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Somer Assault The Lion King B-Wings Ordyne

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Zapper 2020 DKC Stage Name Editor Universal PVR Extractor & Patcher Room Transfer

Newest Reviews

Shadowrun 2058 Metal Slug 2 CD Turbo - Slowdown Reduction Patch Double Dragon II Controller Fix Shining Force 2 War of the Gods

Newest Homebrew

Nova the Squirrel Death Planet Bad Apple!! PV-FC 2.5 Simplistic

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Super Mario Bros SUICIDEXTREME3 Super Mario World - Master Quest 4 Redrawn Super Mario Bros. 5 - Reborn Super Mario 64 StarRevenge

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Sanrio World Smash Ball! Twinkle Tale FEDA: The Emblem of Justice Harvest Moon: Friends of Mineral Town

Recent Updates

  • Games
    Swapped the primary and alternative names. The original Japanese title should be used first with the translated title used as an alternate. The original name of the rom has been made the primary name. Kinda odd that the Japanese title makes more sense than the supposed translated title, but I didn't make the names I just swapped them lol.
  • Games
    Just another name swap. The Japanese name is "Lipple Island" and I figure it should be the primary name and the translated name "Ripple Island" should be the alternative. :)
  • Games
    The given name for this game was a translated name. The original name attached to the rom file and found elsewhere as the name for this game was not included except in the translation notes of which rom to use. I have made the rom name the primary name and the translated one the "alternative" name. I do believe that should be how it is. :)
  • Hacks
    Expanded readme documentation.

Final Fantasy I: Dawn of Souls General Notes

Game Specific

Description:

A collection of notes about various aspects of the GBA port of Final Fantasy 1 and 2, covering ASM routines, data tables, text and others. It is a work in progress, with much to be done in terms of documenting map data and the spell animation scripting in particular, but what is present is already pretty extensive.

Main areas of interest include:

  • Monster stats, AI assignments and AI definitions
  • Spell and Weapon animation data/scripting (incomplete)
  • General graphics information
  • Map feature data: NPCs, spiked tiles, doors, chests (incomplete)
  • Map exits data
  • Map tile data
  • Map event data
  • Tileset data
  • Weapon/Armor/Item/Spell data
  • Monster formation data for dungeons and the overworld, sea and rivers
  • Some text and overworld data for FF2
  • Nightmare modules relating to most of the above
  • Many ASM routines: Battle calculations, menus, map loading, levelup, encounter determination, Soul of Chaos dungeon generation, etc.

Links:

User Review Information

User Reviews
HeadlineAuthorDateVersionRecommended
Excellent reference notesexline24 Jun 20191.4Yes