| YAPE - Yet Another Pokémon Editor||Silver314||Main Features:
YAPE works on the 3rd generation games (R/S/FR/LG/E) and edits the following:
- All of the base stats, EVs, etc. This includes a few I have not seen editable in any other editors (such as the level-up rate)
|Game Specific||GBA||N/A||Win||0.9||25 Apr 2008|
| Yay font compression tool||org||This can Compress/decompress GameCube bootrom fonts. It can also be used to Compress/Decompress Luigi’s Mansion YAY0 files, with the use of RARC tools. Comes with source code.||Compression / Decompression||GC||N/A||Indep||1.0||27 Feb 2012|
| Ycompress - Yoshi's Island Compression Tool||FuSoYa’s Niche||This program can decompress and dump most of the graphics in Yoshi’s Island, so that they can be modified by any chosen SNES tile editor. The program can then be used to recompress and insert the graphics back into the ROM.
Instructions on us….||Game Specific||SNES||Super Mario World 2: Yoshi’s Island||DOS||1.00||27 Sep 2004|
| YMX2SYX||Saxman||This tool converts YMX banks to Yamaha SysEx banks compatible with Yamaha DX11, DX21, DX27, DX27S, DX100, and TX81Z synthesizers. This means that all the voices (a.k.a. instruments) used in various Sega Genesis games can be imported to the aforementi….||Sound||GEN||N/A||Win||0.99||28 May 2017|
| Yoshi Magic||Salanewt||An all-in-one tool for Mario & Luigi: Superstar Saga, Partners in Time and Bowser’s Inside Story. Dream Team support is in development.
Has editing/viewing tools for maps, enemies, items, scripts.
Superstar Saga has the most tools, Partn….||Game Specific||Multiple||Multiple Games||Win||BIS Script||15 Apr 2013|
| Yu_Ri||JBA-Net A. Nikawa||A program which is capable of extracting TIM images from PSX games.
Included is an English & Japanese version. English version modified by MrRichard999 & Helly.||Miscellaneous Graphics Tools||PSX||N/A||Win||.99c||11 Sep 1997|
| YY-CHR||YY||Supports editing NES, SNES, Genesis, PCE, GG, WS/C, GB/C, MSX 1+2, NGP/C, SMS, and GBA graphics.
This is the C++ version. A newer C# version is also available. The two versions differ in availab….||Graphics Editors||Multiple||N/A||Win||0.99-b2||08 Mar 2012|
| YY-ME||YY||A Super Mario Bros. level editor.||Level Editors||NES||Super Mario Bros.||Win||2.55e||12 Dec 1999|
| YY_CHR.NET||YY||Supports editing NES, SNES, Genesis, PCE, GG, WS/C, GB/C, MSX 1+2, NGP/C, SMS, and GBA graphics.
This is the newly rewritten C# version. An older C++ version is also available. The two versions ….||Graphics Editors||Multiple||N/A||Win||0.99||03 Nov 2014|
| z64obj||Spinout||Converts wavefront obj into display lists, and inserts those display lists and respective
collision in to Zelda maps and scenes, which then go into a Zelda 64 ROM.
It can also be used to have raw F3DEX2 output, which can be used with any N64 game….||Miscellaneous Graphics Tools||N64||The Legend of Zelda: Ocarina of Time||Indep||12||None|
| ZAMN Level Editor||Piranhaplant||An in-progress level editor for ‘Zombies Ate My Neighbors’, created with Microsoft Visual Basic 2010.
Currently edits the following features:
- Level background
- Monsters (respawning, non-respawning and boss)
|Level Editors||SNES||Zombies Ate My Neighbors||Win||0.9.5||10 Mar 2018|
| ZAMN-Edit||Dcahrakos||Upgrade to the ZAMN level editor originally created by Sloat.
Currently adds a menu to the top to allow easier use of switching modes, and using the other features of the editor.||Game Specific||SNES||Zombies Ate My Neighbors||Win||1.1||17 Jul 2006|
| ZapManager||djvonfunkn||Zapmanager is a verification tool that allows people to compare their files’ hash values against those recorded by a trusted source. It is designed to be much easier to use than other verification tools. Because the author is personally interest….||ROM / ISO Identification||N/A||N/A||Win||1.01||26 May 2010|
| Zapper 2020||PSXCRACKER||Region PAL / NTSC converter, for PSX games.||Miscellaneous||PSX||N/A||Win||5.64||06 Sep 2019|
| Zcompress - Zelda 3 Compression Tool||FuSoYa’s Niche||This program can decompress and dump Zelda’s graphics, so that they can be modified by your SNES tile editor of choice. The program can then be used to recompress and insert the graphics back into the ROM. It’s very similar to what Lunar Ma….||Game Specific||SNES||The Legend of Zelda: A Link to the Past||Win||1.20||25 Jun 2017|
| Zelda 1 Dungeon Editor||Euclid||A level editor for The Legend of Zelda capable of editing the overworld and dungeons.||Level Editors||NES||The Legend of Zelda||Win||.21||04 Aug 2003|
| Zelda 2 Editor||Dwedit||A Zelda II editor.||Level Editors||NES||Zelda II: The Adventure of Link||DOS||4.10b||10 Apr 2000|
| Zelda Edit||cooliscool||It is capable of patching up common issues with the stock ROM, can replace actors in several levels, edit certain environmental variables, and position actors in the level to your liking.
Works with the Ocarina of Time Debug ROM. It requires .NET….||Level Editors||N64||The Legend of Zelda: Ocarina of Time||Win||0.9.5||09 Nov 2013|
| Zelda II Dialog Editor||njosro||This tool allows you to change and extend all of the townsfolk dialogs in the game.
- All the townsfolk dialog pointers in the game are accessible. (not title screen / ending text)
- You can change the pointers easily.
- Text can be changed wit….
|Game Specific||NES||Zelda II: The Adventure of Link||Win||1.0||05 May 2017|
| Zelda II Level-up Editor||njosro||This tool lets you change the exp requirements to level up in the game.
When you change a value, the displayed number in the level-up dialogue and actual value both get changed automatically.
(If you used a hex editor to change the actual value….||Game Specific||NES||Zelda II: The Adventure of Link||Win||1.0||05 May 2017|