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(81 to 100) of 305 Results
TitleAuthorDescriptionCategoryPlatform AscendingGameOSVerDate
Screenshot SmartRENESHydeThis program allows one to extract the compilable version of a game’s source code in a matter of seconds. Its output can be put together by just about any assembler, with a few caveats.Assembly ToolsNESN/AWin2.028 Oct 2004
Screenshot aNESeHydeaNESe is yet another Nintendo Entertainment System emulator. Graphics and sound are output through the excellent Allegro graphics library. Works with SmartRENES.Debuggers / Special EmulatorsNESN/AWin4.015 Feb 2005
Screenshot Zelda 1 Dungeon EditorEuclidA level editor for The Legend of Zelda capable of editing the overworld and dungeons.Level EditorsNESThe Legend of ZeldaWin.2104 Aug 2003
Screenshot SMB3 WorkshophukkaThis is an editor for the NES game Super Mario Bros. 3. It edits such things as pointers, graphics, palettes, variables, level header, etc.Level EditorsNESSuper Mario Bros. 3Win2007-11-1414 Nov 2007
Screenshot iNES Header CheckerLenophisA pretty basic program. It will check the contents of the header of an iNES rom. This program follows the iNES format as closely as possible, and bytes that are reserved to be 0 will be set to 0. Some roms use SRAM even though the header does not men….MiscellaneousNESN/AWin1.a15 Oct 2006
Screenshot Dungeon Kid (FC) Decomp/RecompKingMike's TranslationsDecompressess and recompresses the graphics blocks in Dungeon Kid. Source code included in archive.Miscellaneous Graphics ToolsNESDungeon KidDOS122 Mar 2004
Screenshot BPFormatKingMike's TranslationsCommand line application. Compress an ASCII script file to use MTE table for insertion into Banana Prince (NES). Could probably be slightly re-worked to be used with other games, but I haven’t tried to.Script Extraction / InsertionNESBanana PrinceWin1.016 May 2003
Screenshot Nestilej. mcmahanThis is a NES tile editor. It can create raw CHR-ROM files from scratch, or edit ROM’s which have CHR-ROM directly (but not those which store graphics in PRG-ROM). It’s aimed at a Linux platform which is lacking in similar programs, but sho….Graphics EditorsNESN/AIndep0.2.127 Mar 2006
Screenshot FCEUXDSP CEUglyJoeA fork of FCEUXD that allows the user to highlight text from the game screen and copy it into a text window. Note: this version has been superseeded by FCEUX.Debuggers / Special EmulatorsNESN/AWin1.015 Apr 2006
Screenshot MegaFLE XMatrixzLevel editor for Mega Man 3, 4, 5 & 6. Source code (Visual Basic 6.0) is available from this link: http://matrixz127.comoj.com/share/megaflex0701_src.zipLevel EditorsNESMultiple GamesWin0.70116 May 2011
Screenshot FCEUltra Tracerg8z et alThis is a primitive tracing emulator based off of FCEUltra 0.98.12. This uses a “hook” system which is similar to a breakpoint, except it logs where the hook occurs to a text file instead of snapping a debugger. FDS logging is currently bro….Debuggers / Special EmulatorsNESN/AWin0.98.1217 May 2006
Screenshot SmB3 Color EditorJaSpThis is an editor that changes Mario’s and Luigi’s palettes in SMB3.PalettesNESSuper Mario Bros. 3Win1.125 Jul 2005
Screenshot CarrotDragCarrot is an editor for Bugs Bunny Crazy Castle, and supports levels, enemies, and level headers. Color is not yet displayed, and there is no TSA or Attribute hacking support.Level EditorsNESThe Bugs Bunny Crazy CastleWin1.021 Apr 2003
Screenshot FatCampMega-DogA level editor for the NES game Karnov. Supports both the US and Japanese versions. This editor only works with certain bad dumps of the ROM. The only two versions of Karnov that the author could get to work with this editor are: Karnov (J) [b….Level EditorsNESKarnovWin0.411 Jul 2006
Screenshot ZII Game EditorTraxOverworld and Game Data Editor of Zelda II:The Adventure of Link, for Mac OS X.Game SpecificNESZelda II: The Adventure of LinkMac OS X1.1310 Jun 2007
Screenshot BlinkyDanBlinky is a level editor for the Namco version of Ms. Pacman.Level EditorsNESMs. Pac-Man (Namco)Win1.019 Oct 2006
Screenshot AcidPhire NES Header CheckerAcidPhireA simple program that is able to edit iNES headers. If your ROM is not creating SRAM for some mysterious reason it could be that it’s header isn’t set for SRAM. This program can fix that.MiscellaneousNESN/AWin1.015 May 2001
Screenshot Blaster Construction KitBenjamin CutlerA level editor for Blaster Master for NES. You will need SDL.dll which you can find at http://www.libsdl.org/index.php Source Code is included.Level EditorsNESBlaster MasterWin1.007 Mar 2004
Screenshot NflateKingMike's TranslationsThis is a simple program that will add space to a NES rom, i.e. expand it. This program only adds space to a NES ROM. You will still need the knowledge of mappers and assembly necessary to take advantage of this space. Works on many mappers, but s….MiscellaneousNESN/AWin1.0102 May 2007
Screenshot Data MoveKingMike's TranslationsMade for quickly copying large blocks of data from one location to another within a file, or copying to another file.MiscellaneousNESN/AWin1.027 Sep 2006
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