.10||25 Feb 1997|
|DisSat||MopoZ||Disassmbler for processor SuperH2. (Sega Saturn) VER 0.98 (first revision)||Assembly Tools||SAT||N/A||Win||0.98||29 Sep 2012|
|DisPel||Pelrun||An SNES disassembler. The options in the Readme are outdated, so run the program without parameters to see what they are.||Assembly Tools||SNES||N/A||DOS||0.99||10 Jul 2001|
|DiSFX||MopoZ||Disassembler for GSU/GSU-2 (SuperFX) chip.||Assembly Tools||SNES||N/A||Win||0.1||30 Apr 2018|
|DirectEd||(wraith)||1,2,3,4 bpp; NES, SNES, GB, WSC, SMS, Genesis, NeoGeo PC, PCE||Graphics Editors||Multiple||N/A||Win||0.997||15 Jan 2001|
|Direct32||Bongo`||A good DOS hex editor.||Hex Editors||N/A||N/A||DOS||0.70||17 Oct 2001|
|Direct Hex-Edit||Bongo`||A decent DOS hex editor.||Hex Editors||N/A||N/A||DOS||0.90||02 Apr 2000|
|Dino Crisis 2 File Tool||TTEMMA||DINO CRISIS 2 FILE TOOL Version 0.4 Program for work files Dino Crisis 2||Data Extraction / Insertion||PC||N/A||Win||0.4||26 Jun 2015|
|Dino Clasher||Gemini||A generic extractor for Dino Crisis 1 & 2. It currently supports only the PlayStation builds of the game, even if it can apparently read PC files without crashing (still, no graphics or any other type of displaying capability). Support for other ….||Miscellaneous||PSX||Multiple Games||Win||1.0 BETA||03 Jan 2013|
|Dino archiver||Mr2||The archiver is based on LZSS algorithm. With using lzss, compressed Dino Crisis files for PlayStation console. The archive contains lzssLib.dll for third-party developers. More information in readme file.
||Compression / Decompression||PSX||Dino Crisis||Win||0.2||29 Oct 2018|
|Digisalt's SNES PaletteTools||Digisalt||An SNES palette editor. The package currently contains three executables which help you finding you palette within the rom, extract it so you’re able to change it within tile layer pro and finally reinsert it into the rom. The extended manual….||Palettes||SNES||Multiple Games||Win||1.0||18 Jun 2005|
|Digimon World Patcher (PAL PSX)||CUE||Tiny tool to solve some of the infamous bugs in the PAL versions of the game.
Now you can play and finish the game without problems.
||Game Specific||PSX||Digimon World||Win||3.0||01 May 2011|
|DigDugNESTextEditor||sleepy||DigDug NES Text Editor
Programmed by: Shawn M. Crawford [sleepy]
Last Update: August 21th, 2016 in C#
Latest Build: 220.127.116.1109
Features: * edit every line of text in the game * this version tested with J rom (Dig Dug (J).nes), might….
|Game Specific||NES||Dig Dug||Win||18.104.22.1680||21 Aug 2016|
|DifFiles||paul_met||This tool can create the simple patches (on the basis of the original and modified files) and apply such patches to the target files.
||Patching||Multiple||N/A||Win||1.2.1||06 May 2018|
|Dex-to-V64||Ximeter||Dex-to-V64’s purpose is to convert DexDrive Controller Pak backups, with the use of a GameShark Pro to copy the saves from cartridges to the Controller Pak, into generic *.sav files, for use in Nintendo 64 emulators. This EXE will take the fi….||Data Extraction / Insertion||N64||N/A||Win||1.0||07 May 2014|
|Destiny of an Editor||Niahak||An officer editor for Destiny of an Emperor, still under development. DoaE uses officers for both allies and enemies, so this acts as a character editor and enemy editor in one.||Game Specific||NES||Destiny of an Emperor||Win||0.94||18 Feb 2008|