| 1964 Tracer||g8z et al||A custom build of the emulator 1964 featuring a tracer, a memory logger, and the ability to dump RDRAM and SPRAM. This uses a “hook” system which is similar to a breakpoint, except it logs where the hook occurs to a text file instead of sna….||Debuggers / Special Emulators||N64||N/A||Win||0.8.3||16 May 2006|
| Banjo's Backpack||Skill||Banjo’s Backpack is a visual level editor that allows you to create new levels for Banjo-Kazooie.
- Create New Setup Files
- Import OBJ model files
- Change Character Dialogue
- Reassign Scenes, Music and Skyboxes
|Level Editors||N64||Banjo-Kazooie||Win||v2a006||11 Dec 2015|
| Banjo-Kazooie Editor||PacoChan||This little program contains some tools to make easier the translation process of Banjo-Kazooie. Note that this is ONLY compatible with the european version of the game.
You will be able to make a full translation of the game by editing texts, men….||Game Specific||N64||Banjo-Kazooie||Win||1.4||19 Jan 2014|
| CajeASM||Tarek701||CajeASM is a fast MIPS R4300i Assembler specially made for N64 ROMs. Basically, this is the tool you’ll use when creating ASM Hacks for your N64 ROMs. CajeASM replaces the older LemASM, which only allowed line-for-line assembling while you assem….||Assembly Tools||N64||Super Mario 64||Win||7.24||11 May 2015|
| Custom Robo De/Compressor||Zoinkity||This compressor and decompressor pair can be used on either Custom Robo or Custom Robo Version 2 (N64). Source for both are provided.
This archive also includes Zoinkity’s HTML Script Transposer. RHDN has created this altered archive with th….||Miscellaneous||N64||Custom Robo||DOS||1.0||27 Oct 2008|
| Dex-to-V64||Ximeter||Dex-to-V64’s purpose is to convert DexDrive Controller Pak backups, with the use of a GameShark Pro to copy the saves from cartridges to the Controller Pak, into generic *.sav files, for use in Nintendo 64 emulators.
This EXE will take the fi….||Data Extraction / Insertion||N64||N/A||Win||1.0||07 May 2014|
| Doogie's Super Mario 64 Editor||Doogie||LEVEL COPIER:
This program will allow you to copy an entire level’s data
over another level’s allowing you to have two or more
variations of the same level. (aka Flatworld Battlefield)
You can also repoint t….||Level Editors||N64||Super Mario 64||Win||0.10||26 Dec 2008|
| EDL Decompressor||Zoinkity||This decompresses EDL files as found in TWINE (N64), though the format may also be used in different games and platforms. This decompresses EDL formats 0, 1, and 2. Simply drop the target onto the application, and if any EDL files exist it will extra….||Miscellaneous||N64||007: The World is Not Enough||DOS||1.0||24 Oct 2008|
| F-Zero Execution Project - F-Zero X Track Editor||Guy Perfect||As the name says, this is a track editor for F-Zero X. Tracks can be made from scratch or you can load one of the included sample tracks that have been created by the MrFixitOnline members and others. Even the F-Zero Expansion Kit courses have been….||Level Editors||N64||F-Zero X||Win||1.0.2||26 Sep 2006|
| GE ROM Image Editor||SubDrag||Replace every image in the game! With your own, or with each other. Incredibly powerful.||Game Specific||N64||GoldenEye 007||Win||1.1||08 Dec 2004|
| Goldeneye Setup Editor||SubDrag||A comprehensive and exhaustive editor for Goldeneye 007 for N64. Support also has been added for Perfect Dark also.
Due to the large size of the program, it can’t be hosted here but you can get it from clicking this link here - [url]https://g….||Game Specific||N64||GoldenEye 007||Win||4.0||19 Oct 2018|
| Janus (Goldeneye randomiser)||Konrad Strachan||Janus (the name is a reference to the shadowy organisation within the film Goldeneye) is a utility to randomise Goldeneye. It can change many things from small (glasses on guards and which ones spawn extra reinforcements) to what weapons the enemies ….||Game Specific||N64||GoldenEye 007||Win||Release 4||10 Sep 2017|
| Koopa-the-Quick Trajectory Modifier v0.2||Messiaen||This simple program helps you creating a custom Koopa-The-Quick race in Bob-Omb’s Battlefield using Toad’s Tool 64 v0.5.98b interface. It can also apply a speed modifier (double or triple speed) to Koopa’s behavior.||Game Specific||N64||Super Mario 64||Win||v0.2||26 Aug 2008|
| LemASM||Lemmy||A hex edit with features specifically geared towards N64 hacking.||Hex Editors||N64||N/A||Win||.1||09 Feb 2000|
| M64Tool||MarIO0||A tool for extracting models, collision data, and textures from Super Mario 64. Easy to use: Simply drag and drop your ROM into the exe and all the models, collision data, and textures will be exported in obj and bmp formats to file folders.||Game Specific||N64||Super Mario 64||Win||3.2||27 Jan 2013|
| Mario 64 Level Importer||Messiaen||This tool replaces Super Mario 64 levels with external Wavefront .OBJ 3D models and also lets you control many aspects of the game. It works with the “Super Mario 64 (U)” ROM, and coupled with Toad’s Tool 64 should enable you to create….||Level Editors||N64||Super Mario 64||Win||v16||18 Sep 2011|
| Mario Golf 64 Level Manager||mib-f8sm9c||The Mario Golf Level Manager exports and imports level data, as well as appending data for Mario Golf.||Miscellaneous||N64||Mario Golf||Win||1.0||24 Apr 2017|
| Mario Mache||Skelux Core||It is currently capable of editing text and monster formations.
Changes in Version 0.1.1:
- Renamed tool [from Origami64 to Kirigami64] to prevent confusion with forum name
- Added dropdown list of text functions
- Added labels for unknown paramet….
|Game Specific||N64||Paper Mario||Win||0.1.1||22 Apr 2014|
| Mario Party Tools||PacoChan||It is a simple program that allow you to perform several actions to edit Mario Party data with the help of Mario Party Compression Library, a library that implements the compression format used by Mario Party. It is compatible with all the versions o….||Compression / Decompression||N64||Mario Party||Win||1.1.0||29 Aug 2020|
| Mempak Save Converter||Sound of Silence||Convert between MPK (N-Rage Input Plugin Controller Pak) and N64 (DexDrive Controller Pak backup) formats.||Miscellaneous||N64||N/A||Win||1.0||28 Mar 1999|