| Copy File||Djinn||Copies a specified portion of the data from one file to another.
Note: The provided README is not in English, but the tool itself is; otherwise, the software does exactly what it says on the tin.||Miscellaneous||N/A||N/A||Win||1.0||31 Jul 2005|
| Freeway Randomizer||Steve Englehardt||Creates Freeway source code that randomly changes the traffic patterns of the cars, the number of cars per lane, and how fast they move.||Game Specific||2600||Freeway||Win||1.0||21 Mar 2006|
| Pokemon Lei Palette Editor||Bryan M.||Lei Dian Huang: Bi Ka Qiu Chuan Shuo has terrible colors selected for its Pokemon’s battle sprites. This program can be used to change them.||Game Specific||NES||Lei Dian Huang: Bi Ka Qiu Chuan Shuo||Win||1.0||12 Jun 2013|
| Mario Golf 64 Level Manager||mib-f8sm9c||The Mario Golf Level Manager exports and imports level data, as well as appending data for Mario Golf.||Miscellaneous||N64||Mario Golf||Win||1.0||24 Apr 2017|
| Edit/Show GFX||Bob Colbert||These programs allow you to extract graphics from Atari 2600 binary files into a text file, then turn the text file back into a binary.||Miscellaneous Graphics Tools||2600||N/A||DOS||1.0||None|
| Agentgeo's Pointer Calculator||AgentGeo||Here is a tool for you all. The Pointer Calculator, a nifty little multi-game tool that calculates pointers. Currently it is written in C# (.NET), but I am working on re-writing it in Pascal/Lazarus or Java.
Calculate pointers for:
….||Pointers||Multiple||N/A||Win||1.0||26 Aug 2011|
| DKC 1 Editor||SalvadorC17||A simple level editor that allow to config levels settings, and move sprites positions, change values of enemies and other.||Level Editors||SNES||Donkey Kong Country||Win||1.0||03 Oct 2016|
| batari Basic||Fred Quimby||batari Basic (bB) is a BASIC-like language for creating Atari 2600 games. It is a compiled language that runs on a computer, and it creates a binary file that can be run on an Atari 2600 emulator or the binary file may be used to make a cartridge th….||Assembly Tools||2600||N/A||DOS||1.0||None|
| Capcom Sprite Assembler||Matrixz||What it can do:
- Move tiles, edit their properties.
- It has a built-in tile editor, changes are reflected immediately on the main pic.
- For some games, insert and delete tiles, and insert/delete animation frames.
- There is a “support….
|Game Specific||NES||Multiple Games||Win||1.0||17 Oct 2009|
| batari Basic (Mac OS)||Fred Quimby||To install, download the DOS/Windows version of batari Basic and copy these files to the folder where you unzipped batari Basic.
This is the same as the Windows version. Enabling you to write Atari 2600 games using a form of Basic.||Assembly Tools||2600||N/A||Mac OS||1.0||14 Feb 2007|
| Create Your Own Adventure||Steve Englehardt||Create your own custom map screens and sprites for the classic Atari 2600 game “Adventure”.||Game Specific||2600||Adventure||Win||1.0||21 Apr 2004|
| PCX2GRP||Eckhard Stolberg||PCX2GRP is a simple program that I use for creating the data for the player graphics in my Atari VCS 2600 games. It takes PCX graphics files with a resolution of 320 by 200 pixels and 256 colours and converts them into assembler data tables that can ….||Miscellaneous Graphics Tools||2600||N/A||DOS||1.0||24 Jul 2000|
| SOM Drop Edit||Deflaktor||Here is a utility that will allow you to edit the drop probabilities of items from enemies in Secret of Mana.||Game Specific||SNES||Secret of Mana||Java||1.0||31 Jul 2013|
| NESSort||Shiru||A tool that sorts NES ROM files by mapper number.||Miscellaneous||NES||N/A||Win||1.0||03 Mar 2013|
| Constant Length Insertion Tool||AnusP||Inserts up to 65536 bytes of constant length text into a file. Has a config file which allows one to change the length of the strings.||Script Extraction / Insertion||N/A||N/A||DOS||1.0||26 Mar 2001|
| LogicGuru||Spikeman||A level editor for Guru Logic Champ. Requires .NET framework 2.0.||Level Editors||GBA||Guru Logic Champ||Win||1.0||04 Dec 2007|
| Gimmick||hight1mes||This is a script insertor that can also generate pointer tables.||Script Extraction / Insertion||N/A||N/A||DOS||1.0||12 Oct 2000|
| DKC Hack Template||RainbowSprinklez||This is a hacking template you can apply to any DKC 1.0 U ROM. If you already have a hack, don’t worry. You can apply this and your hack ’should’ be safe.
1. Text has been added to the overworld HUD. This is useful for putting versi….||Miscellaneous||SNES||Donkey Kong Country||Win||1.0||12 Feb 2020|
| FaceView||mla||This program shows the contents of the FACE.DAT file in Metal Gear Solid.||Graphics Viewers||PSX||Metal Gear Solid||Win||1.0||14 Feb 2020|
| SNES - Bitmap Exporter/Importer||RainbowSprinklez||SNES - Bitmap Exporter/Importer is a C# program written by Mike (RainbowSprinklez). This was inspired by a lua script by Alex Corley (H4v0c21). It’s designed to make editing SNES palettes easy. After opening a ROM, the program has the ability to….||Palettes||SNES||N/A||Win||1.0||21 Feb 2020|