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(1081 to 1100) of 1368 Results
TitleAuthorDescriptionCategory AscendingPlatformGameOSVerDate
TIM plug-in set for PhotoshopOEMOfficial plug-in set for importing and exporting TIM Psx images in Photoshop or any compatible program (like ACD See).Miscellaneous Graphics ToolsPSXN/AWin1.025 Jun 1997
gritCoranacGrit and its GUI version Wingrit are main image converters for the GBA (and NDS I guess). They can do most of the simple things like reading an image (pretty much any type of bitmap thanks to FreeImage) and converting it to binary data of various bit….Miscellaneous Graphics ToolsGBAN/AWin0.7.1None
Screenshot pcx2snes wineKidTakes PCX images and converts them into an INC file for inclusion in assembly source for compiling back into your hack.Miscellaneous Graphics ToolsSNESN/AWin1.027 Jun 2006
Screenshot TMapEditBongo`TMapEdit is a SNES Tile map editing utility for Windows. It supports the SNES tile map format and can load ZST savestate palettes or a palette loaded from a file supplied by the user as long as it’s in a SNES to PC converted format. Help file in….Miscellaneous Graphics ToolsSNESN/AWin0.9519 Feb 2008
Screenshot GraphiX 3ElixirNovaThis program expands the MegaMan X3 ROM in a not so efficient manner and allows you to easily import/export compressed graphics and it takes care of the rest! So now all the graphics in MegaMan X 3 can be edited! This specific program will probably b….Miscellaneous Graphics ToolsSNESMega Man X3Win0.820 Jul 2008
Screenshot TURACO CLScott LawrenceTURACO CL allows the graphics stored inside certain arcade games to be extracted, and rebuilt allowing you to modify or add completely new graphics to the game using external paint tools. Driver package 1.1 is included.Miscellaneous Graphics ToolsARCN/ADOS0.830 May 2003
Plug-TimpRodolfoRGPlug-timp is a plug-in to the painting program GIMP capable of creating and editing TIM images, a format conceived by SONY to its Playstation system. Supported types: 4, 8, 16 or 24bpp; semi-transparency is also supported. Now, you just open any T….Miscellaneous Graphics ToolsPSXN/AWin0.2b26 Jul 2008
Screenshot GraveyardDuckDGraveyardDuck is a Python program which will decompress and extract, and compress and insert graphics from several 8-bit Konami games. All you need to do to use it is find where the compression starts. It has been confirmed to work on the RLE in Cast….Miscellaneous Graphics ToolsN/AN/AIndep1.317 Dec 2013
Screenshot Textures Extractor/ReinserterVashTextures Extractor/Reinserter is a simple command-line program that is able to scan any file for TIM2, TIM3, and GIM images then extract them. It can also reinsert them back into the game after you are done editing them with other programs.Miscellaneous Graphics ToolsPS2N/AWin1.0b628 Feb 2011
Screenshot Tim2bmp Converter ToolgnieA simple program that is able to convert TIM2 images to BMP back and forth, however it does not support the semi-transparent alpha channel. (if your image has one)Miscellaneous Graphics ToolsPS2N/AWin1.017 May 2009
Screenshot pic2mode7creaothceannpic2mode7 is a freeware, open source program for converting *.bmp files to the binary Mode7 formats used by the SNES.Miscellaneous Graphics ToolsSNESN/AWin1.029 Jan 2010
Screenshot SSConvCharles DotySSConv will convert 24 bit raw image files to 15 bit files for the Saturn as either binary files or C array text files. Source code is also included in the archive.Miscellaneous Graphics ToolsSATN/ADOS0.2514 May 2000
Screenshot PCXToSatCharles DotyPCXToSat will convert 8 bit PCX files to 8 bit bitmap scroll plane files for the Saturn. PCXToSat can output a binary or C file.Miscellaneous Graphics ToolsSATN/ADOS0.113 May 2000
PF PainterJason ReinPF Painter (formerly known as ‘Stella Playfield Editor’) is a graphical tool for generating single color or 8-color (RGB blend) playfields. The image can then be saved as a DASM-formatted text file to be plugged into your Stella source code….Miscellaneous Graphics Tools2600N/AMac OS1.3None
Screenshot Edit/Show GFXBob ColbertThese programs allow you to extract graphics from Atari 2600 binary files into a text file, then turn the text file back into a binary.Miscellaneous Graphics Tools2600N/ADOS1.0None
Screenshot Stella-GraphChristopher James PepinStella-Graph is a program that will help you to create playfield graphics for the Atari 2600. Just create your graphics by clicking on the check boxes and then hit the create code button when you are ready. The program will generate the appropriate ….Miscellaneous Graphics Tools2600N/AWin1.313 Apr 2003
Screenshot TIA Playfield PainterChristian BogeyI wrote this utility to draw Playfields for the Atari VCS 2600 and to save pictures as data code ready to be included into VCS 2600 programs.Miscellaneous Graphics Tools2600N/ADOS1.0305 May 2004
Screenshot PCX2GRPEckhard StolbergPCX2GRP is a simple program that I use for creating the data for the player graphics in my Atari VCS 2600 games. It takes PCX graphics files with a resolution of 320 by 200 pixels and 256 colours and converts them into assembler data tables that can ….Miscellaneous Graphics Tools2600N/ADOS1.024 Jul 2000
Screenshot z64objSpinoutConverts wavefront obj into display lists, and inserts those display lists and respective collision in to Zelda maps and scenes, which then go into a Zelda 64 ROM. It can also be used to have raw F3DEX2 output, which can be used with any N64 game….Miscellaneous Graphics ToolsN64The Legend of Zelda: Ocarina of TimeIndep12None
Screenshot 24=15FinSThis converts colors between 24 bit RGB format and 15 bit BGR format. This is for use with SNES palettes but could probably be used for other systems. The original software which was intended to convert between RGB and CMYK can be found here: http….Miscellaneous Graphics ToolsSNESN/AWin1.009 Apr 2011
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