| DiStella||Bob Colbert||Distella is a disassembler specifically for the Atari 2600. It creates source code that is usually recompilable without any human intervention. It examines the code and performs some basic tracing routines which allow it to accurately distinguish da….||Assembly Tools||2600||N/A||DOS||2.10||25 Feb 1997|
| Makewav||Bob Colbert||Makewav converts ROM images for the Atari 2600 into .wav files that can be transfered into a Cuttle Cart or Supercharger for play on an original Atari 2600.
For the Supercharger:
It can convert Supercharger ROM images (6k, 8448 bytes and 32k) int….||Miscellaneous||2600||N/A||DOS||4.2||26 Feb 2002|
| Atari Hacking for Dummies||Marco Lazzeri||Atari Hacking for Dummies Tool, with AHD Files. This game can hack any Atari 2600 game that it’s configured for.||Graphics Editors||2600||N/A||DOS||0.1||None|
| Edit/Show GFX||Bob Colbert||These programs allow you to extract graphics from Atari 2600 binary files into a text file, then turn the text file back into a binary.||Miscellaneous Graphics Tools||2600||N/A||DOS||1.0||None|
| batari Basic||Fred Quimby||batari Basic (bB) is a BASIC-like language for creating Atari 2600 games. It is a compiled language that runs on a computer, and it creates a binary file that can be run on an Atari 2600 emulator or the binary file may be used to make a cartridge th….||Assembly Tools||2600||N/A||DOS||1.0||None|
| TIA Playfield Painter||Christian Bogey||I wrote this utility to draw Playfields for the Atari VCS 2600 and to save pictures as data code ready to be included into VCS 2600 programs.||Miscellaneous Graphics Tools||2600||N/A||DOS||1.03||05 May 2004|
| Tune 2600||Thomas Jentzsch||This is a program to test various distortions and frequencies to help in designing a sound driver or making music with an existing music driver.||Sound||2600||N/A||DOS||0.5||None|
| AZ40 GameBoy Assembler Kit||OEM||This is a very old Gameboy assembler kit created around 1991 by Gremlin Graphics Software. Included in the kit the assembler, macros, debugger and Amiga to Gameboy sample converter, Gameboy file clipper, set memory application and a restart applicati….||Assembly Tools||GB||N/A||DOS||0.9||07 Aug 2010|
| PCX2GRP||Eckhard Stolberg||PCX2GRP is a simple program that I use for creating the data for the player graphics in my Atari VCS 2600 games. It takes PCX graphics files with a resolution of 320 by 200 pixels and 256 colours and converts them into assembler data tables that can ….||Miscellaneous Graphics Tools||2600||N/A||DOS||1.0||24 Jul 2000|
|GEMS||Jonathan Miller,Burt Sloane||GEMS; Genesis Editor for Music and Sound effects. This music editor has been used in 186 Sega Genesis and Sega 32X games. This is a very old application, 1991. Still works in Windows XP SP3, but takes up the entire screen. Even though the application….||Sound||GEN||N/A||DOS||2.0||16 Dec 1991|
| HuASM Assembler Kit||OEM||This is a very old assembler kit that includes a assembler, linker and symbolic debugger.||Assembly Tools||TG16||N/A||DOS||1.3||07 Aug 2010|
| Nemesis Searcher||Nemesis||This tool is capable of scanning the contents of a ROM, locating and extracting all archives compressed with the Nemesis algorithm.||Searching||GEN||N/A||DOS||1.0||24 Jan 2005|
|DOOM 32X response file for DM2CONV||Saxman||This file is designed to make porting PC DOOM maps to the 32X version easier. If you don’t have the 32X WAD file, run WAD32X on the 32X ROM to get it. Then run DM2CONV using the following command arguments:
DM2CONV.EXE [in file] [out file….||Game Specific||32X||DOOM||DOS||1.0||18 Jan 2010|
| NinDraw||Ken Beckett||NinDraw is a very old graphic editor from the company Color Dreams, which was programmed by Ken Beckett sometime around 1988. This graphic editor is more useful for the source code packages from Color Dreams, but can also be used for a new project.
….||Graphics Editors||NES||N/A||DOS||1.10||05 Nov 2006|
| 2500AD 6502 Assembler||OEM||2500AD is a 6502 assembler used by some Chinese programmers to program pirate Famicom games. This assembler and linker can also be used with some source code on this site.
Boogerman, Pocahontas, Subor music code and Super Shinobi music code to nam….||Assembly Tools||NES||N/A||DOS||5.03||17 Nov 1993|
| Smb2Smc||Offgao||This utility converts the NES SMB1 levels into Super NES SMB1 levels. Smb2Smc stands for Super Mario Bros. to Super Mario Collection.
To use the program, type the following command in your browser’s address bar.
SMB2SMC SMB-Rom….||Game Specific||SNES||Super Mario All-Stars||DOS||1.0||28 Nov 2007|
| Elite's SNES Debugger||The M.C.A.||Elite’s SNES debugger is a disassembler and editor from the author of SNESTool and SegaTool. Features include the ability to load two files side-by-side, disassembly of both 65c816 and SPC700 code, and Pro Action Replay code support.
Note: al….||Assembly Tools||SNES||N/A||DOS||15-March-9||15 Mar 1995|
| Ycompress - Yoshi's Island Compression Tool||FuSoYa’s Niche||This program can decompress and dump most of the graphics in Yoshi’s Island, so that they can be modified by any chosen SNES tile editor. The program can then be used to recompress and insert the graphics back into the ROM.
Instructions on us….||Game Specific||SNES||Super Mario World 2: Yoshi’s Island||DOS||1.00||27 Sep 2004|
| Schnapsidee||Matrixz||This is a editor for 1942 for the Nintendo Entertainment System. It can edit level palettes, screen order, screens, block attributes, and block TSA.||Game Specific||NES||1942||DOS||0.1||27 Oct 2003|
| The Flash Tecmo Editor||Emuware||Here is a utility for editing Tecmo Bowl for NES. Listed below is what it currently does:
- Added FTfixer.exe (Changes the ROM header to work with FTeditor.exe)
- Can Edit Roster Year
- Can Edit Release Year
- Can Give Yourself Credit
- Can E….
|Game Specific||NES||Tecmo Bowl||DOS||1.22||31 Oct 1997|