|SNEStuff||spel werdz rite||SNEStuff is a tool inspired by FuSoYa, byuu, and Ersanio. It contains an address converter like Lunar Address, a ROM expander like Lunar Expand (expansion beyond 4MB is still WIP), an IPS patcher like Lunar IPS, an ASM patcher using xkas v0.06, and a….||Miscellaneous||SNES||N/A||Win||1.2.1||24 Nov 2009|
|MZM Randomizer||biospark||A randomizer for Metroid Zero Mission. Currently randomizes item locations and palettes.||Game Specific||GBA||Metroid: Zero Mission||Win||1.2.1||13 Oct 2018|
|DifFiles||paul_met||This tool can create the simple patches (on the basis of the original and modified files) and apply such patches to the target files.
||Patching||Multiple||N/A||Win||1.2.1||06 May 2018|
|[FDS] Super Mario Bros 2 (Japan) Level Editor - jGreatEd||ALXR||This is a powerful level editor for FDS Super Mario Bros 2 (Japan). It allows you to create new areas, add, delete, move and resize objects on all areas, also you can easily make pointers for pipes, vines etc. Also you can make a lot of modifications….||Level Editors||FDS||Super Mario Bros. 2||Win||1.2.1||29 Feb 2020|
|Rainbow||PhOeNiX||Rainbow is a tool, written in C#, intended to handle different graphics formats from video games assets. Currently, Rainbow supports almost every variant of the TIM2 format and some game specific formats (see the Feature section below). It requ….||Graphics Viewers||N/A||N/A||Win||1.2.1-3||27 Mar 2020|
|Zelda II NES ROM Text Editor||sleepy||Zelda II NES ROM Text Editor
Programmed by: Shawn M. Crawford
Last Update: June 25th, 2016 in C#
Latest Build: 22.214.171.124055
Features: * edit every line of text in the game (spells, character text, registration screen, end credits, story….
|Game Specific||NES||Zelda II: The Adventure of Link||Win||126.96.36.19905||25 Jun 2016|
|Final Fantasy V Editor||samurai goroh||This is an editor for Final Fantasy V for the SNES. It was made using Visual Basic, so you might need a few files to be able to run the program. The program opens a .smc file & is able to edit lots of stuff (as the image suggests). You can edi….||Game Specific||SNES||Final Fantasy V||Win||1.2.2||01 Apr 2010|
|Quicksilver - Initial Data editor||Razi||Quicksilver is FF7 PSX PAL English version, Initial equipment editor for Cait Sith and Vincent in the Namemenu.mnu file. Also this tool must work with FF7 PSX NTSC version of the Namemenu.mnu file.
||Miscellaneous||PSX||Final Fantasy VII||Win||1.2.2||27 Aug 2016|
|AFS Packer||PacoChan||AFS Packer can extract the files inside an AFS archive to a folder, or generate a new AFS archive with the files located in a folder. The AFS format is used in many games from companies like Sega. The program requires the .NET Framework 4.7.2. ….||Data Extraction / Insertion||N/A||N/A||Win||1.2.2||28 Aug 2020|
|Zcompress - Zelda 3 Compression Tool||FuSoYa’s Niche||This program can decompress and dump Zelda’s graphics, so that they can be modified by your SNES tile editor of choice. The program can then be used to recompress and insert the graphics back into the ROM. It’s very similar to what Lunar Ma….||Game Specific||SNES||The Legend of Zelda: A Link to the Past||Win||1.20||25 Jun 2017|
|LALE - Link's Awakening Level Editor||Fatories||The Legend of Zelda: Link’s Awakening Level Editor (LALE) is an editor that contains many features for making a basic ROM hack for the Gameboy Colour game: Link’s Awakening DX.
In the version 1.20 release it contains:
||Level Editors||GB||The Legend of Zelda: Link's Awakening DX||Win||1.20||21 May 2013|
|Hexecute||mdw||A very cool hex editor source code included.||Hex Editors||N/A||N/A||DOS||1.20||15 Jul 1999|
|Agave||master higgins||This is an editor for levels of Adventure Island 3. Currently edits enemy data (position and appearance), scene data (change one screen to another) and Higgins (the hero) initial vertical position. Has support for bank changing to choose enemies and ….||Level Editors||NES||Adventure Island III||Java||1.21||16 Apr 2008|
|exhal||Revenant||exhal and inhal are portable command-line tools designed to decompress and recompress/insert data used by several NES, SNES and Game Boy games developed by HAL Laboratory. Files compressed using exhal can often be smaller than their original compress….||Miscellaneous||Multiple||Multiple Games||Win||1.21b||09 Apr 2016|
|Flash Tecmo Bowl Editor||Matthew Leverton||A roster editor for Flash Tecmo Bowl.||Game Specific||NES||Tecmo Bowl||DOS||1.22||31 Oct 1997|
|The Flash Tecmo Editor||Emuware||Here is a utility for editing Tecmo Bowl for NES. Listed below is what it currently does:
||Game Specific||NES||Tecmo Bowl||DOS||1.22||31 Oct 1997|
|DebuGens||Fuzzbuzz||A special version of Gens that allows you to dump various parts of RAM.||Debuggers / Special Emulators||GEN||N/A||Win||1.25||04 Apr 2004|
|ZOLE||Lin||A powerful level editor mainly for Zelda Oracle of Ages. Seasons support is pretty low but it’s still there. It click-and-set editing by expanding the ROM, decompressing graphics, editing palettes, editing warps, editing interactions, and much, ….||Level Editors||GB||The Legend of Zelda: Oracle of Ages||Win||1.26||10 Dec 2011|
|CrFontGrImg||Urbano Pereira da Silva||Written entirely in the Java programming language, this tool aims, using an image containing characters (source image) to generate an image with text written using existing characters in the image source. The internal operation mode, of the tool i….||Graphics Editors||Multiple||N/A||Java||1.2a||20 Jan 2014|
|NOSE - NHL Old Skool Editor||wboy||NOSE is a game editor supporting the entire EA NHL Hockey series published for the Sega Genesis/MegaDrive.||Game Specific||GEN||NHL '94||Win||1.2b||17 Jun 2006|