| miotool||Yasu Software||Save editor and MIO viewer for WarioWare D.I.Y/Made In Ore.
You may want to use an equivalent tool….
- Extract and import MIO files from savefile
- View some header information of MIO files in save
|Game Specific||NDS||WarioWare D.I.Y.||Win||1.1||06 May 2009|
|mml2mio||Yasu Software||A command line tool that converts the music description language popular in Japan called ‘Music Macro Language’ (MML) into WarioWare D.I.Y/Made in Ore MIO records.
Includes a sample MML file.||Sound||NDS||WarioWare D.I.Y.||Win||1.0||06 May 2009|
| Thunder Force 3 Editor||Lab 313||The TF3 Editor - the universal (in future) editor for one of the best shoot’em ups over the world: “Thunder Force III“.
Features in current version:
- PlaneA (foreground plane) and Plane….
|Level Editors||GEN||Thunder Force III||Win||1.1||17 Jan 2014|
| mioedit||Yasu Software||Allows you to view and replace all the separate elements from a microgame or comic with your own bitmaps.||Game Specific||NDS||WarioWare D.I.Y.||Win||1.0||10 May 2009|
| Arabic Script Convertor||A7mad||A tool used to convert raw Arabic text to text using letters more compatible with hex editors, with an option to generate directly hex data to copy to your favorite hex editor.
It’s not really a full-fledged hex editor in the sense that it do….||Hex Editors||N/A||N/A||Win||3.0||10 Oct 2014|
| Super Metroid Editor||Smibes1994||Here is a utility that allows you to tweak with some of the settings in Super Metroid. Before running this program be sure to run the language selector to change it to English for those who do not read Japanese.||Game Specific||SNES||Super Metroid||Win||2.07||04 May 2014|
| Super Metroid FX Editor||Smibes1994||Here is an FX editor for Super Metroid. Don’t forget to run the language change program to use in English.||Game Specific||SNES||Super Metroid||Win||0.01||11 Aug 2012|
| BioHazard File Archive Tool||MarkGrass||biofat is a utility to handle multiple file types for multiple games, including:
All variations and ports are sup….
- BioHazard / Resident Evil
- BioHazard 1.5 / Resident Evil 1.5
- BioHazard 2 / Resident Evil 2
- BioHazard 3 / Resident Evil 3
|Game Specific||Multiple||Multiple Games||Win||0.0.0.9||08 Apr 2014|
| NANO (revision 1)||Tanuki||A simple and fast cross-assembler for PC-Engine that I wrote this year.
The docs and error messages are in French.||Assembly Tools||TG16||N/A||Win||1.1||14 Nov 2013|
| SceneNavi||DigitalZero Domain||SceneNavi is a level editor for The Legend of Zelda: Ocarina of Time for the N64 written in C#, using .NET 4 and OpenTK. It is compatible with any uncompressed ROM of the game, ex. the Master Quest Debug ROM; other versions need to be decompressed to….||Level Editors||N64||The Legend of Zelda: Ocarina of Time||Win||v1.0 Beta ||07 Apr 2014|
| RnR Racing Track Editor||SnowWorm||Track editor allows you to change race tracks, you can import/export tracks from/to ROM or work directly with track files in compressed or uncompressed format(LZSS).
This makes it possible to use with SNES version too, but you need to write you ow….||Game Specific||GEN||Rock n' Roll Racing||Win||184.108.40.206||22 Sep 2012|
| Generic PSF Utility||MarkGrass||GenPSF is a utility for easy creation of PSF (Portable Sound Format) audio, using SEP, SEQ or VAG data and a built-in audio driver.
Combined with built-in driver functionality, the easy-to-use GUI allows for complete bypass of ‘PSF-o-Cycle….||Sound||PSX||N/A||Win||220.127.116.11||21 Jun 2014|
|PsyQ SNES development toolchain||Psygnosis||This is the SNES development toolchain created by former game development studio Psygnosis from Liverpool. It contains all tools needed to develop with the custom hardware they also created. Together with the development manual (also submitted to rom….||Assembly Tools||SNES||N/A||Win||1.0||29 Nov 2013|
| (LZKN) Konami LZ Compression Tools||Lab 313||This is the package of Konami’s LZ77 compression tools for Sega Genesis / Mega Drive.
Source code: https://github.com/lab313ru/lzkn
Compression algorithms a….||Compression / Decompression||GEN||Multiple Games||Win||1.2||23 Dec 2015|
| Pr1SnesLevEd||David||Pr1SnesLevEd is a modern Prince of Persia 1 for SNES level editor for Windows.
Its forum thread can be found at http://forum.princed.org/viewtopic.php?f=63&t=1654.
See the included readme for usage notes.||Level Editors||SNES||Prince of Persia||Win||1-1-2016||01 Jan 2016|
| NESPrincEd||ALXR||NESPrincEd is a level editor for Prince of Persia (NES Version) used in Windows.||Game Specific||NES||Prince of Persia||Win||1.2.0||04 Feb 2014|
| MegaEd X||Xeeynamo||MegaED X is a level editor for SNES game Megaman X. It has features such as a GFX editor, collision editor, level viewer with dynamic palettes, and other stuff.
- Megaman X1 (U) v1.0 = Work!
- Megaman X1 (U) v1.1 = Work!
|Game Specific||SNES||Mega Man X||Win||1.0||31 Oct 2010|
| RoomShaker II||Brendon James||RoomShaker II is a very powerful tool for creating levels for Prince of Persia 2 PC. With RoomShaker II you can add/move/remove the rooms of the levels as well as change the internal layout of each room including the guards, guard skill, direction he….||Game Specific||PC||Prince of Persia 2||Win||1.15 (Rele||06 Jun 2010|
| RoomShaker||Brendon James||RoomShaker is a very powerful level editor for Prince of Persia PC. With RoomShaker you can move the rooms of the levels around so that they join onto different rooms. You can also change the internal layout of each room including the guards, guard c….||Game Specific||PC||Prince of Persia||Win||1.80 Rel-2||08 Aug 2016|
| IPS Peek||VectorMan||Note: IPS Peek is no no longer under active development and has been open sourced (GPL V3): https://github.com/vector-man/IPS-Peek
IPS Peek is an IPS patch analysis tool.
Usually, IPS patch files can only be analyzed with hex editors; this can ….||Patching||N/A||N/A||Win||0.6.0||10 Feb 2015|