Newest Hacks

Brightness fix SMAS + SMW  Improvement Latinfix Super Royal Pals.

Newest Translations

Zelda II: The Adventure of Link Lunar Pool Final Fight Adventure Island

Newest Utilities

sf_decrunch Elemental Gearbolt (PSX) BIN repacker Super Gokuden 1 Translation Tools DashEditor - Mega Man Legends Translation Toolkit

Newest Reviews

Final Fantasy IV - Ultima Super Princess Sis - Two Drunk Princess (Two Players Hack) Ganbare Goemon 3: Shishi Juurokubee no Karakuri Manjigatame Ganbare Goemon 2: Kiteretsu Shougun Magginesu

Newest Homebrew

4 Way Play test ROM Retail Clerk '89 Sega Genesis 6 button controller test Parachute

Featured Hack Images

Chrono Cross: Magus Unmasked AVGN VS Dr. Wily FF5a: Custom Classes Super Beard Bros. The Game

Featured Translation Images

Final Fantasy III Kettou Beast Wars: Beast Senshi Saikyou Ketteisen Taiyou no Tenshi Mallow: Ohanabatake wa Dai-Panic! Castlevania

Recent Updates

Balloon Fight Level Hacking

Game Specific

Description:

This collection of documents is intended to cover a range of ROM hacking related topics and aspects specifically for the NES game, Balloon Fight.

Information documented includes the level header format, platform detection, graphics, enemy data, clouds, palettes, how the levels are built, RAM and ROM addresses, and much more.

A step-by-step tutorial of how to expand the PRG-ROM is included, as well as additional documents to visually simplify the application and modification of name tables and attribute tables, along with a convenient number conversions document for reference of decimal, hexadecimal, and binary formats.

For any questions and/or information that can be contributed to this documentation, please check out the topic on the Romhacking.net message board. Contributions will be properly credited in the document. Thank you.

Links:

User Review Information

No User Reviews!