Bionic Commando Editor | The Almighty Guru | A Bionic Commando Editor. The program is written in C# so you will need the Microsoft .net framework 1.1 to run it. | Level Editors | NES | Bionic Commando | Win | 2005.09.12 | 12 Sep 2005 |
BladeEd | Mega-Dog | This is an editor for Power Blade for the NES.
Supports editing of all stages and a password generator.
It will be unknown if this project will continue. | Level Editors | NES | Power Blade | Win | 0.3 | 31 Dec 2012 |
Blaster Construction Kit | Benjamin Cutler | A level editor for Blaster Master for NES. You will need SDL.dll which you can find at http://www.libsdl.org/index.php
Source Code is included. | Level Editors | NES | Blaster Master | Win | 1.0 | 07 Mar 2004 |
Blinky | Dan | Blinky is a level editor for the Namco version of Ms. Pacman. | Level Editors | NES | Ms. Pac-Man (Namco) | Win | 1.0 | 19 Oct 2006 |
BMP2NES | Damian Yerrick | This is a bitmap image converter to NES character ROM files. This is a command-line application. | Miscellaneous Graphics Tools | NES | N/A | Win | 1.0 | 14 Jun 2008 |
Bobblicious | Trax | This is a level editor for Bubble Bobble on the NES. Lets you edit normal blocks, fake blocks, bubble flow, bonus item spots, special bubble generators, palettes, enemies, items locations, special items conditions and other various data. | Game Specific | NES | Bubble Bobble | Mac OS X | 1.0 | 07 Nov 2013 |
BomberMan II Password Generator | sleepy | This program encodes the passwords for the NES game Bomberman II.
Requires .Net Framework | Game Specific | NES | Bomberman II | Win | 1.0 | 13 Jul 2009 |
BPFormat | KingMike's Translations | Command line application. Compress an ASCII script file to use MTE table for insertion into Banana Prince (NES). Could probably be slightly re-worked to be used with other games, but I haven’t tried to. | Script Extraction / Insertion | NES | Banana Prince | Win | 1.0 | 16 May 2003 |
BUBBLED | Ted Robb | This is a level, enemy & item editor for Bubble Bobble. | Level Editors | NES | Bubble Bobble | Win | 2.0 | 16 Apr 2002 |
BubbleEd | Mega-Dog | A level/enemy editor for Bubble Bobble.
May have issues with 32-bit & 64-bit Operating Systems. | Level Editors | NES | Bubble Bobble | DOS | 1.5 | 18 Mar 2002 |
CadEditor | spiiin | Level editor for many NES and some SEGA games:
- Chip and Dale Rescue Rangers 1 & 2
- Darkwing Duck
- Duck Tales 1 & 2
- Megaman 4 (levels 1-8)
- Tale Spin
- Little Mermaid
- Tiny Toon
- Flintstones Rescue Dino and Hoppy
- Jungle Boo….
| Level Editors | NES | Multiple Games | Win | 5.3 | 30 Jan 2019 |
Capcom Music Editor | kuja killer | This is an editor designed to help people create songs for Megaman/Rockman 3, 4, 5, and 6. It was originally programmed by “Martin Bedard” or “ColdIced” over 6 years ago, however was never released to the public, nor finished.
…. | Sound | NES | N/A | Win | 0.1 | 09 Nov 2016 |
Capcom Sprite Assembler | Matrixz | What it can do:
- Move tiles, edit their properties.
- It has a built-in tile editor, changes are reflected immediately on the main pic.
- For some games, insert and delete tiles, and insert/delete animation frames.
- There is a “support….
| Game Specific | NES | Multiple Games | Win | 1.0 | 17 Oct 2009 |
Carrot | Drag | Carrot is an editor for Bugs Bunny Crazy Castle, and supports levels, enemies, and level headers. Color is not yet displayed, and there is no TSA or Attribute hacking support. | Level Editors | NES | The Bugs Bunny Crazy Castle | Win | 1.0 | 21 Apr 2003 |
CastleFynn | Chaos Rush | This program is a text editor for Final Fantasy II, with its main feature being dynamic text compiling, in addition to text bank importing and exporting.
What this tool features:
- edit NPC dialogue, cutscene dialogue, item names, spell names, en….
| Script Extraction / Insertion | NES | Final Fantasy II | Indep | 1.0 | 19 Jan 2016 |
Castlevania 2: Simon's Quest Editor | Brandon Koopa | A Castlevania II: Simon’s Quest game editor. | Level Editors | NES | Castlevania II: Simon’s Quest | Win | 0.20 | 16 Jan 2001 |
Castlevania Castle Constructor | Brandon Koopa | Castlevania level editor.
NOTE: Be sure to place this and your base ROM in the directory C:/castle and name the base ROM “castleva.nes” before running this program. | Level Editors | NES | Castlevania | Win | 1.0 | 12 Mar 2001 |
Castlevania Level Twister | Demonic Necron | Another level editor for Castlevania. It has an interesting layout but only edits part of the first level. | Level Editors | NES | Castlevania | Win | 1.0 | 01 May 2002 |
Castlevania Pointer Corrector | Dan | This utility fixes a bug in the Stake v1.0.x series that allowed you to scroll too far in the tile selector. | Game Specific | NES | Castlevania | Win | 1.0 | 03 Jan 2004 |
CHR-OPT | Damian Yerrick | CHR-OPT is a tool to optimize and reduce the number of character ROM tiles, getting rid of any duplicate tiles. It’s a great tool when you have only a certain number of tiles and need to fit all the graphics in a character ROM bank.
CHR-OPT c…. | Miscellaneous Graphics Tools | NES | N/A | Win | 1.0 | 14 Jun 2008 |