| 1964 Tracer||g8z et al||A custom build of the emulator 1964 featuring a tracer, a memory logger, and the ability to dump RDRAM and SPRAM. This uses a “hook” system which is similar to a breakpoint, except it logs where the hook occurs to a text file instead of sna….||Debuggers / Special Emulators||N64||N/A||Win||0.8.3||16 May 2006|
| 24=15||FinS||This converts colors between 24 bit RGB format and 15 bit BGR format. This is for use with SNES palettes but could probably be used for other systems.
The original software which was intended to convert between RGB and CMYK can be found here: http….||Miscellaneous Graphics Tools||SNES||N/A||Win||1.0||09 Apr 2011|
| 2500AD 6502 Assembler||OEM||2500AD is a 6502 assembler used by some Chinese programmers to program pirate Famicom games. This assembler and linker can also be used with some source code on this site.
Boogerman, Pocahontas, Subor music code and Super Shinobi music code to nam….||Assembly Tools||NES||N/A||DOS||5.03||17 Nov 1993|
| 4BPP SMS/GG/WSC to Neo-Geo Sprite Converter||freem||4BPP SMS/GG/WSC to Neo-Geo Sprite Converter is a tool that converts 4BPP SMS/GG/WSC tile format to the tile format expected by Neo-Geo sprites.
Depending on what system type you’re targeting (cart vs. CD), the steps you need to take to make t….||Miscellaneous Graphics Tools||Multiple||N/A||Indep||1.0||03 Jun 2015|
| 8NAME||Damian Yerrick||This is a NES nametable viewer and editor. This is a command-line application. You must supply the proper files in order for this application to function. More details for help on the command-line name –help .||Miscellaneous Graphics Tools||NES||N/A||Win||1.0||14 Jun 2008|
| 8TED||Damian Yerrick||8TED is another graphic tile editor that supports many different formats such as;
SNES Mode 0,1,7,3 bit,,
Neo-Geo Pocket Color.
The source code is available for this graphic ….||Graphics Editors||Multiple||N/A||Win||1.0||14 Jun 2008|
| A Simple Pointer Table Recalculator||Prez||Just as the name of the program would indicate, this is a simple pointer table recalculator. No fuss, no muss.||Pointers||Multiple||N/A||DOS||1.0||22 Aug 2000|
| A.G.E. Arcade Games Editor||Ivan Mackintosh||AGE allows the graphics inside certain arcade games to be edited, allowing you to modify or add completely new graphics to the game. There is support for editing text strings, maps, and attributes of some games as well. This editor supports over 200+….||Graphics Editors||ARC||N/A||DOS||0.7b||20 Sep 1998|
| A22I||Martin Korth||The assembler included in no$gmb. This is compatible with both the Z80 instruction set as well as the Gameboy specific instructions.||Assembly Tools||GB||N/A||DOS||1.0||21 Mar 2001|
| abcde||abw||abcde is a script extraction/insertion utility that aims to take as many of the things that are good about Atlas and Cartographer as possible and make them even better.
- Implements all features supported by Cartographer.….
|Script Extraction / Insertion||N/A||N/A||Indep||0.0.5||01 Sep 2019|
| AcidPhire NES Header Checker||AcidPhire||A simple program that is able to edit iNES headers. If your ROM is not creating SRAM for some mysterious reason it could be that it’s header isn’t set for SRAM. This program can fix that.||Miscellaneous||NES||N/A||Win||1.0||15 May 2001|
| AddIntroGen||Guyver (X.B.M.)||AddIntroGen - program adds in Rom Sega Mega Drive your own intro.
In one Rom possible to insert several intros! For each intro can edit palette. Each image can be 16 (1 transparent + 15) colors. Button Start - switching intro.
How it works:
….||Miscellaneous Graphics Tools||GEN||N/A||Win||1.01||30 Mar 2014|
| Advance Palette Editor [APE]||HackMew||A program to edit palettes in GBA ROMs. Handle LZ77 compressed palettes. Allows you to both enter manual address and search for palette as well.||Palettes||GBA||N/A||Win||1.3.3||29 Sep 2007|
| Advanced Patch Conflict Finder||Leet Sketcher||A tool for finding conflicts between multiple patches. This is a more advanced variant of Zephyr’s Patch Conflict Finder program, which essentially did the same thing; however, all of the patches had to be in the same folder as the program execu….||Patching||N/A||N/A||Win||1.4||03 Mar 2018|
| Advent - Integrated SNES Debugger Plugin||MathOnNapkins||Imporant: While it could be used by a novice SNES 65c816 hacker, this set of tools is primarily aimed at experienced users that are jaded with the SNES debugging status quo
Advent is a plugin for Notepad++ that bridges the gap between the textual ….||Debuggers / Special Emulators||SNES||N/A||Win||0.10||06 Oct 2010|
| ADXUtil||Jefferson Leandro Ramos Ricci||ADXUtil is a great small sound tool for SEGA Dreamcast users.
You can: open, extract, convert & play .AFS archives & CRI .ADX sound files.
- GUI version (like WinRAR)
- Creates and extracts AFS archives
- Adds, deletes a….
|Sound||DC||N/A||Win||2.2.1||25 Jan 2003|
| AFS Packer||PacoChan||AFS Packer can extract the files of an AFS archive to a folder, or generate a new AFS archive with the files inside a folder. The AFS format is used in many games. Many of them from Sega.
The program requires the .NET Framework 3.5.
….||Compression / Decompression||N/A||N/A||Win||1.1||18 Jun 2012|
| Agentgeo's Pointer Calculator||AgentGeo||Here is a tool for you all. The Pointer Calculator, a nifty little multi-game tool that calculates pointers. Currently it is written in C# (.NET), but I am working on re-writing it in Pascal/Lazarus or Java.
Calculate pointers for:
….||Pointers||Multiple||N/A||Win||1.0||26 Aug 2011|
| Alm3rb Convert Script||q8fft||This is first version Alm3rb Convert Arabic text any Values
include source code.
https://github.com/q8fft/Alm3rb||Script Extraction / Insertion||N/A||N/A||Win||1.0||15 Apr 2009|
| aNESe||Hyde||aNESe is yet another Nintendo Entertainment System emulator. Graphics and sound are output through the excellent Allegro graphics library. Works with SmartRENES.||Debuggers / Special Emulators||NES||N/A||Win||4.0||15 Feb 2005|